#include "common.h" #include "math.h" #include "game/process.h" #include "game/audio.h" #include "game/object.h" extern Process *boardObjMan; void BoardEventLandBlue(s32); void BoardEventLandRed(s32); s8 BoardCoinChgCreate(Vec*, s8); s32 BoardCoinChgExist(s32); void BoardCoinChgHide(s32);