#include "math.h" #include "ext_math.h" #include "game/chrman.h" #include "game/hsfman.h" #include "game/hsfmotion.h" #include "game/minigame_seq.h" #include "game/object.h" #include "game/objsub.h" #include "game/pad.h" #include "game/wipe.h" #include "REL/m418Dll.h" // types typedef struct M418DllUnkStruct2 { omObjData* unk0; s32 unk4[4]; } M418DllUnkStruct2; // sizeof 0x14 typedef struct M418DllUnkStruct3 { omObjData* unk0; s32 unk4; s32 unk8; s32 unkC; s32 unk10; s32 unk14; s32 unk18; s32 unk1C; f32 unk20; s32 unk24; f32 unk28; f32 unk2C; f32 unk30; f32 unk34; f32 unk38; f32 unk3C; char unk40[0xC]; s32 unk4C; s32 unk50; s32 unk54; s32 unk58; s32 unk5C; } M418DllUnkStruct3; // sizeof 0x60 typedef struct M418DllUnkStruct4 { omObjData* unk0; f32 unk4; f32 unk8; s32 unkC; s32 unk10; union { f32 unk14; s32 unk14s; }; union { f32 unk18; s32 unk18s; }; } M418DllUnkStruct4; // sizeof 0x1C typedef struct M418DllUnkStruct6 { s32 unk0; s32 unk4[3]; s32 unk10[3]; s32 unk1C[3]; s32 unk28[3]; s32 unk34; s32 unk38; s32 unk3C; s32 unk40; } M418DllUnkStruct6; // sizeof 0x44 typedef struct M418DllWorkStruct { omObjData* unk0; Vec unk4; Vec unk10[10]; s32 unk88; s32 unk8C[10]; } M418DllWorkStruct; // bss M418DllUnkStruct6 lbl_1_bss_3EC; M418DllUnkStruct3 lbl_1_bss_26C[4]; s32 lbl_1_bss_240[11]; M418DllUnkStruct lbl_1_bss_1F4; M418DllUnkStruct2 lbl_1_bss_1E0; M418DllUnkStruct4 lbl_1_bss_170[4]; M418DllUnkStruct4 lbl_1_bss_11C[3]; M418DllWorkStruct lbl_1_bss_68; M418DllUnkStruct7 lbl_1_bss_50; M418DllUnkStruct7 lbl_1_bss_38; M418DllUnkStruct7 lbl_1_bss_20; s32 lbl_1_bss_1C; u32 lbl_1_bss_18; s32 lbl_1_bss_14; s32 lbl_1_bss_10; s32 lbl_1_bss_C; s32 lbl_1_bss_8; s32 lbl_1_bss_4; Process* lbl_1_bss_0; // data s32 lbl_1_data_0[2] = { -1, -1 }; s32 lbl_1_data_8 = -1; void fn_1_0(void) { Hu3DGLightCreate(-2500.0f, 5000.0f, 5000.0f, 0.0f, -1.0f, -1.0f, 0xFF, 0xD8, 0xA0); } void fn_1_74(void) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { 0.0f, 1100.0f, 1800.0f }; Vec sp20 = { 0.0f, 600.0f, 600.0f }; fn_1_B104(var_r31, sp2C, sp20); fn_1_B41C(var_r31); var_r31->rot.x++; } void fn_1_158(s32 arg0, f32 arg8) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; var_r31->unk3C[arg0] = arg8; } f32 fn_1_180(s32 arg0) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; if (var_r31->unk3C[arg0] != 0.0f) { var_r31->unk3C[arg0] *= -0.9f; if (var_r31->unk3C[arg0] >= -0.5f) { if (var_r31->unk3C[arg0] <= 0.5f) { var_r31->unk3C[arg0] = 0.0f; } } } return var_r31->unk3C[arg0]; } void fn_1_248(M418DllFunc arg0) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; var_r31->unk0 = arg0; } void fn_1_268(omObjData* object) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; if (var_r31->unk0 != NULL) { var_r31->unk0(); } Center.x = var_r31->center.x + fn_1_180(0); Center.y = var_r31->center.y + fn_1_180(1); Center.z = var_r31->center.z + fn_1_180(2); CRot.x = var_r31->rot.x; CRot.y = var_r31->rot.y; CRot.z = var_r31->rot.z; CZoom = var_r31->zoom; } void fn_1_500(void) { M418DllUnkStruct* var_r31; Hu3DCameraCreate(1); Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f); Hu3DCameraPerspectiveSet(1, 40.0f, 0.1f, 17500.0f, 1.2f); var_r31 = &lbl_1_bss_1F4; var_r31->unk0 = fn_1_74; omAddObjEx(lbl_1_bss_0, 0x7FDA, 0, 0, -1, omOutView); omAddObjEx(lbl_1_bss_0, 0x7FD9, 0, 0, -1, fn_1_268); } void fn_1_618(void) { Vec sp20 = { -1500.0f, 2500.0f, 1000.0f }; Vec sp14 = { 0.0f, 0.0f, 0.0f }; Vec sp8 = { 0.0f, 1.0f, 0.0f }; Hu3DShadowCreate(40.0f, 2000.0f, 25000.0f); Hu3DShadowTPLvlSet(0.675f); Hu3DShadowPosSet(&sp20, &sp8, &sp14); } void fn_1_6DC(s32 arg0) { if (lbl_1_bss_8 == 0) { lbl_1_bss_8 = 1; lbl_1_bss_4 = arg0 * 0x3C; } } s32 fn_1_714(void) { s32 var_r31 = 0; if (lbl_1_bss_8 == 3) { var_r31 = 1; } return var_r31; } void fn_1_748(void) { if (lbl_1_bss_8 == 2) { lbl_1_bss_8 = 3; lbl_1_bss_4 = 30; } } void fn_1_780(omObjData* object) { switch (lbl_1_bss_8) { case 1: if (lbl_1_data_8 == -1) { lbl_1_data_8 = MGSeqCreate(1, lbl_1_bss_4 / 60, -1, -1); } lbl_1_bss_8 = 2; break; case 2: lbl_1_bss_4--; if (lbl_1_data_8 != -1) { MGSeqParamSet(lbl_1_data_8, 1, ((lbl_1_bss_4 + 0x3B) / 60)); } if (lbl_1_bss_4 <= 0) { lbl_1_bss_4 = 30; lbl_1_bss_8 = 3; } break; case 3: if (lbl_1_data_8 != -1) { MGSeqParamSet(lbl_1_data_8, 2, -1); lbl_1_data_8 = -1; } lbl_1_bss_4 = 0; lbl_1_bss_8 = 0; break; } } s32 fn_1_950(s32 arg0) { if ((rand8() % arg0) == 0) { return 1; } else { return 0; } } void fn_1_998(omObjData* object) { s32 var_r31; M418DllUnkStruct2* var_r30 = &lbl_1_bss_1E0; for (var_r31 = 0; var_r31 < 3; var_r31++) { switch (var_r30->unk4[var_r31]) { case 1: fn_1_ABC4(object, var_r31 + 1, var_r31 + 1, 0, 2); var_r30->unk4[var_r31] = 99; break; case 2: fn_1_ABC4(object, var_r31 + 1, var_r31 + 1, 0, 0); var_r30->unk4[var_r31] = 99; break; case 3: HuAudFXPlay(0x5DD); Hu3DModelAttrSet(object->model[var_r31 + 1], 0x40000004); var_r30->unk4[var_r31] = 99; break; } } } void fn_1_AA8(omObjData* object) { Mtx sp10; char* sp8[2] = { "scene02-dai1_null", "scene02-dai2_null1" }; s32 var_r31; for (var_r31 = 0; var_r31 < 2; var_r31++) { Hu3DModelObjMtxGet(object->model[5], sp8[var_r31], sp10); Hu3DModelPosSet(object->model[var_r31 + 6], sp10[0][3], sp10[1][3], sp10[2][3]); } object->func = fn_1_998; } void fn_1_B4C(omObjData* object) { s32 sp8[3] = { 0x310021, 0x310022, 0x310023 }; s32 var_r30; object->model[0] = Hu3DModelCreateFile(0x310011); Hu3DModelShadowMapSet(object->model[0]); for (var_r30 = 1; var_r30 < 4; var_r30++) { object->model[var_r30] = Hu3DModelCreateFile(sp8[var_r30 - 1]); object->motion[var_r30] = Hu3DMotionIDGet(object->model[var_r30]); Hu3DModelShadowMapSet(object->model[var_r30]); Hu3DModelPosSet(object->model[var_r30], 0.0f, 0.0f, 0.0f); fn_1_ABC4(object, var_r30, var_r30, 0, 2); } object->model[4] = Hu3DModelCreateFile(0x310016); object->model[5] = Hu3DModelCreateFile(0x310018); for (var_r30 = 6; var_r30 < 8; var_r30++) { object->model[var_r30] = Hu3DModelCreateFile(0x310026); object->motion[var_r30] = Hu3DMotionIDGet(object->model[var_r30]); Hu3DModelScaleSet(object->model[var_r30], 2.0f, 2.0f, 2.0f); Hu3DModelLayerSet(object->model[var_r30], 1); fn_1_ABC4(object, var_r30, var_r30, 0, 1); } for (var_r30 = 8; var_r30 < 11; var_r30++) { object->model[var_r30] = Hu3DModelCreateFile(0x31002A); object->motion[var_r30] = Hu3DJointMotion(object->model[var_r30], HuDataSelHeapReadNum(0x31002E, MEMORY_DEFAULT_NUM, HEAP_DATA)); Hu3DModelPosSet(object->model[var_r30], -350.0f + 360.0f * (var_r30 - 8), -200.0f, -660.0f); fn_1_ABC4(object, var_r30, var_r30, 0, 1); } object->func = fn_1_AA8; } void fn_1_E74(omObjData* object) { Mtx sp18; f32 var_f31; M418DllUnkStruct4* temp_r30; M418DllUnkStruct4* temp_r29; M418DllUnkStruct3* temp_r28; M418DllUnkStruct4* temp_r27; M418DllUnkStruct6* temp_r26; HsfObject* temp_r25; ModelData* temp_r24; temp_r26 = &lbl_1_bss_3EC; temp_r28 = &lbl_1_bss_26C[temp_r26->unk0]; temp_r30 = &lbl_1_bss_170[object->work[0]]; if (object->work[1] == 0) { fn_1_ABC4(object, 2, 2, 0, 2); } else if (object->work[1] == 1) { Hu3DModelAttrReset(object->model[3], 1); Hu3DModelAttrReset(object->model[4], 1); Hu3DModelAttrReset(object->model[5], 1); Hu3DModelAttrReset(object->model[6], 1); fn_1_ABC4(object, 2, 2, 0, 0); fn_1_ABC4(object, 3, 3, 0, 0); fn_1_ABC4(object, 4, 4, 0, 1); object->work[1] = 2; lbl_1_bss_240[5] = HuAudFXPlay(0x5D6); } else if (object->work[1] == 2) { if (Hu3DMotionEndCheck(object->model[3]) != 0) { object->work[1] = 3; object->work[2] = 0; temp_r30->unkC = 1; HuAudFXFadeOut(lbl_1_bss_240[5], 0x3E8); } } else if (object->work[1] == 3) { temp_r29 = &lbl_1_bss_170[object->work[0]]; temp_r29->unkC = 2; temp_r29->unk4 += 1.0f; if (temp_r29->unk4 >= 20.0f) { temp_r29->unk4 = 20.0f; } if (object->work[2]++ >= 0x5A) { if (temp_r29->unk10 == 1) { object->work[1] = 5; temp_r29->unk8 = 0.0f; } else { HuAudFXPlay(0x5D2); object->work[1] = 4; Hu3DModelObjMtxGet(object->model[0], "taihou-null4", sp18); Hu3DModelPosSet(object->model[5], sp18[0][3], sp18[1][3], sp18[2][3]); fn_1_ABC4(object, 5, 5, 0, 0); fn_1_158(2, 256.0f); } temp_r29->unkC = 3; } } else if (object->work[1] == 4) { if ((Hu3DMotionEndCheck(object->model[5]) != 0) || (temp_r30->unk10 == 1)) { object->work[1] = 99; Hu3DModelAttrSet(object->model[3], 1); Hu3DModelAttrSet(object->model[4], 1); Hu3DModelAttrSet(object->model[5], 1); } } else if (object->work[1] == 5 || object->work[1] == 6) { if (temp_r30->unk8 > 1.7f) { temp_r30->unk8 = 1.7f; } if (object->work[1] == 5) { var_f31 = temp_r30->unk8 * temp_r30->unk8 * (temp_r30->unk8 >= 0.0f ? -3.5f : 3.5f); temp_r30->unk4 += var_f31; } else { var_f31 = temp_r30->unk8 * temp_r30->unk8 * (temp_r30->unk8 >= 0.0f ? -1.25f : 1.25f); temp_r30->unk4 += var_f31; } if (temp_r30->unk4 <= 0.0f && object->work[1] == 5) { temp_r30->unk4 = 0.0f; temp_r30->unk8 = -1.47f; object->work[1] = 6; fn_1_158(1, 4.0f); omVibrate(temp_r28->unk4, 0xC, 6, 6); HuAudFXPlay(0x5DA); } else { if ((temp_r30->unk4 <= 0.0f) && (object->work[1] == 6)) { Hu3DModelObjMtxGet(object->model[0], "taihou-null4", sp18); Hu3DModelPosSet(object->model[6], sp18[0][3], sp18[1][3], sp18[2][3]); fn_1_158(1, 4.0f); omVibrate(temp_r28->unk4, 0xC, 6, 6); temp_r30->unk4 = 0.0f; temp_r30->unk8 = 0.0f; object->work[1] = 4; fn_1_ABC4(object, 6, 6, 0, 0); HuAudFXPlay(0x5DA); HuAudFXPlay(0x5DB); } } temp_r30->unk8 += 0.11f; } if (object->work[1] != 0) { const char* sp8[4] = { "doukasen-null_B", "doukasen-null_A", "doukasen-null_X", "doukasen-null_Y" }; Hu3DModelObjMtxGet(object->model[3], sp8[object->work[0]], sp18); Hu3DModelPosSet(object->model[4], sp18[0][3], sp18[1][3], sp18[2][3]); } temp_r27 = &lbl_1_bss_170[object->work[0]]; temp_r25 = Hu3DModelObjPtrGet(object->model[0], "taihou-taihou"); temp_r25->data.base.rot.x = temp_r27->unk4; temp_r24 = &Hu3DData[object->model[1]]; temp_r24->rot.x = temp_r27->unk4; } void fn_1_14F0(omObjData* arg0) { s32 var_r30 = arg0->work[0]; s32 sp28[4] = { 0x310012, 0x310013, 0x310015, 0x310014 }; s32 sp18[4] = { 0x310019, 0x31001A, 0x31001B, 0x31001C }; s32 sp8[4] = { 0x31001D, 0x31001E, 0x31001F, 0x310020 }; arg0->model[0] = Hu3DModelCreateFile(0x310010); omSetTra(arg0, -540.0f + (360.0f * var_r30), 115.0f, -900.0f); arg0->model[1] = Hu3DModelCreateFile(sp28[var_r30]); Hu3DModelPosSet(arg0->model[1], -540.0f + (360.0f * var_r30), 115.0f, -900.0f); arg0->model[2] = Hu3DModelCreateFile(sp18[var_r30]); arg0->motion[2] = Hu3DMotionIDGet(arg0->model[2]); fn_1_ABC4(arg0, 2, 2, 0, 2); arg0->model[3] = Hu3DModelCreateFile(sp8[var_r30]); arg0->motion[3] = Hu3DMotionIDGet(arg0->model[3]); Hu3DModelAttrSet(arg0->model[3], 1); fn_1_ABC4(arg0, 3, 3, 0, 2); arg0->model[4] = Hu3DModelCreateFile(0x310025); arg0->motion[4] = Hu3DMotionIDGet(arg0->model[4]); Hu3DModelAttrSet(arg0->model[4], 1); fn_1_ABC4(arg0, 4, 4, 0, 2); arg0->model[5] = Hu3DModelCreateFile(0x310024); arg0->motion[5] = Hu3DMotionIDGet(arg0->model[5]); Hu3DModelAttrSet(arg0->model[5], 1); fn_1_ABC4(arg0, 5, 5, 0, 2); arg0->model[6] = Hu3DModelCreateFile(0x310028); arg0->motion[6] = Hu3DMotionIDGet(arg0->model[6]); Hu3DModelAttrSet(arg0->model[6], 1); fn_1_ABC4(arg0, 6, 6, 0, 2); Hu3DModelScaleSet(arg0->model[6], 3.0f, 3.0f, 3.0f); arg0->func = fn_1_E74; } void fn_1_18AC(omObjData* object) { M418DllUnkStruct4* var_r31; var_r31 = &lbl_1_bss_11C[object->work[0]]; if (var_r31->unk14 == 0.0f) { var_r31->unk14 = 1.0f; } } s32 fn_1_18FC(omObjData* object, Vec arg1, f32 arg8, f32 arg9) { M418DllUnkStruct4* temp_r30; s32 var_r28; f32 var_f31; f32 var_f30; f32 var_f27; f32 var_f26; f32 var_f24; f32 var_f20; var_r28 = 0; temp_r30 = &lbl_1_bss_11C[object->work[0]]; var_f31 = arg1.x - object->trans.x; var_f30 = object->trans.z - arg1.z; var_f26 = 90.0 + atan2d(var_f30, var_f31); var_f27 = sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)); if (var_f27 <= 15.0f) { var_f31 = var_f30 = 0.0f; } else { var_f31 = 55.0f * (var_f31 / var_f27); var_f30 = 55.0f * (var_f30 / var_f27); } if (temp_r30->unk14 == 1.0f) { temp_r30->unk18 = -1.47f; } var_f27 = arg9 * (sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)) / 72.0f); if (var_f27 >= arg9) { var_f27 = arg9; } else if (var_f27 <= 1.0f) { var_f31 = var_f30 = var_f27 = 0.0f; var_r28 = 1; } if (var_f31 != 0.0f || var_f30 != 0.0f || arg8 >= 0.0f) { if (arg8 >= 0.0f && var_f31 == 0.0f && var_f30 == 0.0f) { var_f26 = arg8; } if (var_f26 >= 180.0f) { if (object->rot.y - var_f26 >= 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f26 < -180.0f) { object->rot.y += 360.0f; } } else { if (object->rot.y - var_f26 > 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f26 <= -180.0f) { object->rot.y += 360.0f; } } object->rot.y = (((9.0f * object->rot.y) + var_f26) / 10.0f); } object->trans.x += var_f27 * sind(object->rot.y); object->trans.z += var_f27 * cosd(object->rot.y); if (temp_r30->unk14) { temp_r30->unk14 = 2.0f; if (temp_r30->unk18 > 1.7f) { temp_r30->unk18 = 1.7f; } var_f20 = (temp_r30->unk18 * temp_r30->unk18) * (temp_r30->unk18 >= 0.0f ? -3.5f : 3.5f); object->trans.y += var_f20; if (object->trans.y <= arg1.y) { object->trans.y = arg1.y; temp_r30->unk14 = temp_r30->unk18 = 0.0f; var_r28 = 2; } temp_r30->unk18 += 0.11f; } if (var_f27 > 0.0f) { fn_1_AD14(object, 0, 1, 10, 1); } else { fn_1_AD14(object, 0, 0, 10, 1); } return var_r28; } s32 fn_1_20B0(omObjData* object, Vec arg1, f32 arg8, f32 arg9, s32 arg2) { if (arg2 == 1) fn_1_18AC(object); return fn_1_18FC(object, arg1, arg9, arg8); } Vec lbl_1_data_8C[9] = { { 140.0f, 0.0f, -90.0f }, { -200.0f, 0.0f, 50.0f }, { -300.0f, 0.0f, -150.0f }, { -250.0f, 0.0f, -500.0f }, { 0.0f, 0.0f, 150.0f }, { 700.0f, 0.0f, 50.0f }, { 1000.0f, -50.0f, 500.0f }, { 1000.0f, -100.0f, 500.0f }, { 1000.0f, -150.0f, 500.0f } }; s32 fn_1_2178(omObjData* object) { s32 var_r30; switch (object->work[1]) { case 1: object->work[2] = 0; object->work[1] = 10; case 10: fn_1_20B0(object, lbl_1_data_8C[1], 0.0f, 25.0f, 0); if (object->work[2]++ >= 15) { object->work[1] = 11; object->work[2] = 0; } break; case 11: var_r30 = fn_1_20B0(object, lbl_1_data_8C[1], 6.0f, -1.0f, 0); if (var_r30 != 0) { object->work[1] = 12; object->work[2] = 0; } break; case 12: fn_1_20B0(object, lbl_1_data_8C[1], 0.0f, 0.0f, 0); if (object->work[2]++ >= 15) { object->work[1] = 13; object->work[2] = 0; } break; case 2: object->work[2] = 0; object->work[1] = 0x14; case 20: fn_1_20B0(object, lbl_1_data_8C[0], 0.0f, 25.0f, 0); if (object->work[2]++ >= 15) { object->work[1] = 21; object->work[2] = 0; } break; case 21: var_r30 = fn_1_20B0(object, lbl_1_data_8C[4], 6.0f, -1.0f, 0); if (var_r30 != 0) { object->work[1] = 22; object->work[2] = 0; } break; case 22: var_r30 = fn_1_20B0(object, lbl_1_data_8C[0], 6.0f, 0.0f, 0); if (var_r30 != 0) { object->work[1] = 24; object->work[2] = 0; } break; case 23: fn_1_20B0(object, lbl_1_data_8C[1], 0.0f, 0.0f, 0); if (object->work[2]++ >= 30) { object->work[1] = 24; object->work[2] = 0; } break; case 3: object->work[2] = 0; object->work[1] = 30; case 30: var_r30 = fn_1_20B0(object, lbl_1_data_8C[5], 6.0f, -1.0f, 0); if (var_r30 == 1) { object->work[1] = 31; object->work[2] = 0; } break; case 31: var_r30 = fn_1_20B0(object, lbl_1_data_8C[6], 6.0f, -1.0f, 1); if (var_r30 != 0) { object->work[1] = 32; object->work[2] = 0; } break; case 32: var_r30 = fn_1_20B0(object, lbl_1_data_8C[7], 6.0f, -1.0f, 1); if (var_r30 != 0) { object->work[1] = 33; object->work[2] = 0; } break; case 33: var_r30 = fn_1_20B0(object, lbl_1_data_8C[8], 6.0f, -1.0f, 1); if (var_r30 != 0) { object->work[1] = 34; object->work[2] = 0; } break; } } void fn_1_2894(omObjData* object) { Mtx sp3C; Mtx spC; M418DllUnkStruct6* sp8; f32 temp_f31; sp8 = &lbl_1_bss_3EC; temp_f31 = 0.5f + (0.5f * (CRot.x / 90.0f)); Hu3DModelObjMtxGet(object->model[0], "g031m1-itemhook_R", spC); Hu3DModelObjMtxGet(object->model[5], "g031i00-itemhook_eff", sp3C); Hu3DModelRotSet(object->model[6], 0.0f, -object->rot.y, 0.0f); Hu3DModelScaleSet(object->model[6], 0.35f, temp_f31, 0.35f); fn_1_2178(object); } void fn_1_29A0(omObjData* object) { u32 temp_r30; temp_r30 = object->work[0]; object->model[0] = Hu3DModelCreateFile(0x31002A); object->motion[0] = Hu3DJointMotionFile(object->model[0], 0x31002B); object->motion[1] = Hu3DJointMotionFile(object->model[0], 0x31002C); object->motion[2] = Hu3DJointMotionFile(object->model[0], 0x31002D); object->motion[3] = Hu3DJointMotionFile(object->model[0], 0x31002E); omSetTra(object, lbl_1_data_8C[temp_r30].x, lbl_1_data_8C[temp_r30].y, lbl_1_data_8C[temp_r30].z); fn_1_ABC4(object, 0, 0, 0, 1); object->model[5] = Hu3DModelCreateFile(0x31002F); Hu3DModelHookSet(object->model[0], "g031m1-itemhook_R", object->model[5]); object->model[6] = Hu3DModelCreateFile(0x310027); object->motion[6] = Hu3DMotionIDGet(object->model[6]); Hu3DModelHookSet(object->model[5], "g031i00-itemhook_eff", object->model[6]); fn_1_ABC4(object, 6, 6, 0, 1); object->work[1] = -1; Hu3DModelShadowSet(object->model[0]); object->func = fn_1_2894; } void fn_1_2BC4(Vec arg0) { M418DllWorkStruct* var_r31 = &lbl_1_bss_68; var_r31->unk4.x = arg0.x; var_r31->unk4.y = arg0.y; var_r31->unk4.z = arg0.z; var_r31->unk88 = 0; var_r31->unk0->work[0] = 1; } void fn_1_2C0C(omObjData* object) { ModelData* temp_r28; M418DllWorkStruct* var_r31 = &lbl_1_bss_68; s32 var_r30; switch (object->work[0]) { case 1: for (var_r30 = 0; var_r30 < 10; var_r30++) { var_r31->unk10[var_r30].x = (var_r31->unk4.x + 50.0 * cosd(36.0f * var_r30)) + (rand8() % 25); var_r31->unk10[var_r30].y = (var_r31->unk4.y + 50.0 * sind(36.0f * var_r30)) + (rand8() % 25); var_r31->unk10[var_r30].z = var_r31->unk4.z; var_r31->unk8C[var_r30] = (rand8() % 5) + 10; Hu3DModelPosSet(object->model[var_r30 + 1], var_r31->unk4.x, var_r31->unk4.y, var_r31->unk4.z); Hu3DModelTPLvlSet(object->model[var_r30 + 1], 1.0f); } object->work[0] = 2; break; case 2: for (var_r30 = 0; var_r30 < 10; var_r30++) { temp_r28 = &Hu3DData[object->model[var_r30 + 1]]; temp_r28->pos.x = fn_1_A920(temp_r28->pos.x, var_r31->unk10[var_r30].x, var_r31->unk8C[var_r30]); temp_r28->pos.y = fn_1_A920(temp_r28->pos.y, var_r31->unk10[var_r30].y, var_r31->unk8C[var_r30]); temp_r28->pos.z = fn_1_A920(temp_r28->pos.z, var_r31->unk10[var_r30].z, var_r31->unk8C[var_r30]); if (var_r31->unk88 >= 20) { Hu3DModelTPLvlSet(object->model[var_r30 + 1], 1.0f - (0.1f * (var_r31->unk88 - 0x14))); } } if (var_r31->unk88 >= 30) { object->work[0] = 0; } var_r31->unk88++; } } void fn_1_3054(omObjData* object) { s32 var_r30; for (var_r30 = 1; var_r30 < 11; var_r30++) { object->model[var_r30] = Hu3DModelCreateFile(0x310029); Hu3DModelPosSet(object->model[var_r30], 0.0f, -500.0f, 0.0f); Hu3DModelScaleSet(object->model[var_r30], 10.0f, 10.0f, 10.0f); } object->work[0] = 0; object->func = fn_1_2C0C; } void fn_1_3138(void) { M418DllUnkStruct3* temp_r31; s32 var_r30; for (var_r30 = 0; var_r30 < 4; var_r30++) { temp_r31 = &lbl_1_bss_26C[var_r30]; temp_r31->unk4 = var_r30; temp_r31->unk8 = GWPlayerCfg[temp_r31->unk4].group; if (temp_r31->unk8 == 0) { temp_r31->unk8 = 0; } else { temp_r31->unk8 = 1; } temp_r31->unkC = GWPlayerCfg[temp_r31->unk4].iscom; if (temp_r31->unkC != 0) { temp_r31->unk10 = GWPlayerCfg[temp_r31->unk4].diff; } else { temp_r31->unk10 = 0; } temp_r31->unk14 = GWPlayerCfg[temp_r31->unk4].character; temp_r31->unk18 = GWPlayerCfg[temp_r31->unk4].pad_idx; } } char* lbl_1_data_1C0[8] = { "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r", "test11_tex_we-itemhook-r" }; void fn_1_3240(omObjData* object) { Mtx sp14; Vec sp8; M418DllUnkStruct3* temp_r28; ModelData* temp_r30; M418DllWorkStruct* var_r29; temp_r30 = &Hu3DData[object->model[11]]; temp_r28 = &lbl_1_bss_26C[object->work[0]]; switch (object->work[1]) { case 1: Hu3DModelHookReset(object->model[0]); Hu3DModelObjMtxGet(object->model[0], lbl_1_data_1C0[temp_r28->unk14], sp14); Hu3DModelPosSet(object->model[11], sp14[0][3], sp14[1][3], sp14[2][3]); temp_r30->rot.y = object->rot.y; object->work[1] = 2; object->work[2] = 0; break; case 2: fn_1_AD14(object, 0, 0, 0x1E, 1); temp_r30->pos.y = fn_1_A920(temp_r30->pos.y, 350.0f, 30.0f); temp_r30->rot.x += 30.0f; if (object->work[2]++ >= 0x1EU) { HuAudFXPlay(0x5DE); fn_1_2BC4(temp_r30->pos); Hu3DModelAttrSet(object->model[11], 1); object->work[1] = object->work[2] = 0; } break; } } void fn_1_3408(omObjData* object) { M418DllUnkStruct3* temp_r31; temp_r31 = &lbl_1_bss_26C[object->work[0]]; if (temp_r31->unk1C == 0) { temp_r31->unk1C = 1; } } void fn_1_3444(omObjData* object, Vec arg1, f32 arg8, f32 arg9) { s32 sp24; f32 sp20; f32 sp1C; f32 sp18; M418DllUnkStruct3* temp_r28; M418DllUnkStruct3* temp_r30; f32 var_f31; f32 var_f30; f32 temp_f29; f32 temp_f28; f32 var_f24; f32 var_f23; f32 var_f22; s32 var_r27; s32 var_r29; sp24 = 0; var_r27 = 0; temp_r30 = &lbl_1_bss_26C[object->work[0]]; var_f31 = arg1.x - object->trans.x; var_f30 = object->trans.z - arg1.z; var_f23 = 90.0 + atan2d(var_f30, var_f31); var_f24 = sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)); if (var_f24 <= 30.0f) { var_f31 = var_f30 = 0.0f; } else { var_f31 = 55.0f * (var_f31 / var_f24); var_f30 = 55.0f * (var_f30 / var_f24); } if (temp_r30->unk1C == 1) { temp_r30->unk20 = -1.47f; } var_f24 = arg9 * (sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)) / 72.0f); if (var_f24 >= arg9) { var_f24 = arg9; } else if (var_f24 <= 1.0f) { var_f31 = var_f30 = var_f24 = 0.0f; } if (var_f31 != 0.0f || var_f30 != 0.0f || arg8 >= 0.0f) { if (arg8 >= 0.0f && var_f31 == 0.0f && var_f30 == 0.0f) { var_f23 = arg8; } if (var_f23 >= 180.0f) { if (object->rot.y - var_f23 >= 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f23 < -180.0f) { object->rot.y += 360.0f; } } else { if (object->rot.y - var_f23 > 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f23 <= -180.0f) { object->rot.y += 360.0f; } } object->rot.y = (((4.0f * object->rot.y) + var_f23) / 5.0f); } var_r27 = 0; sp1C = object->trans.x + (50.0 * cosd(object->rot.y - 90.0f)); sp18 = object->trans.z - (50.0 * sind(object->rot.y - 90.0f)); for (var_r29 = 0; var_r29 < 4; var_r29++) { if (var_r29 == object->work[0]) continue; temp_r28 = &lbl_1_bss_26C[var_r29]; temp_f29 = temp_r28->unk0->trans.x; temp_f28 = temp_r28->unk0->trans.z; temp_f29 -= sp1C; temp_f28 -= sp18; if (sqrtf((temp_f29 * temp_f29) + (temp_f28 * temp_f28)) < 100.0f) { var_r27 = 1; break; } } if (var_r27 == 0) { object->trans.x = object->trans.x + (var_f24 * sind(object->rot.y)); object->trans.z = object->trans.z + (var_f24 * cosd(object->rot.y)); } if (temp_r30->unk1C != 0) { temp_r30->unk1C = 2; if (temp_r30->unk20 > 1.7f) { temp_r30->unk20 = 1.7f; } sp20 = temp_r30->unk20 * temp_r30->unk20 * (temp_r30->unk20 >= 0.0f ? -17.5f : 17.5f); object->trans.y += sp20; if (object->trans.y <= 0.0f) { object->trans.y = 0.0f; temp_r30->unk1C = temp_r30->unk20 = 0.0f; omVibrate(temp_r30->unk4, 0xC, 6, 6); } temp_r30->unk20 += 0.11f; } if (temp_r30->unk1C != 0) { fn_1_AD14(object, 0, 3, 10, 0); return; } if (var_f24 >= 6.75f) { fn_1_AD14(object, 0, 2, 10, 1); return; } if (var_f24 > 0.0f) { fn_1_AD14(object, 0, 1, 10, 1); return; } fn_1_AD14(object, 0, 0, 10, 1); } void fn_1_3EB0(omObjData* object, Vec arg1, f32 arg8, f32 arg9) { M418DllUnkStruct3* temp_r30; s32 sp10; f32 var_f31; f32 var_f30; f32 var_f27; f32 var_f26; f32 var_f24; f32 var_f20; sp10 = 0; temp_r30 = &lbl_1_bss_26C[object->work[0]]; var_f31 = arg1.x - object->trans.x; var_f30 = object->trans.z - arg1.z; var_f26 = 90.0 + atan2d(var_f30, var_f31); var_f27 = sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)); if (var_f27 <= 30.0f) { var_f31 = var_f30 = 0.0f; } else { var_f31 = 55.0f * (var_f31 / var_f27); var_f30 = 55.0f * (var_f30 / var_f27); } if (temp_r30->unk1C == 1) { temp_r30->unk20 = -1.47f; } var_f27 = arg9 * (sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)) / 72.0f); if (var_f27 >= arg9) { var_f27 = arg9; } else if (var_f27 <= 1.0f) { var_f31 = var_f30 = var_f27 = 0.0f; } if (var_f31 != 0.0f || var_f30 != 0.0f || arg8 >= 0.0f) { if (arg8 >= 0.0f && var_f31 == 0.0f && var_f30 == 0.0f) { var_f26 = arg8; } if (var_f26 >= 180.0f) { if (object->rot.y - var_f26 >= 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f26 < -180.0f) { object->rot.y += 360.0f; } } else { if (object->rot.y - var_f26 > 180.0f) { object->rot.y -= 360.0f; } if (object->rot.y - var_f26 <= -180.0f) { object->rot.y += 360.0f; } } object->rot.y = (((4.0f * object->rot.y) + var_f26) / 5.0f); } object->trans.x += var_f27 * sind(object->rot.y); object->trans.z += var_f27 * cosd(object->rot.y); if (temp_r30->unk1C) { temp_r30->unk1C = 2.0f; if (temp_r30->unk20 > 1.7f) { temp_r30->unk20 = 1.7f; } var_f20 = (temp_r30->unk20 * temp_r30->unk20) * (temp_r30->unk20 >= 0.0f ? -17.5f : 17.5f); object->trans.y += var_f20; if (object->trans.y <= 0.0f) { object->trans.y = 0.0f; temp_r30->unk1C = temp_r30->unk20 = 0.0f; omVibrate(temp_r30->unk4, 0xC, 6, 6); } temp_r30->unk20 += 0.11f; } if (temp_r30->unk1C != 0) { fn_1_AD14(object, 0, 3, 10, 0); } else if (var_f27 >= 6.75f) { fn_1_AD14(object, 0, 2, 10, 1); } else if (var_f27 > 0.0f) { fn_1_AD14(object, 0, 1, 10, 1); } else { fn_1_AD14(object, 0, 0, 10, 1); } } s32 lbl_1_data_1E0[4][2] = { { -1, 127 }, { -1, 127 }, { -1, 127 }, { -1, 127 } }; void fn_1_46C4(omObjData* object) { s32 sp8; M418DllUnkStruct3* temp_r31; sp8 = 0; temp_r31 = &lbl_1_bss_26C[object->work[0]]; switch (temp_r31->unk24) { case 0: temp_r31->unk2C = object->scale.x; temp_r31->unk34 = temp_r31->unk38 = 0.0f; temp_r31->unk24 = 1; break; case 1: temp_r31->unk28 -= 1.0f; if (temp_r31->unk28 <= 0.0f) { temp_r31->unk28 = 15.0f; temp_r31->unk24 = 2; omVibrate(temp_r31->unk4, 0xC, 0xC, 0); lbl_1_data_1E0[object->work[0]][0] = HuAudCharVoicePlay(temp_r31->unk14, 0x123); lbl_1_data_1E0[object->work[0]][1] = 0x7F; HuAudFXPlay(0x5D4); } break; case 2: object->trans.x += 4.0f * temp_r31->unk30; object->trans.y += 125.0 * sind(temp_r31->unk28); object->trans.z -= 125.0 * cos(M_PI / 12.0); if (temp_r31->unk28 <= 14.0f) { Hu3DModelAttrReset(object->model[0], 1); } temp_r31->unk28 -= 0.25f; if (temp_r31->unk28 <= 0.0f) { temp_r31->unk24 = 3; } break; case 3: object->trans.y += 110.0 * sind(temp_r31->unk28); temp_r31->unk28 -= 0.0275f; temp_r31->unk2C -= 0.0025f; if (temp_r31->unk2C <= 0.3f) { temp_r31->unk2C = 0.0f; temp_r31->unk24 = 4; temp_r31->unk28 = 0.0f; HuAudFXPlay(0x5D5); } omSetSca(object, temp_r31->unk2C, temp_r31->unk2C, temp_r31->unk2C); break; case 4: temp_r31->unk38 = fn_1_A920(temp_r31->unk38, 360.0f, 15.0f); temp_r31->unk34 = fn_1_A920(temp_r31->unk34, 4.0f, 15.0f); Hu3DModelPosSet(object->model[1], object->trans.x, object->trans.y, object->trans.z); Hu3DModelRotSet(object->model[1], 0.0f, 0.0f, temp_r31->unk38); Hu3DModelScaleSet(object->model[1], temp_r31->unk34, temp_r31->unk34, temp_r31->unk34); if (temp_r31->unk28++ >= 30.0f) { temp_r31->unk24 = 5; temp_r31->unk28 = 0.0f; } break; case 5: temp_r31->unk38 = fn_1_A920(temp_r31->unk38, 720.0f, 15.0f); temp_r31->unk34 = fn_1_A920(temp_r31->unk34, 0.0f, 15.0f); Hu3DModelPosSet(object->model[1], object->trans.x, object->trans.y, object->trans.z); Hu3DModelRotSet(object->model[1], 0.0f, 0.0f, temp_r31->unk38); Hu3DModelScaleSet(object->model[1], temp_r31->unk34, temp_r31->unk34, temp_r31->unk34); if (temp_r31->unk28++ >= 60.0f) { temp_r31->unk24 = 6; temp_r31->unk28 = 0.0f; } break; } if ((temp_r31->unk24 >= 1) && (temp_r31->unk24 <= 5) && (lbl_1_data_1E0[object->work[0]][0] != -1)) { HuAudFXVolSet(lbl_1_data_1E0[object->work[0]][0], --lbl_1_data_1E0[object->work[0]][1]); if (lbl_1_data_1E0[object->work[0]][1] < 0) { lbl_1_data_1E0[object->work[0]][1] = 0; } } } void fn_1_4C84(omObjData* object) { Mtx sp14; Vec sp8; f32 var_f31; M418DllUnkStruct3* temp_r26; M418DllWorkStruct* var_r27; M418DllUnkStruct3* temp_r30; ModelData* temp_r28; ModelData* temp_r29; s32 temp_r0; u32 temp_r3; temp_r30 = &lbl_1_bss_26C[object->work[0]]; if (temp_r30->unk8 == 0) { var_f31 = (0.5f * temp_r30->unk3C) + ((CRot.x / 90.0f) * (0.5f * temp_r30->unk3C)); temp_r29 = &Hu3DData[object->model[12]]; if ((temp_r30->unk14 == 7) || (temp_r30->unk14 == 5)) { temp_r29->rot.y = -object->rot.y - 360.0f; } else { temp_r29->rot.y = -object->rot.y - 90.0f; } temp_r29->scale.x = 0.35f * temp_r30->unk3C; temp_r29->scale.y = var_f31; temp_r29->scale.z = 0.35f * temp_r30->unk3C; fn_1_3240(object); } fn_1_46C4(object); } void fn_1_4F60(omObjData* object) { M418DllUnkStruct3* temp_r30; temp_r30 = &lbl_1_bss_26C[object->work[0]]; object->model[0] = CharModelCreate(temp_r30->unk14, 2); object->motion[0] = CharModelMotionCreate(temp_r30->unk14, 0x5F0000); object->motion[1] = CharModelMotionCreate(temp_r30->unk14, 0x5F0002); object->motion[2] = CharModelMotionCreate(temp_r30->unk14, 0x5F0003); object->motion[3] = CharModelMotionCreate(temp_r30->unk14, 0x5F0073); object->motion[4] = CharModelMotionCreate(temp_r30->unk14, 0x5F0074); object->motion[5] = CharModelMotionCreate(temp_r30->unk14, 0x5F0017); object->motion[6] = CharModelMotionCreate(temp_r30->unk14, 0x5F0018); object->motion[7] = CharModelMotionCreate(temp_r30->unk14, 0x5F001B); object->motion[8] = CharModelMotionCreate(temp_r30->unk14, 0x5F002A); object->motion[9] = Hu3DJointMotion(object->model[0], HuDataSelHeapReadNum(temp_r30->unk14 + 0x310000, 0x10000000, HEAP_DATA)); object->motion[10] = Hu3DJointMotion(object->model[0], HuDataSelHeapReadNum(temp_r30->unk14 + 0x310008, 0x10000000, HEAP_DATA)); object->model[1] = Hu3DModelCreateFile(0x310017); Hu3DModelPosSet(object->model[1], 0.0f, -5000.0f, 0.0f); Hu3DModelShadowSet(object->model[0]); if (temp_r30->unk8 == 0) { Hu3DMotionOverlaySet(object->model[0], object->motion[9]); Hu3DMotionOverlaySpeedSet(object->model[0], 0.0f); object->model[11] = Hu3DModelCreateFile(0x31002F); Hu3DModelHookSet(object->model[0], CharModelHookNameGet(temp_r30->unk14, 2, 0), object->model[11]); if ((temp_r30->unk14 == 4) || (temp_r30->unk14 == 5)) { Hu3DModelScaleSet(object->model[11], 1.0f, 1.2f, 1.0f); } object->model[12] = Hu3DModelCreateFile(0x310027); object->motion[12] = Hu3DMotionIDGet(object->model[12]); Hu3DModelHookSet(object->model[11], "g031i00-itemhook_eff", object->model[12]); Hu3DModelScaleSet(object->model[12], 0.0f, 0.5f, 0.0f); fn_1_ABC4(object, 0xC, 0xC, 0, 1); object->model[13] = Hu3DModelCreateFile(0x310028); object->motion[13] = Hu3DMotionIDGet(object->model[13]); fn_1_ABC4(object, 0xD, 0xD, 0, 2); } lbl_1_data_1E0[object->work[0]][0] = -1; CharModelMotionDataClose(temp_r30->unk14); CharModelLayerSetAll2(7); object->func = fn_1_4C84; } void fn_1_5358(void) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { 0.0f, 1100.0f, 1800.0f }; Vec sp20 = { 0.0f, 600.0f, 600.0f }; fn_1_B104(var_r31, sp2C, sp20); fn_1_B41C(var_r31); var_r31->rot.x++; } void fn_1_543C(void) { M418DllUnkStruct sp38; M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { -180.0f, 500.0f, 440.0f }; Vec sp20 = { -180.0f, 330.0f, -760.0f }; fn_1_B104(&sp38, sp2C, sp20); fn_1_B41C(&sp38); sp38.center.x = 0.0f; sp38.center.y -= 75.0f; sp38.rot.x = -10.0f; sp38.rot.y = 10.0f; fn_1_DC10(var_r31, &sp38, var_r31->unk48++, 30.0f, 10.0f); } void fn_1_558C(void) { M418DllUnkStruct sp38; M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { 0.0f, 1100.0f, 1800.0f }; Vec sp20 = { 0.0f, 600.0f, 600.0f }; fn_1_B104(&sp38, sp2C, sp20); fn_1_B41C(&sp38); sp38.rot.x++; fn_1_CBF8(var_r31, &sp38, var_r31->unk48++, 30.0f, 10.0f); } void fn_1_56AC(s32 arg0) { M418DllUnkStruct* var_r28 = &lbl_1_bss_1F4; fn_1_B458(var_r28); switch (arg0) { case 0: fn_1_248(fn_1_5358); break; case 1: fn_1_248(fn_1_543C); break; case 2: fn_1_248(fn_1_558C); break; } } void fn_1_5768(s32 arg0) { s32 var_r31; M418DllUnkStruct4* var_r30; M418DllUnkStruct* var_r26; for (var_r31 = 0; var_r31 < 3; var_r31++) { var_r30 = &lbl_1_bss_170[var_r31]; var_r30->unkC = 0; } fn_1_56AC(0); } s32 fn_1_57E4(s32 arg0) { M418DllUnkStruct4* temp_r31; M418DllUnkStruct* var_r25; s32 var_r29; s32 var_r30; if (fn_1_B0C8(&lbl_1_bss_50, 0) >= 0x3C) { for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r31 = &lbl_1_bss_170[var_r30]; if (temp_r31->unkC == 0) { if ((rand8() % 5) == 0) { var_r29 = 1; } else { var_r29 = 0; } if (var_r29 || (fn_1_B0C8(&lbl_1_bss_50, 0) >= 0x41)) { HuAudFXPlay(0x5D3); temp_r31->unkC = 1; } } else { temp_r31->unk4 += 5.0f; if (temp_r31->unk4 >= 90.0f) { temp_r31->unk4 = 90.0f; } } } } if (fn_1_B0C8(&lbl_1_bss_50, 0) == 0x1E) { fn_1_56AC(1); } if (fn_1_B0C8(&lbl_1_bss_50, 1) != 0) { return fn_1_AF38(&lbl_1_bss_50); } else { return 0; } } s32 lbl_1_data_200[16] = { 0x310000, 0x310001, 0x310002, 0x310003, 0x310004, 0x310005, 0x310006, 0x310007, 0x310008, 0x310009, 0x31000A, 0x31000B, 0x31000C, 0x31000D, 0x31000E, 0x31000F }; Vec lbl_1_data_240[3] = { { -540.0f, 225.0f, -900.0f }, { -180.0f, 225.0f, -900.0f }, { 180.0f, 225.0f, -900.0f }, }; void fn_1_5970(s32 arg0) { M418DllUnkStruct3* temp_r30; M418DllUnkStruct6* temp_r29; M418DllUnkStruct4* temp_r28; s32 var_r31; temp_r29 = &lbl_1_bss_3EC; for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r30 = &lbl_1_bss_26C[temp_r29->unk4[var_r31]]; omSetTra(temp_r30->unk0, lbl_1_data_240[var_r31].x, lbl_1_data_240[var_r31].y, lbl_1_data_240[var_r31].z - 50.0f); temp_r30->unk4C = 0; } for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r28 = &lbl_1_bss_170[var_r31]; temp_r28->unkC = 0; } } Vec lbl_1_data_264[4] = { { -355.0f, 0.0f, -680.0f }, { 5.0f, 0.0f, -680.0f }, { 365.0f, 0.0f, -680.0f }, }; s32 fn_1_5A6C(s32 arg0) { s32 var_r31; M418DllUnkStruct3* temp_r30; M418DllUnkStruct4* temp_r29; M418DllUnkStruct3* temp_r28; M418DllUnkStruct6* temp_r27; s32 var_r26; omObjData* temp_r25; s32 var_r24; M418DllUnkStruct* temp_r20; temp_r27 = &lbl_1_bss_3EC; for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r30 = &lbl_1_bss_26C[temp_r27->unk4[var_r31]]; if (temp_r30->unk4C == 0) { if ((rand8() % 5) == 0) { var_r26 = 1; } else { var_r26 = 0; } if (var_r26 || (fn_1_B0C8(&lbl_1_bss_50, 0) >= 5)) { temp_r30->unk4C = 1; temp_r25 = temp_r30->unk0; temp_r28 = &lbl_1_bss_26C[temp_r25->work[0]]; if (temp_r28->unk1C == 0) { temp_r28->unk1C = 1; } HuAudCharVoicePlay(temp_r30->unk14, 0x122); } } else { fn_1_3EB0(temp_r30->unk0, lbl_1_data_264[var_r31], 0.0f, 9.0f); } } if (fn_1_B0C8(&lbl_1_bss_50, 0) >= 0x3C) { for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r29 = &lbl_1_bss_170[var_r31]; if (temp_r29->unkC == 0) { if ((rand8() % 5) == 0) { var_r24 = 1; } else { var_r24 = 0; } if ((var_r24 != 0) || (fn_1_B0C8(&lbl_1_bss_50, 0) >= 0x41)) { HuAudFXPlay(0x5D3); temp_r29->unkC = 1; } } else { temp_r29->unk4 -= 2.5f; if (temp_r29->unk4 <= 0.0f) { temp_r29->unk4 = 0.0f; } } } } if (fn_1_B0C8(&lbl_1_bss_50, 0) == 0x3C) { fn_1_56AC(2); } if (fn_1_B0C8(&lbl_1_bss_50, 1) != 0) { return fn_1_AF38(&lbl_1_bss_50); } return 0; } M418DllUnkStruct8 lbl_1_data_294[3] = { { fn_1_5768, fn_1_57E4, 0x5A }, { fn_1_5970, fn_1_5A6C, 0xB4 }, { NULL, NULL, -1 } }; void fn_1_5D28(void) { fn_1_AEDC(&lbl_1_bss_50, (M418DllUnkStruct8**)&lbl_1_data_294); } s32 fn_1_5D58(void) { s32 var_r31; var_r31 = 0; if (lbl_1_bss_50.unk10 != NULL) { lbl_1_bss_50.unk10(); lbl_1_bss_50.unk10 = NULL; } if (lbl_1_bss_50.unk14 != NULL) { var_r31 = lbl_1_bss_50.unk14(); } return var_r31; } s32 fn_1_5DF0(omObjData* object, s32 arg1) { M418DllUnkStruct3* temp_r31; s32 var_r30; temp_r31 = &lbl_1_bss_26C[object->work[0]]; var_r30 = temp_r31->unk4C; if (temp_r31->unkC != 0) { switch (temp_r31->unk10) { case 0: if ((arg1 % 100) == 0) { var_r30 = rand8() % 4; } break; case 1: if ((arg1 % 50) == 0) { var_r30 = rand8() % 4; } break; case 2: if ((arg1 % 25) == 0) { var_r30 = rand8() % 4; } break; case 3: if ((arg1 % 25) == 0) { var_r30 = rand8() % 4; } break; } } else { if ((HuPadBtnDown[temp_r31->unk18] & PAD_BUTTON_A) != 0) { var_r30 = 1; } if ((HuPadBtnDown[temp_r31->unk18] & PAD_BUTTON_B) != 0) { var_r30 = 0; } if ((HuPadBtnDown[temp_r31->unk18] & PAD_BUTTON_X) != 0) { var_r30 = 3; } if ((HuPadBtnDown[temp_r31->unk18] & PAD_BUTTON_Y) != 0) { var_r30 = 2; } } return var_r30; } s32 fn_1_6038(omObjData* object, s32 arg1) { M418DllUnkStruct3* temp_r30; M418DllUnkStruct4* temp_r28; M418DllUnkStruct4* temp_r27; M418DllUnkStruct4* temp_r26; s32 var_r29; s32 var_r31; temp_r30 = &lbl_1_bss_26C[object->work[0]]; var_r31 = temp_r30->unk4C; if (temp_r30->unkC != 0) { switch (temp_r30->unk10) { case 0: if ((arg1 % 200) == 1) { var_r31 = rand8() % 4; } break; case 1: if ((arg1 % 150) == 1) { var_r31 = rand8() % 4; } break; case 2: if ((arg1 % 100) == 1) { var_r31 = rand8() % 4; } break; case 3: if ((arg1 % 100) == 1) { var_r31 = rand8() % 4; } break; } if (var_r31 != -1) { temp_r28 = &lbl_1_bss_170[var_r31]; if (temp_r28->unk18s == 1) { for (var_r29 = 0; var_r29 < 4; var_r29++) { temp_r27 = &lbl_1_bss_170[var_r29]; if (temp_r27->unk18s != 1) { var_r31 = var_r29; temp_r27->unk18s = 1; break; } } } else { temp_r28->unk18s = 1; } } } else { if ((HuPadBtnDown[temp_r30->unk18] & PAD_BUTTON_A) != 0) { var_r31 = 1; } if ((HuPadBtnDown[temp_r30->unk18] & PAD_BUTTON_B) != 0) { var_r31 = 0; } if ((HuPadBtnDown[temp_r30->unk18] & PAD_BUTTON_X) != 0) { var_r31 = 3; } if ((HuPadBtnDown[temp_r30->unk18] & PAD_BUTTON_Y) != 0) { var_r31 = 2; } if (var_r31 != -1) { temp_r26 = &lbl_1_bss_170[var_r31]; if (temp_r26->unk18s == 1) { var_r31 = -1; } else { temp_r26->unk18s = 1; } } } return var_r31; } void fn_1_6314(void) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { 0.0f, 1100.0f, 1800.0f }; Vec sp20 = { 0.0f, 600.0f, 600.0f }; fn_1_B104(var_r31, sp2C, sp20); fn_1_B41C(var_r31); var_r31->rot.x++; } void fn_1_63F8(void) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; M418DllUnkStruct sp38; Vec sp2C = { 0.0f, 1800.0f, 480.0f }; Vec sp20 = { 0.0f, 600.0f, 250.0f }; fn_1_B104(&sp38, sp2C, sp20); fn_1_B41C(&sp38); sp38.zoom = 750.0f; fn_1_BEAC(var_r31, &sp38, var_r31->unk48++, 120.0f, 10.0f); } void fn_1_6510(void) { M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; M418DllUnkStruct sp38; Vec sp2C = { 0.0f, 980.0f, 1330.0f }; Vec sp20 = { 0.0f, 480.0f, 130.0f }; fn_1_B104(&sp38, sp2C, sp20); fn_1_B41C(&sp38); fn_1_BEAC(var_r31, &sp38, var_r31->unk48++, 30.0f, 10.0f); } Vec lbl_1_data_2B8[8] = { { -540.0f, 225.0f, -900.0f }, { -180.0f, 225.0f, -900.0f }, { 180.0f, 225.0f, -900.0f }, { 540.0f, 225.0f, -900.0f }, { -360.0f, 0.0f, -680.0f }, { 0.0f, 0.0f, -680.0f }, { 360.0f, 0.0f, -680.0f }, { 0.0f, 0.0f, 0.0f } }; void fn_1_6618(void) { M418DllUnkStruct sp8; M418DllUnkStruct3* temp_r31; M418DllUnkStruct* var_r30; M418DllUnkStruct6* var_r29; var_r29 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[var_r29->unk0]; var_r30 = &lbl_1_bss_1F4; sp8.center.x = lbl_1_data_2B8[temp_r31->unk4C].x; sp8.center.y = lbl_1_data_2B8[temp_r31->unk4C].y; sp8.center.z = lbl_1_data_2B8[temp_r31->unk4C].z; sp8.rot.x = 0.0f; sp8.rot.y = 0.0f; sp8.rot.z = 0.0f; sp8.zoom = 725.0f; fn_1_CBF8(var_r30, &sp8, var_r30->unk48++, 30.0f, 5.0f); } void fn_1_6740(s32 arg0) { M418DllUnkStruct* var_r27 = &lbl_1_bss_1F4; fn_1_B458(var_r27); switch (arg0) { case 0: fn_1_248(fn_1_6314); break; case 1: fn_1_248(fn_1_63F8); break; case 2: fn_1_248(fn_1_6510); break; case 3: fn_1_248(fn_1_6618); break; } } void fn_1_6808(s32 arg0) { s32 var_r31; M418DllUnkStruct6* var_r30 = &lbl_1_bss_3EC; M418DllUnkStruct3* var_r29; M418DllUnkStruct4* var_r28; M418DllUnkStruct* var_r23; HuAudAUXVolSet(0x40, 0x40); for (var_r31 = 0; var_r31 < 3; var_r31++) { var_r29 = &lbl_1_bss_26C[var_r30->unk4[var_r31]]; var_r29->unk4C = -1; } for (var_r31 = 0; var_r31 < 3; var_r31++) { var_r28 = &lbl_1_bss_11C[var_r31]; fn_1_ABC4(var_r28->unk0, 0, 3, 30, 1); } if (lbl_1_bss_8 == 0) { lbl_1_bss_8 = 1; lbl_1_bss_4 = 0x12C; } fn_1_6740(0); } Vec lbl_1_data_318[4] = { { -540.0f, 115.0f, -700.0f }, { -180.0f, 115.0f, -700.0f }, { 180.0f, 115.0f, -700.0f }, { 540.0f, 115.0f, -700.0f } }; s32 fn_1_6914(s32 arg0) { Vec sp14; M418DllUnkStruct3* temp_r31; M418DllUnkStruct3* temp_r30; s32 var_r29; s32 temp_r27; M418DllUnkStruct6* var_r26; M418DllUnkStruct4* var_r25; M418DllUnkStruct* var_r18; var_r26 = &lbl_1_bss_3EC; for (var_r29 = 0; var_r29 < 3; var_r29++) { temp_r31 = &lbl_1_bss_26C[var_r26->unk4[var_r29]]; temp_r27 = fn_1_B0C8(&lbl_1_bss_38, 0); temp_r31->unk4C = fn_1_5DF0(temp_r31->unk0, temp_r27); if (temp_r31->unk4C != -1) { sp14.x = lbl_1_data_318[temp_r31->unk4C].x; sp14.y = lbl_1_data_318[temp_r31->unk4C].y; sp14.z = (75.0f * var_r29) + lbl_1_data_318[temp_r31->unk4C].z; fn_1_3444(temp_r31->unk0, sp14, -1.0f, 9.0f); if (temp_r31->unk0->trans.z <= -720.0f) { temp_r31->unk0->trans.z = -720.0f; } if (temp_r31->unk0->trans.z >= -480.0f) { temp_r31->unk0->trans.z = -480.0f; } if (fn_1_B0C8(&lbl_1_bss_38, 0) >= 0xF0) { temp_r31->unk0->trans.x = temp_r31->unk0->trans.y = -5000.0f; fn_1_ABC4(temp_r31->unk0, 0, 0, 0xA, 1); } } } for (var_r29 = 0; var_r29 < 3; var_r29++) { var_r25 = &lbl_1_bss_11C[var_r29]; var_r25->unk0->rot.y += 1.2f; } if (fn_1_B0C8(&lbl_1_bss_38, 0) == 0x3C) { fn_1_6740(1); } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { return fn_1_AF38(&lbl_1_bss_38); } return 0; } void fn_1_6DCC(s32 arg0) { s32 var_r31; M418DllUnkStruct4* temp_r30; for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r30 = &lbl_1_bss_11C[var_r31]; temp_r30->unk0->rot.y = 0.0f; fn_1_ABC4(temp_r30->unk0, 0, 0, 0x1E, 1); } fn_1_6740(2); } s32 fn_1_6E6C(s32 arg0) { if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { return fn_1_AF38(&lbl_1_bss_38); } return 0; } void fn_1_6EB4(s32 arg0) { M418DllUnkStruct6* var_r31 = &lbl_1_bss_3EC; s32 var_r30; M418DllUnkStruct3* temp_r29; var_r31->unk34 = 0; for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r29 = &lbl_1_bss_26C[var_r31->unk4[var_r30]]; if (temp_r29->unk4C == -1) { var_r31->unk34++; temp_r29->unk50 = 0; } } } s32 fn_1_6F38(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct2* temp_r29; M418DllUnkStruct6* temp_r28; M418DllUnkStruct2* temp_r27; s32 var_r26; s32 var_r30; f32 var_f31; temp_r29 = &lbl_1_bss_1E0; temp_r28 = &lbl_1_bss_3EC; if (temp_r28->unk34 == 0) { return fn_1_B034(&lbl_1_bss_38, 9); } for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r31 = &lbl_1_bss_26C[temp_r28->unk4[var_r30]]; if (temp_r31->unk4C == -1) { if (temp_r29->unk4[var_r30] == 0) { if ((rand8() % 10) == 0) { var_r26 = 1; } else { var_r26 = 0; } if ((var_r26 != 0) || (fn_1_B0C8(&lbl_1_bss_38, 0) >= 10)) { HuAudFXPlay(0x5DC); HuAudCharVoicePlay(temp_r31->unk14, 0x128); temp_r29->unk4[var_r30] = 2; Hu3DModelShadowDispOff(temp_r31->unk0->model[0]); fn_1_ABC4(temp_r31->unk0, 0, 7, 0x1E, 0); temp_r31->unk50 = fn_1_B0C8(&lbl_1_bss_38, 0); omVibrate(temp_r31->unk4, 0xC, 6, 6); } } else if (fn_1_B0C8(&lbl_1_bss_38, 0) >= (temp_r31->unk50 + 0x1E)) { temp_r31->unk0->trans.y -= 15.0f; } if (fn_1_B0C8(&lbl_1_bss_38, 0) >= (temp_r31->unk50 + 0x3C)) { var_f31 = fn_1_AA30(-200.0f, -110.0f, fn_1_B0C8(&lbl_1_bss_38, 0) - (temp_r31->unk50 + 0x3C), 90.0f); Hu3DModelPosSet( temp_r29->unk0->model[var_r30 + 8], -350.0f + (360.0f * var_r30), var_f31, -660.0f ); Hu3DModelRotSet(temp_r29->unk0->model[var_r30 + 8], 0.0f, 0.0f, 20.0f); } } } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { temp_r27 = &lbl_1_bss_1E0; temp_r27->unk4[0] = temp_r27->unk4[1] = temp_r27->unk4[2] = 3; if (temp_r28->unk34 >= 3) { return 1; } return fn_1_B034(&lbl_1_bss_38, 9); } else { return 0; } } void fn_1_7294(s32 arg0) {} s32 fn_1_7298(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct4* temp_r30; M418DllUnkStruct6* temp_r29; temp_r29 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r29->unk0]; temp_r30 = &lbl_1_bss_11C[temp_r29->unk38]; if (fn_1_B0C8(&lbl_1_bss_38, 0) < 0x3C) { if (((temp_r30->unk0->work[0] == 0) || (temp_r30->unk0->work[1] == 0x18)) && (temp_r30->unk0->rot.y > -50.0f)) { temp_r30->unk0->rot.y -= 5.0f; if (temp_r30->unk0->rot.y <= -50.0f) { temp_r30->unk0->rot.y = -50.0f; } } if (temp_r31->unk0->rot.y < 180.0f) { temp_r31->unk0->rot.y += 5.0f; if (temp_r30->unk0->rot.y <= -50.0f) { temp_r30->unk0->rot.y = -50.0f; } } } else if (fn_1_B0C8(&lbl_1_bss_38, 0) == 0x3C) { HuAudFXPlay(0x40); fn_1_ABC4(temp_r30->unk0, 0, 2, 0xA, 0); fn_1_AD14(temp_r31->unk0, 0, 0, 0xA, 1); Hu3DMotionOverlaySet(temp_r31->unk0->model[0], temp_r31->unk0->motion[9]); Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], 1.0f); lbl_1_bss_240[8] = HuAudFXPlay(0x5D9); } else if (fn_1_B0C8(&lbl_1_bss_38, 0) <= 0xAA) { if (fn_1_B0C8(&lbl_1_bss_38, 0) >= 0x5A) { temp_r31->unk3C += 0.025f; if (temp_r31->unk3C >= 1.0f) { temp_r31->unk3C = 1.0f; } } } else { Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], -1.0f); } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { return fn_1_AF38(&lbl_1_bss_38); } else { return 0; } } void fn_1_7570(s32 arg0) { M418DllUnkStruct6* var_r31 = &lbl_1_bss_3EC; M418DllUnkStruct3* var_r30 = &lbl_1_bss_26C[var_r31->unk0]; var_r30->unk4C = -1; if (lbl_1_bss_8 == 0) { lbl_1_bss_8 = 1; lbl_1_bss_4 = 0x12C; } } s32 fn_1_75E4(s32 arg0) { Mtx sp38; Mtx sp8; M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* var_r30; s32 var_r29; var_r30 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[var_r30->unk0]; if (fn_1_B0C8(&lbl_1_bss_38, 0) >= 10) { temp_r31->unk4C = fn_1_6038(temp_r31->unk0, fn_1_B0C8(&lbl_1_bss_38, 0)); if (temp_r31->unk4C != -1) { if (lbl_1_bss_8 == 2) { lbl_1_bss_8 = 3; lbl_1_bss_4 = 0x1E; } return fn_1_AF38(&lbl_1_bss_38); } } fn_1_B0C8(&lbl_1_bss_38, 1); var_r29 = 0; if (lbl_1_bss_8 == 3) { var_r29 = 1; } if (var_r29 != 0) { Hu3DModelObjMtxGet(temp_r31->unk0->model[0], lbl_1_data_1C0[temp_r31->unk14], sp8); Hu3DModelObjMtxGet(temp_r31->unk0->model[12], "g031i00-itemhook_eff", sp38); Hu3DModelPosSet(temp_r31->unk0->model[13], sp38[0][3] + sp8[0][3], 80.0f + (sp38[1][3] + sp8[1][3]), sp38[2][3] + sp8[2][3]); Hu3DModelScaleSet(temp_r31->unk0->model[13], 0.5f, 0.5f, 0.5f); Hu3DMotionSpeedSet(temp_r31->unk0->model[13], 2.0f); fn_1_ABC4(temp_r31->unk0, 0xD, 0xD, 0, 0); return fn_1_AF38(&lbl_1_bss_38); } else { return 0; } } void fn_1_77F8(s32 arg0) { M418DllUnkStruct6* var_r31; M418DllUnkStruct3* var_r30; var_r31 = &lbl_1_bss_3EC; var_r30 = &lbl_1_bss_26C[var_r31->unk0]; if (var_r30->unk4C == -1) { HuAudFXFadeOut(lbl_1_bss_240[8], 0x3E8); } } s32 fn_1_7860(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* temp_r30; temp_r30 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r30->unk0]; if (temp_r31->unk4C == -1) { temp_r31->unk3C -= 0.025f; if (temp_r31->unk3C <= 0.0f) { temp_r31->unk3C = 0.0f; } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { return fn_1_AF38(&lbl_1_bss_38); } } else { temp_r31->unk0->rot.y = fn_1_A940( 180.0f, 200.0f - (10.0f * temp_r31->unk4C), fn_1_B0C8(&lbl_1_bss_38, 0), 10.0f ); if (fn_1_B0C8(&lbl_1_bss_38, 0) == 0xA) { Hu3DMotionOverlaySet(temp_r31->unk0->model[0], temp_r31->unk0->motion[10]); Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], 1.0f); temp_r31->unk5C = 1; } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], -1.0f); temp_r31->unk5C = 2; return fn_1_AF38(&lbl_1_bss_38); } } return 0; } void fn_1_7A68(s32 arg0) { M418DllUnkStruct6* temp_r31; M418DllUnkStruct3* temp_r30; M418DllUnkStruct4* temp_r29; s32 var_r28; M418DllUnkStruct3* temp_r27; s32 var_r26; var_r26 = 0; temp_r31 = &lbl_1_bss_3EC; temp_r30 = &lbl_1_bss_26C[temp_r31->unk0]; if (temp_r30->unk4C != -1) { temp_r31->unk10[0] = temp_r31->unk10[1] = temp_r31->unk10[2] = -1; for (var_r28 = 0; var_r28 < 3; var_r28++) { temp_r27 = &lbl_1_bss_26C[temp_r31->unk4[var_r28]]; if (temp_r30->unk4C == temp_r27->unk4C) { temp_r31->unk10[var_r26++] = temp_r27->unk0->work[0]; } } temp_r29 = &lbl_1_bss_170[temp_r30->unk4C]; temp_r29->unkC = 0; if (temp_r31->unk10[0] == -1) { temp_r29->unk10 = 1; } temp_r29->unk0->work[1] = 1; } } s32 fn_1_7B68(s32 arg0) { Mtx sp8; M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* temp_r30; M418DllUnkStruct3* temp_r29; M418DllUnkStruct4* temp_r28; s32 var_r27; s32 var_r26; M418DllUnkStruct* temp_r21; var_r26 = -1; temp_r30 = &lbl_1_bss_3EC; temp_r29 = &lbl_1_bss_26C[temp_r30->unk0]; temp_r28 = &lbl_1_bss_170[temp_r29->unk4C]; if (temp_r29->unk4C == -1) { return fn_1_AF38(&lbl_1_bss_38); } if (temp_r28->unkC == 1) { fn_1_6740(3); } if (temp_r28->unkC == 3) { for (var_r27 = 0; var_r27 < 3; var_r27++) { if (temp_r30->unk10[var_r27] != -1) { temp_r31 = &lbl_1_bss_26C[temp_r30->unk10[var_r27]]; Hu3DModelObjMtxGet(*temp_r28->unk0->model, "taihou-null4", (f32 (*)[4]) &sp8[0]); omSetTra(temp_r31->unk0, sp8[0][3], sp8[1][3] - 25.0f, 50.0f + sp8[2][3]); omSetRot(temp_r31->unk0, 0.0f, 180.0f, 0.0f); fn_1_AD14(temp_r31->unk0, 0, 8, 0, 2); temp_r31->unk4C = -1; temp_r31->unk24 = 0; if (var_r26 >= 2) { var_r26 = 1; } temp_r31->unk30 = var_r26++; temp_r31->unk28 = 0.0f; omVibrate((s16) temp_r29->unk4, 0xC, 4, 2); } } return fn_1_AF38(&lbl_1_bss_38); } return 0; } void fn_1_7D80(s32 arg0) { s32 var_r31; M418DllUnkStruct3* temp_r30; M418DllUnkStruct6* temp_r29; M418DllUnkStruct4* temp_r28; temp_r29 = &lbl_1_bss_3EC; temp_r30 = &lbl_1_bss_26C[temp_r29->unk0]; temp_r30->unk0->rot.y = 180.0f; temp_r30->unk3C = 0.0f; for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r28 = &lbl_1_bss_11C[var_r31]; temp_r28->unk0->rot.y = 0.0f; } } s32 fn_1_7E24(s32 arg0) { M418DllUnkStruct6* var_r31; s32 var_r30; s32 var_r29; M418DllUnkStruct4* var_r28; M418DllUnkStruct4* var_r27; M418DllUnkStruct4* var_r26; M418DllUnkStruct3* var_r25; var_r29 = 0; var_r31 = &lbl_1_bss_3EC; var_r28 = &lbl_1_bss_11C[0]; var_r27 = &lbl_1_bss_11C[1]; var_r26 = &lbl_1_bss_11C[2]; if (var_r31->unk38 == 2) { var_r28->unk0->work[1] = 0; var_r27->unk0->work[1] = 0; var_r26->unk0->work[1] = 3; return 1; } var_r31->unk38++; for (var_r30 = 0; var_r30 < 3; var_r30++) { var_r25 = &lbl_1_bss_26C[var_r31->unk4[var_r30]]; if (var_r25->unk4C != -1) { var_r29++; } } if (var_r29 == 0) { return 1; } else { return fn_1_AF38(&lbl_1_bss_38); } } void fn_1_7F1C(s32 arg0) { M418DllUnkStruct6* var_r31; M418DllUnkStruct4* var_r30; M418DllUnkStruct4* var_r29; M418DllUnkStruct4* var_r28; var_r31 = &lbl_1_bss_3EC; var_r30 = &lbl_1_bss_11C[0]; var_r29 = &lbl_1_bss_11C[1]; var_r28 = &lbl_1_bss_11C[2]; if (var_r31->unk38 == 1) { var_r30->unk0->work[1] = 3; var_r29->unk0->work[1] = 2; var_r28->unk0->work[1] = 1; } else if (var_r31->unk38 == 2) { var_r30->unk0->work[1] = 0; var_r29->unk0->work[1] = 3; var_r28->unk0->work[1] = 2; } } s32 fn_1_7FD4(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* temp_r30; M418DllUnkStruct4* temp_r29; temp_r30 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r30->unk0]; if (temp_r31->unk4C == -1) { if (fn_1_B0C8(&lbl_1_bss_38, 0) == 30) { fn_1_6740(2); } if (fn_1_B0C8(&lbl_1_bss_38, 0) == 120) { return fn_1_B034(&lbl_1_bss_38, 9); } } else { temp_r29 = &lbl_1_bss_170[temp_r31->unk4C]; if (temp_r29->unk10 != 0) { if (fn_1_B0C8(&lbl_1_bss_38, 0) == 210) { fn_1_6740(2); } if (fn_1_B0C8(&lbl_1_bss_38, 0) == 300) { return fn_1_B034(&lbl_1_bss_38, 9); } } else { if (fn_1_B0C8(&lbl_1_bss_38, 0) == 30) { fn_1_6740(2); } if (fn_1_B0C8(&lbl_1_bss_38, 0) == 120) { return fn_1_B034(&lbl_1_bss_38, 3); } } } fn_1_B0C8(&lbl_1_bss_38, 1); return 0; } void fn_1_81A0(s32 arg0) {} s32 fn_1_81A4(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct4* temp_r30; M418DllUnkStruct6* temp_r29; temp_r29 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r29->unk0]; temp_r30 = &lbl_1_bss_11C[temp_r29->unk38]; if (fn_1_B0C8(&lbl_1_bss_38, 0) < 0x3C) { if (((temp_r30->unk0->work[0] == 0) || (temp_r30->unk0->work[1] == 0x18)) && (temp_r30->unk0->rot.y > -50.0f)) { temp_r30->unk0->rot.y -= 5.0f; if (temp_r30->unk0->rot.y <= -50.0f) { temp_r30->unk0->rot.y = -50.0f; } } if (temp_r31->unk0->rot.y < 180.0f) { temp_r31->unk0->rot.y += 5.0f; if (temp_r30->unk0->rot.y <= -50.0f) { temp_r30->unk0->rot.y = -50.0f; } } } else if (fn_1_B0C8(&lbl_1_bss_38, 0) == 0x3C) { HuAudFXPlay(0x40); fn_1_ABC4(temp_r30->unk0, 0, 2, 0xA, 0); fn_1_AD14(temp_r31->unk0, 0, 0, 0xA, 1); Hu3DMotionOverlaySet(temp_r31->unk0->model[0], temp_r31->unk0->motion[9]); Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], 1.0f); lbl_1_bss_240[8] = HuAudFXPlay(0x5D9); } else if (fn_1_B0C8(&lbl_1_bss_38, 0) <= 0xAA) { if (fn_1_B0C8(&lbl_1_bss_38, 0) >= 0x5A) { temp_r31->unk3C += 0.025f; if (temp_r31->unk3C >= 1.0f) { temp_r31->unk3C = 1.0f; } } } else { Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], -1.0f); } if (fn_1_B0C8(&lbl_1_bss_38, 1) != 0) { return fn_1_B034(&lbl_1_bss_38, 4); } else { return 0; } } M418DllUnkStruct8 lbl_1_data_348[11] = { { fn_1_6808, fn_1_6914, 300 }, { fn_1_6DCC, fn_1_6E6C, 60 }, { fn_1_6EB4, fn_1_6F38, 180 }, { fn_1_7294, fn_1_7298, 300 }, { fn_1_7570, fn_1_75E4, 300 }, { fn_1_77F8, fn_1_7860, 60 }, { fn_1_7A68, fn_1_7B68, 180 }, { fn_1_7D80, fn_1_7E24, -1 }, { fn_1_7F1C, fn_1_7FD4, 300 }, { fn_1_81A0, fn_1_81A4, 240 }, { NULL, NULL, -1 } }; void fn_1_8480(void) { fn_1_AEDC(&lbl_1_bss_38, (M418DllUnkStruct8**)&lbl_1_data_348); } s32 fn_1_84B0(void) { s32 var_r31; var_r31 = 0; if (lbl_1_bss_38.unk10 != NULL) { lbl_1_bss_38.unk10(); lbl_1_bss_38.unk10 = NULL; } if (lbl_1_bss_38.unk14 != NULL) { var_r31 = lbl_1_bss_38.unk14(); } return var_r31; } void fn_1_8548(void) { M418DllUnkStruct sp38; M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; Vec sp2C = { 0.0f, 1100.0f, 1800.0f }; Vec sp20 = { 0.0f, 600.0f, 600.0f }; fn_1_B104(&sp38, sp2C, sp20); fn_1_B41C(&sp38); sp38.rot.x++; fn_1_CBF8(var_r31, &sp38, var_r31->unk48++, 60.0f, 10.0f); } void fn_1_8668(void) { M418DllUnkStruct sp8; f32 temp_f1; M418DllUnkStruct* var_r31 = &lbl_1_bss_1F4; sp8.center.x = sp8.center.y = 0.0f; sp8.center.z = -500.0f; sp8.rot.x = -20.0f; sp8.rot.y = sp8.rot.z = 0.0f; sp8.zoom = 1000.0f; fn_1_CBF8(var_r31, &sp8, var_r31->unk48++, 10.0f, 5.0f); } void fn_1_8728(void) { M418DllUnkStruct sp8; M418DllUnkStruct* var_r31; var_r31 = &lbl_1_bss_1F4; sp8.center.x = var_r31->center.x; sp8.center.y = var_r31->center.y; sp8.center.z = var_r31->center.z; sp8.rot.x = var_r31->rot.x; sp8.rot.y = var_r31->rot.y; sp8.rot.z = var_r31->rot.z; sp8.zoom = 500.0f; fn_1_CBF8(var_r31, &sp8, var_r31->unk48++, 10.0f, 5.0f); } void fn_1_87D0(s32 arg0) { M418DllUnkStruct* var_r31; var_r31 = &lbl_1_bss_1F4; fn_1_B458(var_r31); switch (arg0) { case 0: fn_1_248(fn_1_8548); break; case 1: fn_1_248(fn_1_8668); break; case 2: fn_1_248(fn_1_8728); break; } } void fn_1_888C(s32 arg0) { HuAudAUXVolSet(-1, -1); } s32 fn_1_88B4(s32 arg0) { s32 var_r31; M418DllUnkStruct6* var_r30; s32 var_r29; M418DllUnkStruct3* var_r28; M418DllUnkStruct3* var_r27; M418DllUnkStruct* var_r23; var_r29 = 5; var_r30 = &lbl_1_bss_3EC; fn_1_87D0(0); lbl_1_bss_10 = 0; for (var_r31 = 0; var_r31 < 3; var_r31++) { var_r28 = &lbl_1_bss_26C[var_r30->unk4[var_r31]]; if (var_r28->unk4C != -1) { var_r29 = 1; lbl_1_bss_10 = 1; } } if (var_r29 == 5) { var_r27 = &lbl_1_bss_26C[var_r30->unk0]; var_r27->unk0->rot.y = 0.0f; } fn_1_B034(&lbl_1_bss_20, var_r29); } void fn_1_89B0(s32 arg0) { M418DllUnkStruct6* var_r31; s32 var_r30; s32 var_r29; M418DllUnkStruct3* temp_r28; M418DllUnkStruct4* temp_r27; var_r29 = 0; var_r31 = &lbl_1_bss_3EC; for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r28 = &lbl_1_bss_26C[var_r31->unk4[var_r30]]; if (temp_r28->unk4C != -1) { var_r31->unk1C[var_r29] = var_r31->unk28[var_r29] = temp_r28->unk4C; var_r29++; } } switch (var_r29) { /* irregular */ case 1: var_r31->unk1C[0] = 3; break; case 2: var_r31->unk1C[0] = 4; var_r31->unk1C[1] = 5; break; case 3: var_r31->unk1C[0] = 0; var_r31->unk1C[1] = 1; var_r31->unk1C[2] = 2; break; } if (var_r31->unk28[0] == var_r31->unk28[1]) { var_r31->unk28[1] = -1; } if (var_r31->unk28[0] == var_r31->unk28[1]) { var_r31->unk28[1] = -1; } if (var_r31->unk28[1] == var_r31->unk28[2]) { var_r31->unk28[2] = -1; } for (var_r30 = 0; var_r30 < 4; var_r30++) { temp_r27 = &lbl_1_bss_170[var_r30]; temp_r27->unkC = 0; } } s32 fn_1_8B14(s32 arg0) { M418DllUnkStruct4* temp_r31; s32 var_r30; M418DllUnkStruct6* var_r29; s32 var_r28; var_r29 = &lbl_1_bss_3EC; for (var_r30 = 0; var_r30 < 3; var_r30++) { if (var_r29->unk28[var_r30] != -1) { temp_r31 = &lbl_1_bss_170[var_r29->unk28[var_r30]]; if (temp_r31->unkC == 0) { if ((rand8() % 5) == 0) { var_r28 = 1; } else { var_r28 = 0; } if ((var_r28 != 0) || (fn_1_B0C8(&lbl_1_bss_20, 0) >= 5)) { temp_r31->unkC = 1; HuAudFXPlay(0x5D3); } } else { temp_r31->unk4 += 5.0f; if (temp_r31->unk4 >= 90.0f) { temp_r31->unk4 = 90.0f; } } } } if (fn_1_B0C8(&lbl_1_bss_20, 1) != 0) { return fn_1_AF38(&lbl_1_bss_20); } else { return 0; } } void fn_1_8C84(s32 arg0) { M418DllUnkStruct3* temp_r31; s32 var_r30; M418DllUnkStruct6* temp_r29; M418DllUnkStruct3* temp_r28; s32 var_r27; s32 temp_r0; var_r27 = 0; temp_r29 = &lbl_1_bss_3EC; for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r31 = &lbl_1_bss_26C[temp_r29->unk4[var_r30]]; if (temp_r31->unk4C != -1) { omSetRot(temp_r31->unk0, 0.0f, 0.0f, 0.0f); temp_r31->unk50 = var_r27 * -10; temp_r31->unk54 = 0; temp_r31->unk58 = var_r27++; } } temp_r28 = &lbl_1_bss_26C[temp_r29->unk0]; Hu3DMotionOverlayReset(*temp_r28->unk0->model); temp_r28->unk0->work[1] = 1; } Vec lbl_1_data_3CC[4] = { { -540.0f, 225.0f, -900.0f }, { -180.0f, 225.0f, -900.0f }, { 180.0f, 225.0f, -900.0f }, { 540.0f, 225.0f, -900.0f } }; Vec lbl_1_data_3FC[6] = { { -200.0f, 0.0f, -450.0f }, { 0.0f, 0.0f, -400.0f }, { 200.0f, 0.0f, -450.0f }, { 0.0f, 0.0f, -400.0f }, { -100.0f, 0.0f, -425.0f }, { 100.0f, 0.0f, -425.0f } }; s32 fn_1_8D70(s32 arg0) { s32 sp10; s32 spC; s32 sp8; M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* temp_r30; s32 var_r29; M418DllUnkStruct3* temp_r28; M418DllUnkStruct3* temp_r27; omObjData* var_r26; s32 temp_r3; void* temp_r4; temp_r30 = &lbl_1_bss_3EC; for (var_r29 = 0; var_r29 < 3; var_r29++) { temp_r31 = &lbl_1_bss_26C[temp_r30->unk4[var_r29]]; if (temp_r31->unk4C != -1) { if (temp_r31->unk54 == 0) { if (temp_r31->unk50++ == 0) { temp_r31->unk54 = 1; omSetTra(temp_r31->unk0, lbl_1_data_3CC[temp_r31->unk4C].x, lbl_1_data_3CC[temp_r31->unk4C].y, lbl_1_data_3CC[temp_r31->unk4C].z - 50.0f); var_r26 = temp_r31->unk0; temp_r28 = &lbl_1_bss_26C[var_r26->work[0]]; if (temp_r28->unk1C == 0) { temp_r28->unk1C = 1; } } } else if (temp_r31->unk54 == 1) { fn_1_3EB0(temp_r31->unk0, lbl_1_data_3FC[temp_r30->unk1C[temp_r31->unk58]], 0.0f, 12.0f); } } } temp_r27 = &lbl_1_bss_26C[temp_r30->unk0]; if (fn_1_B0C8(&lbl_1_bss_20, 0) == 0x1E) { fn_1_ABC4(temp_r27->unk0, 0, 0, 0xA, 1); } if (fn_1_B0C8(&lbl_1_bss_20, 1) != 0) { return fn_1_AF38(&lbl_1_bss_20); } else { return 0; } } void fn_1_8F74(s32 arg0) { s32 sp8[3]; M418DllUnkStruct3* temp_r31; s32 var_r30; M418DllUnkStruct6* var_r29; M418DllUnkStruct3* temp_r28; var_r29 = &lbl_1_bss_3EC; for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r31 = &lbl_1_bss_26C[var_r29->unk4[var_r30]]; if (temp_r31->unk4C != -1) { fn_1_ABC4(temp_r31->unk0, 0, 5, 10, 0); } sp8[var_r30] = temp_r31->unk14; } temp_r28 = &lbl_1_bss_26C[var_r29->unk0]; fn_1_ABC4(temp_r28->unk0, 0, 6, 10, 0); fn_1_87D0(1); lbl_1_bss_14 = MGSeqCreate(5, 3, sp8[0], sp8[1], sp8[2], -1); HuAudSStreamPlay(1); } s32 fn_1_9094(s32 arg0) { if (fn_1_B0C8(&lbl_1_bss_20, 1) != 0) { return fn_1_AF38(&lbl_1_bss_20); } else { return 0; } } void fn_1_90DC(s32 arg0) { M418DllUnkStruct3* temp_r31; M418DllUnkStruct6* temp_r30; temp_r30 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r30->unk0]; Hu3DMotionOverlayReset(temp_r31->unk0->model[0]); temp_r31->unk0->work[1] = 1; } s32 fn_1_9140(s32 arg0) { M418DllUnkStruct6* temp_r31; M418DllUnkStruct3* temp_r30; temp_r31 = &lbl_1_bss_3EC; temp_r30 = &lbl_1_bss_26C[temp_r31->unk0]; if (fn_1_B0C8(&lbl_1_bss_20, 0) == 0x1E) { fn_1_ABC4(temp_r30->unk0, 0, 0, 0xA, 1); } if (fn_1_B0C8(&lbl_1_bss_20, 1) != 0) { return fn_1_AF38(&lbl_1_bss_20); } else { return 0; } } void fn_1_91E4(s32 arg0) { M418DllUnkStruct3* temp_r31; s32 var_r30; M418DllUnkStruct6* temp_r29; M418DllUnkStruct4* temp_r28; temp_r29 = &lbl_1_bss_3EC; temp_r31 = &lbl_1_bss_26C[temp_r29->unk0]; Hu3DMotionOverlayReset(temp_r31->unk0->model[0]); fn_1_ABC4(temp_r31->unk0, 0, 5, 10, 0); for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r28 = &lbl_1_bss_11C[var_r30]; fn_1_ABC4(temp_r28->unk0, 0, 3, 10, 1); } fn_1_87D0(2); lbl_1_bss_14 = MGSeqCreate(5, 3, temp_r31->unk14, -1, -1, -1); HuAudSStreamPlay(1); } s32 fn_1_92EC(s32 arg0) { if (fn_1_B0C8(&lbl_1_bss_20, 1) != 0) { return fn_1_AF38(&lbl_1_bss_20); } else { return 0; } } M418DllUnkStruct8 lbl_1_data_444[8] = { { fn_1_888C, fn_1_88B4, -1 }, { fn_1_89B0, fn_1_8B14, 90 }, { fn_1_8C84, fn_1_8D70, 180 }, { fn_1_8F74, fn_1_9094, 210 }, { NULL, NULL, -1 }, { fn_1_90DC, fn_1_9140, 180 }, { fn_1_91E4, fn_1_92EC, 240 }, { NULL, NULL, -1 } }; void fn_1_9334(void) { fn_1_AEDC(&lbl_1_bss_20, (M418DllUnkStruct8**)&lbl_1_data_444); } s32 fn_1_9364(void) { s32 var_r31; var_r31 = 0; if (lbl_1_bss_20.unk10 != NULL) { lbl_1_bss_20.unk10(); lbl_1_bss_20.unk10 = NULL; } if (lbl_1_bss_20.unk14 != NULL) { var_r31 = lbl_1_bss_20.unk14(); } return var_r31; } void fn_1_93FC(omObjData* object) { s32 var_r31; M418DllUnkStruct6* var_r30; M418DllUnkStruct3* var_r29; M418DllUnkStruct3* var_r28; s32 temp_r27; s32 temp_r26; if (WipeStatGet() == 0) { var_r30 = &lbl_1_bss_3EC; if (lbl_1_bss_10 != 0) { for (var_r31 = 0; var_r31 < 3; var_r31++) { var_r29 = &lbl_1_bss_26C[var_r30->unk4[var_r31]]; temp_r27 = var_r29->unk4; if (_CheckFlag(0x1000C) == 0) { GWPlayer[temp_r27].coin_win = 10; } } } else { var_r28 = &lbl_1_bss_26C[var_r30->unk0]; temp_r26 = var_r28->unk4; if (_CheckFlag(0x1000CU) == 0) { GWPlayer[temp_r26].coin_win = 10; } } HuAudFadeOut(0x3E8); CharModelKill(-1); MGSeqKillAll(); HuAudAllStop(); omOvlReturnEx(1, 1); object->func = NULL; } } void fn_1_952C(omObjData* object) { if (omSysExitReq == 1) { HuAudSeqAllFadeOut(0xFA); WipeCreate(2, 0, -1); object->func = fn_1_93FC; } } void fn_1_958C(void) { M418DllUnkStruct3* temp_r31; s32 var_r30; M418DllUnkStruct6* temp_r29; M418DllUnkStruct2* temp_r28; M418DllUnkStruct4* temp_r27; M418DllUnkStruct4* temp_r26; M418DllUnkStruct3* temp_r25; s32 temp_r0; s32 var_r24; var_r24 = 0; temp_r28 = &lbl_1_bss_1E0; for (var_r30 = 1; var_r30 < 4; var_r30++) { fn_1_ABC4(temp_r28->unk0, var_r30, var_r30, 0, 2); } for (var_r30 = 8; var_r30 < 11; var_r30++) { fn_1_ABC4(temp_r28->unk0, var_r30, var_r30, 0, 1); Hu3DModelPosSet(temp_r28->unk0->model[var_r30 + 8], -360.0f + (360.0f * (var_r30 - 8)), -200.0f, -660.0f); Hu3DModelRotSet(temp_r28->unk0->model[var_r30], 0.0f, 0.0f, 20.0f); } temp_r28->unk4[0] = temp_r28->unk4[1] = temp_r28->unk4[2] = temp_r28->unk4[3] = 0; for (var_r30 = 0; var_r30 < 4; var_r30++) { temp_r27 = &lbl_1_bss_170[var_r30]; temp_r27->unk0->work[1] = temp_r27->unk0->work[2] = 0; temp_r27->unk4 = 0.0f; temp_r27->unkC = temp_r27->unk10 = temp_r27->unk14s = temp_r27->unk18s = 0; } for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r26 = &lbl_1_bss_11C[var_r30]; omSetTra(temp_r26->unk0, lbl_1_data_8C[var_r30].x, lbl_1_data_8C[var_r30].y, lbl_1_data_8C[var_r30].z); omSetRot(temp_r26->unk0, 0.0f, 0.0f, 0.0f); omSetSca(temp_r26->unk0, 1.0f, 1.0f, 1.0f); fn_1_AD14(temp_r26->unk0, 0, 0, 10, 1); temp_r26->unk0->work[1] = -1U; } for (var_r30 = 0; var_r30 < 4; var_r30++) { temp_r31 = &lbl_1_bss_26C[var_r30]; if (temp_r31->unk8 != 0) { omSetTra(temp_r31->unk0, 0.0f, -5000.0f, 0.0f); } else { omSetTra(temp_r31->unk0, 0.0f, 0.0f, 0.0f); } omSetRot(temp_r31->unk0, 0.0f, 0.0f, 0.0f); omSetSca(temp_r31->unk0, 1.0f, 1.0f, 1.0f); if (temp_r31->unk8 == 0) { Hu3DModelAttrReset(temp_r31->unk0->model[11], 1); Hu3DModelHookSet(temp_r31->unk0->model[0], lbl_1_data_1C0[temp_r31->unk14], temp_r31->unk0->model[11]); Hu3DModelPosSet(temp_r31->unk0->model[11], 0.0f, 0.0f, 0.0f); Hu3DModelRotSet(temp_r31->unk0->model[11], 0.0f, 0.0f, 0.0f); Hu3DMotionOverlaySet(temp_r31->unk0->model[0], temp_r31->unk0->motion[9]); Hu3DMotionOverlaySpeedSet(temp_r31->unk0->model[0], 0.0f); } fn_1_ABC4(temp_r31->unk0, 0, 0, 0, 1); Hu3DModelShadowDispOn(temp_r31->unk0->model[0]); temp_r31->unk4C = temp_r31->unk50 = temp_r31->unk54 = temp_r31->unk58 = temp_r31->unk5C = 0; temp_r31->unk24 = -1; temp_r31->unk28 = temp_r31->unk2C = temp_r31->unk30 = temp_r31->unk34 = temp_r31->unk38 = 0.0f; } temp_r29 = &lbl_1_bss_3EC; for (var_r30 = 0, var_r24 = 0; var_r30 < 4; var_r30++) { temp_r25 = &lbl_1_bss_26C[var_r30]; if (temp_r25->unk8 != 0) { temp_r29->unk4[var_r24++] = temp_r25->unk4; } else { temp_r29->unk0 = temp_r25->unk4; } } for (var_r30 = 0; var_r30 < 3; var_r30++) { temp_r29->unk1C[var_r30] = temp_r29->unk28[var_r30] = -1; temp_r29->unk10[var_r30] = -1; } temp_r29->unk34 = temp_r29->unk38 = temp_r29->unk3C = temp_r29->unk40 = 0; fn_1_5D28(); fn_1_8480(); fn_1_9334(); for (var_r30 = 0; var_r30 < 10; var_r30++) { lbl_1_bss_240[var_r30] = -1; } lbl_1_bss_240[6] = HuAudFXPlay(0x5D7); lbl_1_bss_240[7] = HuAudFXPlay(0x5D8); } void fn_1_9BA4(omObjData* object) { switch (lbl_1_bss_18) { case 0: fn_1_958C(); lbl_1_bss_18 = 1; break; case 1: if (WipeStatGet() == 0) { lbl_1_bss_18 = 2; } break; case 2: if (fn_1_5D58()) { lbl_1_bss_18 = 3; } break; case 3: lbl_1_bss_1C = MGSeqCreate(3, 0); lbl_1_bss_18 = 4; lbl_1_data_0[1] = -1; break; case 4: if (((MGSeqStatGet(lbl_1_bss_1C) & 0x10) != 0) && (lbl_1_data_0[1] == -1)) { lbl_1_data_0[1] = HuAudSeqPlay(0x49); } if (MGSeqStatGet(lbl_1_bss_1C) == 0) { lbl_1_bss_18 = 5; } break; case 5: if (fn_1_84B0()) { lbl_1_bss_18 = 6; } break; case 6: lbl_1_bss_1C = MGSeqCreate(3, 1); HuAudSeqPauseAll(0); HuAudSeqAllFadeOut(0x64); lbl_1_bss_18 = 7; break; case 7: if (MGSeqStatGet(lbl_1_bss_1C) == 0) { lbl_1_bss_18 = 8; } break; case 8: if (fn_1_9364()) { lbl_1_bss_18 = 9; } break; case 9: WipeCreate(2, 0, -1); object->func = fn_1_93FC; break; default: lbl_1_bss_18 = 0; break; } if (omSysExitReq == 1) { HuAudSeqAllFadeOut(0xFA); WipeCreate(2, 0, -1); object->func = fn_1_93FC; } } void fn_1_9F94(omObjData* object) { s32 var_r31; M418DllUnkStruct4* temp_r30; M418DllUnkStruct4* temp_r29; M418DllUnkStruct3* temp_r28; M418DllUnkStruct2* temp_r27; M418DllWorkStruct* temp_r26; temp_r27 = &lbl_1_bss_1E0; temp_r27->unk0 = omAddObjEx(lbl_1_bss_0, 0x100, 0x14U, 0x14U, -1, fn_1_B4C); for (var_r31 = 0; var_r31 < 4; var_r31++) { temp_r30 = &lbl_1_bss_170[var_r31]; temp_r30->unk0 = omAddObjEx(lbl_1_bss_0, 0x200, 0x14U, 0x14U, -1, fn_1_14F0); temp_r30->unk0->work[0] = var_r31; } for (var_r31 = 0; var_r31 < 3; var_r31++) { temp_r29 = &lbl_1_bss_11C[var_r31]; temp_r29->unk0 = omAddObjEx(lbl_1_bss_0, 0x300, 0x14U, 0x14U, -1, fn_1_29A0); temp_r29->unk0->work[0] = var_r31; } for (var_r31 = 0; var_r31 < 4; var_r31++) { temp_r28 = &lbl_1_bss_26C[var_r31]; temp_r28->unk0 = omAddObjEx(lbl_1_bss_0, 0x400, 0x14U, 0x14U, -1, fn_1_4F60); temp_r28->unk0->work[0] = var_r31; } temp_r26 = &lbl_1_bss_68; temp_r26->unk0 = omAddObjEx(lbl_1_bss_0, 0x500, 0xBU, 0xBU, -1, fn_1_3054); WipeCreate(1, 0, -1); object->func = fn_1_9BA4; } #include "src/REL/executor.c" void fn_1_A1F0(void) { lbl_1_bss_0 = omInitObjMan(0x3E, 0x2000); omGameSysInit(lbl_1_bss_0); HuAudAUXVolSet(-1, -1); fn_1_0(); fn_1_500(); fn_1_618(); fn_1_3138(); omAddObjEx(lbl_1_bss_0, 0x1000, 0U, 0U, -1, fn_1_9F94); omAddObjEx(lbl_1_bss_0, 0x2000, 0U, 0U, -1, fn_1_780); } void ObjectSetup(void) { fn_1_A1F0(); }