#ifndef _VARIABLES_H #define _VARIABLES_H #include "dolphin.h" #include "common_structs.h" extern u16 HuPadBtnDown[4]; extern u8 HuPadDStk[4]; extern WipeState wipeData; extern PlayerConfig GWPlayerCfg[4]; extern u32 DirDataSize; extern u32 totalPolyCnted; extern char fadeStat; extern PlayerState GWPlayer[4]; extern SystemState GWSystem; extern GameStat GWGameStat; #endif