#ifndef _BOARD_BASIC_SPACE_H #define _BOARD_BASIC_SPACE_H #include "dolphin.h" void BoardEventLandBlue(s32, s16); void BoardEventLandRed(s32, s16); s8 BoardCoinChgCreate(Vec*, s8); s32 BoardCoinChgExist(s32); void BoardCoinChgHide(s32); #endif