#ifndef _BOARD_WINDOW_H #define _BOARD_WINDOW_H #include "common.h" #include "game/window.h" #include "game/process.h" #include "game/gamework.h" void BoardWinInit(void); void fn_8006FDA0(f32*); void BoardWinKillAll(void); void BoardWinDestroy(void); void BoardWinProc(void); int BoardWinChoiceGet(void); void BoardWinCreateChoice(s32, s32, s32, s32); void BoardWinCreate(s32, s32, s32); void BoardWinInsertMesSet(s32, s32); void BoardWinWait(void); void BoardWinKill(void); void BoardWinSetAttr(s32); void BoardWinResetAttr(s32); void BoardWinChoiceDisable(s32); void BoardWinKeyWait(void); int BoardWinSpeedGet(void); void BoardWinSpeedSet(s32); s16 BoardWinChoiceNowGet(void); void BoardWinPriSet(s16); s16 BoardWinChoiceNowGet2(void); s32 BoardWinPortraitGet(void); s32 BoardWinPortraitGetStar(void); void BoardWinPlayerSet(s32); void BoardWinStartComKeySet(void); void BoardWinComKeyFuncSet(void (*)()); #endif