#include "game/object.h" #include "dolphin/types.h" typedef struct { /* 0x00 */ Process *unk00; /* 0x04 */ s16 unk04; /* 0x06 */ char unk06[2]; /* 0x08 */ s32 unk08; /* 0x0C */ s32 unk0C; /* 0x10 */ s32 unk10; /* 0x14 */ s32 unk14; /* 0x18 */ u32 unk18; /* 0x1C */ s32 unk1C; /* 0x20 */ s32 unk20; } UnkWindowDataStruct; // Size 0x24 void fn_1_160(s16 arg0, s32 arg1, s32 arg2); s32 fn_1_550(u16 arg0); s32 fn_1_584(u16 arg0); s32 fn_1_5B8(u16 arg0); omObjData *fn_1_7F8(void); void fn_1_A3C(omObjData *arg0); void fn_1_A6C(omObjData *arg0, float arg1, float arg2, float arg3, s32 arg4); void fn_1_AF0(omObjData *arg0, float arg1, float arg2, float arg3, s32 arg4); void fn_1_B74(omObjData *arg0, float arg1, float arg2, float arg3, s32 arg4); float fn_1_BF8(omObjData *arg0); float fn_1_C28(omObjData *arg0); void fn_1_C88(omObjData *arg0, float *arg1, float *arg2, float *arg3); s32 fn_1_CB8(omObjData *arg0); omObjData *fn_1_15A4(void); void fn_1_1798(omObjData *arg0); void fn_1_1A2C(omObjData *arg0, s32 arg1); s32 fn_1_1A70(omObjData *arg0); omObjData *fn_1_21F8(void); void fn_1_241C(omObjData *arg0); void fn_1_2508(omObjData *arg0, float arg1, float arg2, s32 arg3); omObjData *fn_1_2E04(void); void fn_1_2F4C(omObjData *arg0); omObjData *fn_1_3158(void); void fn_1_322C(omObjData *arg0); void fn_1_3290(omObjData *arg0, s32 arg1); s32 fn_1_32D4(omObjData *arg0); void fn_1_3D54(omObjData *arg0); void fn_1_3E1C(omObjData *arg0); s32 fn_1_3ED0(omObjData *arg0); omObjData *fn_1_4028(void); void fn_1_42DC(omObjData *arg0); void fn_1_4388(omObjData *arg0, s32 arg1); s32 fn_1_43CC(omObjData *arg0); omObjData *fn_1_80E4(void); void fn_1_825C(omObjData *arg0); void fn_1_82B0(omObjData *arg0, s32 arg1); s32 fn_1_82F4(omObjData *arg0); UnkWindowDataStruct *fn_1_A44C(s32 arg0); void fn_1_A6AC(UnkWindowDataStruct *arg0); void fn_1_A6EC(UnkWindowDataStruct *arg0); void fn_1_A704(UnkWindowDataStruct *arg0); void fn_1_A71C(UnkWindowDataStruct *arg0, s32 arg1); void fn_1_A7B0(UnkWindowDataStruct *arg0, float arg1, float arg2); void fn_1_A7F0(UnkWindowDataStruct *arg0); void fn_1_A828(UnkWindowDataStruct *arg0); void fn_1_A880(UnkWindowDataStruct *arg0, s32 arg1); extern Process *lbl_1_bss_8; extern omObjData *lbl_1_bss_10; extern omObjData *lbl_1_bss_18; extern omObjData *lbl_1_bss_20; extern omObjData *lbl_1_bss_28; extern omObjData *lbl_1_bss_30; extern omObjData *lbl_1_bss_38; extern omObjData *lbl_1_bss_40;