#ifndef _DOLPHIN_DEMOINIT #define _DOLPHIN_DEMOINIT #include extern void *DemoFrameBuffer1; extern void *DemoFrameBuffer2; extern void *DemoCurrentBuffer; void DEMOInit(struct _GXRenderModeObj *mode); void DEMOBeforeRender(); void DEMODoneRender(); void DEMOSwapBuffers(); void DEMOSetTevColorIn(enum _GXTevStageID stage, enum _GXTevColorArg a, enum _GXTevColorArg b, enum _GXTevColorArg c, enum _GXTevColorArg d); void DEMOSetTevOp(enum _GXTevStageID id, enum _GXTevMode mode); struct _GXRenderModeObj *DEMOGetRenderModeObj(); u32 DEMOGetCurrentBuffer(void); void DEMOEnableBypassWorkaround(unsigned long timeoutFrames); void DEMOReInit(struct _GXRenderModeObj *mode); #endif