#ifndef _GAME_JMP_H #define _GAME_JMP_H #include "dolphin.h" typedef struct JMPBUF { u32 lr; u32 cr; u32 sp; u32 r2; u32 pad; u32 regs[19]; double flt_regs[19]; } JMPBUF; s32 gcsetjmp(JMPBUF *jump); s32 gclongjmp(JMPBUF *jump, s32 status); #endif