#ifndef _EXT_MATH_H #define _EXT_MATH_H #include "math.h" #include "dolphin/mtx.h" typedef struct vec2f { float x; float y; } Vec2f; #define ABS(x) (((x) < 0) ? -(x) : (x)) #define VECDistanceXZ(a, b) sqrtf((((a)->x-(b)->x)*((a)->x-(b)->x))+(((a)->z-(b)->z)*((a)->z-(b)->z))) #define VECMagXZ(a) sqrtf(((a)->x*(a)->x)+((a)->z*(a)->z)) #define sind(x) sin(M_PI*(x)/180.0) #define cosd(x) cos(M_PI*(x)/180.0) #define atan2d(y, x) (180.0*(atan2((y), (x)) / M_PI)) #endif