#ifndef _UNSPLIT_H #define _UNSPLIT_H #include "dolphin.h" void MGSeqKillAll(void); void MGSeqPracticeStart(void); void CharModelClose(s16 character); void CharModelKill(s16 character); s16 CharModelCreate(s16 character, s16 lod); s16 CharMotionCreate(s16 character, s32 data_num); void CharMotionKill(s16 character, u32 motion); #endif