#ifndef _FUNCTIONS_H_ #define _FUNCTIONS_H_ #include "types.h" #include "common_structs.h" void* HuPrcCreate(void (*), s32, s32, s32); void HuPrcSleep(s32, f32); void HuPrcVSleep(void); s32* HuPrcCurrentGet(void); void Hu3DBGColorSet(u8, u8, u8); void Hu3DCameraCreate(s16); void Hu3DCameraPerspectiveSet(s16, f32, f32, f32, f32); void Hu3DCameraViewportSet(s16, f32, f32, f32, f32, f32, f32); void omOvlHisChg(s32, s32, s32, s32); UnkOvl* omOvlHisGet(s32); void* omInitObjMan(s32, s32); void fn_80044920(s16); void fn_80045F74(s16, s32); s32 fn_800578E4(void); void fn_1_26C(void); void HuDecodeData(void *src, void *dst, u32 size, int decode_type); void HuMemInitAll(void); void *HuMemInit(void *ptr, s32 size); void HuMemDCFlushAll(); void HuMemDCFlush(int heap); void *HuMemDirectMalloc(int heap, s32 size); void *HuMemDirectMallocNum(int heap, s32 size, u32 num); void HuMemDirectFree(void *ptr); void HuMemDirectFreeNum(int heap, u32 num); s32 HuMemUsedMallocSizeGet(int heap); s32 HuMemUsedMallocBlockGet(int heap); u32 HuMemHeapSizeGet(int heap); void *HuMemHeapPtrGet(int heap); void *HuMemHeapInit(void *ptr, s32 size); void *HuMemMemoryAlloc(void *heap_ptr, s32 size, u32 retaddr); void *HuMemMemoryAllocNum(void *heap_ptr, s32 size, u32 num, u32 retaddr); void HuMemMemoryFree(void *ptr, u32 retaddr); void HuMemMemoryFreeNum(void *heap_ptr, u32 num, u32 retaddr); s32 HuMemUsedMemorySizeGet(void *heap_ptr); s32 HuMemUsedMemoryBlockGet(void *heap_ptr); s32 HuMemMemoryAllocSizeGet(s32 size); void HuMemHeapDump(void *heap_ptr, s16 status); #endif