#include "game/THPDraw.h" void THPGXRestore(void) { GXSetZMode(GX_TRUE, GX_ALWAYS, GX_FALSE); GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET); GXSetNumTexGens(1); GXSetNumChans(0); GXSetNumTevStages(1); GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); GXSetTevOp(GX_TEVSTAGE0, GX_REPLACE); GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevSwapMode(GX_TEVSTAGE1, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevSwapMode(GX_TEVSTAGE2, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevSwapMode(GX_TEVSTAGE3, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); GXSetTevSwapModeTable(GX_TEV_SWAP1, GX_CH_RED, GX_CH_RED, GX_CH_RED, GX_CH_ALPHA); GXSetTevSwapModeTable(GX_TEV_SWAP2, GX_CH_GREEN, GX_CH_GREEN, GX_CH_GREEN, GX_CH_ALPHA); GXSetTevSwapModeTable(GX_TEV_SWAP3, GX_CH_BLUE, GX_CH_BLUE, GX_CH_BLUE, GX_CH_ALPHA); GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_1); GXSetTevKAlphaSel(GX_TEVSTAGE1, GX_TEV_KASEL_1); } void THPGXYuv2RgbSetup(GXRenderModeObj *obj, GXColor *arg1, Mtx arg2) { s32 sp2C = obj->fbWidth; s32 sp28 = obj->efbHeight; GXLoadPosMtxImm(arg2, GX_PNMTX0); GXSetCurrentMtx(GX_PNMTX0); GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP); GXSetColorUpdate(GX_TRUE); GXSetAlphaUpdate(GX_FALSE); GXSetNumChans(0); GXSetNumTexGens(2); GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY); GXSetTexCoordGen2(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY); GXInvalidateTexAll(); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_DIRECT); GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT); GXSetVtxAttrFmt(GX_VTXFMT7, GX_VA_POS, GX_POS_XYZ, GX_RGBA4, 0); GXSetVtxAttrFmt(GX_VTXFMT7, GX_VA_TEX0, GX_TEX_ST, GX_RGBX8, 0); GXSetNumTevStages(5); GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR_NULL); GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, GX_CC_KONST, GX_CC_C0); GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_TEXA, GX_CA_KONST, GX_CA_A0); GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_SUB, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); GXSetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0); GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_K0_A); GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP2, GX_COLOR_NULL); GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_TEXC, GX_CC_KONST, GX_CC_CPREV); GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_2, GX_FALSE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_TEXA, GX_CA_KONST, GX_CA_APREV); GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_SUB, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); GXSetTevKColorSel(GX_TEVSTAGE1, GX_TEV_KCSEL_K1); GXSetTevKAlphaSel(GX_TEVSTAGE1, GX_TEV_KASEL_K1_A); GXSetTevSwapMode(GX_TEVSTAGE1, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevOrder(GX_TEVSTAGE2, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL); GXSetTevColorIn(GX_TEVSTAGE2, GX_CC_ZERO, GX_CC_TEXC, GX_CC_ONE, GX_CC_CPREV); GXSetTevColorOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE2, GX_CA_TEXA, GX_CA_ZERO, GX_CA_ZERO, GX_CA_APREV); GXSetTevAlphaOp(GX_TEVSTAGE2, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevSwapMode(GX_TEVSTAGE2, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevOrder(GX_TEVSTAGE3, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR_NULL); GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_APREV, GX_CC_CPREV, GX_CC_KONST, GX_CC_ZERO); GXSetTevColorOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE3, GX_CA_KONST, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO); GXSetTevAlphaOp(GX_TEVSTAGE3, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevSwapMode(GX_TEVSTAGE3, GX_TEV_SWAP0, GX_TEV_SWAP0); GXSetTevKColorSel(GX_TEVSTAGE3, GX_TEV_KCSEL_K2); GXSetTevColor(GX_TEVREG1, *arg1); GXSetTevOrder(GX_TEVSTAGE4, GX_TEXCOORD_NULL, GX_TEXMAP_NULL, GX_COLOR_NULL); GXSetTevColorIn(GX_TEVSTAGE4, GX_CC_ZERO, GX_CC_CPREV, GX_CC_C1, GX_CC_ZERO); GXSetTevColorOp(GX_TEVSTAGE4, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevAlphaIn(GX_TEVSTAGE4, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_A1); GXSetTevAlphaOp(GX_TEVSTAGE4, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevColorS10(GX_TEVREG0, (GXColorS10) { 0xFFA6, 0, 0xFF8E, 0x0087 }); GXSetTevKColor(GX_KCOLOR0, (GXColor) { 0, 0, 0xE2, 0x58 }); GXSetTevKColor(GX_KCOLOR1, (GXColor) { 0xB3, 0, 0, 0xB6 }); GXSetTevKColor(GX_KCOLOR2, (GXColor) { 0xFF, 0, 0xFF, 0x80 }); GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA); } void THPGXYuv2RgbDraw(u32 *yImage, u32 *uImage, u32 *vImage, s16 x, s16 y, s16 texWidth, s16 texHeight, s16 polyWidth, s16 polyHeight) { GXTexObj sp54; GXTexObj sp34; GXTexObj sp14; GXInitTexObj(&sp54, yImage, texWidth, texHeight, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE); GXInitTexObjLOD(&sp54, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); GXLoadTexObj(&sp54, GX_TEXMAP0); GXInitTexObj(&sp34, uImage, texWidth >> 1, texHeight >> 1, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE); GXInitTexObjLOD(&sp34, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); GXLoadTexObj(&sp34, GX_TEXMAP1); GXInitTexObj(&sp14, vImage, texWidth >> 1, texHeight >> 1, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE); GXInitTexObjLOD(&sp14, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1); GXLoadTexObj(&sp14, GX_TEXMAP2); GXBegin(GX_QUADS, GX_VTXFMT7, 4); GXPosition3s16(x, y, 0); GXTexCoord2s16(0, 0); GXPosition3s16(x + polyWidth, y, 0); GXTexCoord2s16(1, 0); GXPosition3s16(x + polyWidth, y + polyHeight, 0); GXTexCoord2s16(1, 1); GXPosition3s16(x, y + polyHeight, 0); GXTexCoord2s16(0, 1); GXEnd(); }