#ifndef _BOARD_AUDIO_H #define _BOARD_AUDIO_H #include "dolphin/types.h" void BoardMusStartBoard(void); void BoardMusStart(s32 boardNo, s32 musId, s8 vol, u16 speed); void BoardAudSeqFadeOutFast(s32 boardNo); void BoardAudSeqFadeOut(s32 boardNo, u16 speed); void BoardMusLoudSet(s32 boardNo, s32 isQuieter); void BoardMusVolPanSet(s32 boardNo, s8 vol, u16 fadeSpeed); void BoardAudSeqPause(s32 boardNo, s32 pause, u16 speed); s32 BoardMusStatusGet(s32 boardNo); void BoardAudSeqClear(void); void BoardAudSeqFadeOutAll(void); void BoardAudFXPlay(void); void BoardAudFXStop(void); #endif