#ifndef M403DLL_H #define M403DLL_H #include "game/process.h" #include "dolphin.h" void fn_1_650C(Process *arg0); void fn_1_676C(void); void fn_1_7C30(float arg0); void fn_1_7C50(s32 arg0); void fn_1_7C60(void); float fn_1_7F78(float arg0, float arg1); float fn_1_80D4(Vec *arg0, float arg1); s32 fn_1_8264(void); s32 fn_1_82D0(Vec *arg0); s32 fn_1_8470(Vec *arg0); void fn_1_8670(s32 arg0); s32 fn_1_86A0(Vec *arg0, Vec *arg1); #endif