#ifndef MSMMUS_H #define MSMMUS_H #include "game/msm.h" #include "msm/msmsys.h" void msmMusFdoutEnd(void); void msmMusPeriodicProc(void); s32 msmMusGetMidiCtrl(int musNo, s32 channel, s32 ctrl); s32 msmMusGetNumPlay(BOOL baseGrp); s32 msmMusGetStatus(int musNo); void msmMusSetMasterVolume(s32 arg0); s32 msmMusSetParam(s32 arg0, MSM_MUSPARAM* arg1); void msmMusPauseAll(BOOL pause, s32 speed); s32 msmMusPause(int musNo, BOOL pause, s32 speed); void msmMusStopAll(BOOL checkGrp, s32 speed); s32 msmMusStop(int musNo, s32 speed); int msmMusPlay(int musId, MSM_MUSPARAM* musParam); s32 msmMusInit(sysData* arg0, DVDFileInfo* arg1); #endif