#include "common.h" #include "logoNintendoData.inc" void *logoReadNintendo(void) { u32 *src = (u32 *)logoNintendoData; u32 size = *src++; void *dst = HuMemDirectMalloc(HEAP_DATA, size); int decode_type = *src++; if(dst) { HuDecodeData(src, dst, size, decode_type); } return dst; }