Commit graph

13 commits

Author SHA1 Message Date
Liam Coleman
42a72ba07f
More TU Matching in PAL (#469)
* Fix w20Dll linking

* Match some more TUs in PAL

* Fix NTSC Build
2024-11-16 21:02:31 -06:00
Rainchus
db89eb87be add FLAG_ID_MAKE macros to all flag function calls 2024-07-15 13:27:19 -05:00
mrshigure
36948439b2 Matched REL/m403 + some code cleanup 2024-05-08 17:53:15 -07:00
gamemasterplc
ce98a67771 Match filesel.c 2024-04-21 15:26:36 -05:00
gamemasterplc
d0e1bb8c9d Decompile fn_1_61B4 2024-04-08 19:20:17 -05:00
gamemasterplc
3c8d3954b9 Decompile more of resultdll 2024-04-05 14:31:14 -05:00
gamemasterplc
2ecef59c15 Start matching instdll 2024-03-15 11:08:07 -05:00
gamemasterplc
58fe346b72 Several fixes
name of hook variable in HsfObjectData, staticness of XFB_Geometry, default type of object work, staticness and name of commentTbl are all fixed
2024-02-10 16:06:13 -06:00
gamemasterplc
57f9fcf689 Document and clean up saveload.c 2024-02-03 21:00:18 -06:00
gamemasterplc
2a1c4b808d Remove certain common headers
common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
2024-01-06 15:28:47 -06:00
gamemasterplc
b987603688 Decompile card.c
Also start cleaning up saveload.c
2023-12-28 08:19:25 -06:00
gamemasterplc
f96afa27da Decompile flag code 2023-12-28 07:13:39 -06:00
mrshigure
f1bb14360f Matched game/saveload 2023-12-28 03:18:15 -08:00