#ifndef REL_W04_H #define REL_W04_H #include "game/board/map_object.h" #include "dolphin/types.h" enum { MAPOBJ_MAX = 16 }; typedef struct { s8 unk00; u8 unk01; } UnkW04BoardData; extern s32 fn_1_1130(s16 arg0, float arg1, float arg2); extern void fn_1_12FC(void); extern void fn_1_15C8(void); extern void fn_1_1618(void); extern void fn_1_2058(void); extern void fn_1_55B4(void); extern void fn_1_6024(void); extern void fn_1_9EBC(void); extern void fn_1_A0F8(void); extern void fn_1_A1F0(void); extern void fn_1_BA7C(void); extern void fn_1_BB00(s16 *arg0); extern void fn_1_C2BC(void); extern void fn_1_C7A0(void); extern void fn_1_C7D4(void); extern s16 lbl_1_bss_14[MAPOBJ_MAX]; extern BoardMapObject lbl_1_data_0[MAPOBJ_MAX]; extern UnkW04BoardData *lbl_1_bss_0; #endif