#ifndef M455DLL_H #define M455DLL_H #include "game/object.h" void fn_1_32C4(Process *objman); void fn_1_340C(void); s32 fn_1_6698(Vec *arg0, float arg1, float arg2, s32 arg3); float fn_1_687C(void); s32 fn_1_6CB0(Vec *arg0, float arg1); #endif