marioparty4/include/game
2025-01-13 20:00:03 -08:00
..
board Add support for PAL version (#464) 2024-11-16 12:35:24 -06:00
animdata.h Remove Duplicate SpriteFunc 2024-03-10 22:39:25 -05:00
armem.h Remove certain common headers 2024-01-06 15:28:47 -06:00
audio.h Improve audio types 2024-11-04 22:17:14 -06:00
card.h Decompile card.c 2023-12-28 08:19:25 -06:00
chrman.h fill in item indexes to cpu item preference table 2024-07-15 13:45:58 -05:00
ClusterExec.h Matched ClusterExec 2024-01-16 01:02:58 -08:00
data.h macro-ize all message ids, minor cleanup 2024-07-15 15:55:37 -05:00
disp.h Start using display size defines 2024-09-09 23:39:00 -05:00
dvd.h Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
EnvelopeExec.h Matched ClusterExec 2024-01-16 01:02:58 -08:00
esprite.h Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
fault.h Add fault.h and document fault.c 2024-01-27 20:25:38 +01:00
flag.h Improvements to block.c 2024-02-12 00:40:39 +01:00
frand.h Finish m401dll/main.c 2024-04-29 10:40:57 -05:00
gamework.h Source fixes for clangd 2024-10-22 22:36:42 -06:00
gamework_data.h Match rest of mstory2 (#521) 2025-01-11 00:04:16 -06:00
hsfanim.h Matched m463Dll (US); applying some ext_math macros (#506) 2025-01-04 20:52:39 -06:00
hsfdraw.h Did Japanese DOL till hsfmotion.c 2024-11-25 20:13:45 +01:00
hsfex.h Matched hsfex 2024-01-14 18:14:46 -08:00
hsfformat.h Changed HsfFace::nbt to Vec 2024-06-26 04:13:31 +02:00
hsfload.h Move int to s32 2024-05-10 20:41:02 -05:00
hsfman.h Applying HU3D defines across the board (1/?) 2024-08-26 13:51:03 -07:00
hsfmotion.h Match first TU of m455dll 2024-08-31 12:47:50 -05:00
init.h Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
jmp.h Change int to s32 2024-05-10 20:33:37 -05:00
mapspace.h Match m429dll 2024-06-16 23:52:23 -05:00
memory.h Matched game/armem and game/perf 2023-12-25 11:28:57 -08:00
minigame_seq.h Split Japanese DOL till minigame_seq.c 2024-11-26 02:15:44 +01:00
msm.h Matched most of msmsys (5 functions left) 2025-01-13 20:00:03 -08:00
object.h Got 99% on mpexDll/mpex.c 2024-10-29 21:16:32 +01:00
objsub.h Got 99% on mpexDll/mpex.c 2024-10-29 21:16:32 +01:00
pad.h Decompile sreset.c 2024-02-10 21:53:14 -06:00
perf.h Clean up armem.c 2023-12-25 16:26:49 -06:00
printfunc.h Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
process.h Change int to s32 2024-05-10 20:33:37 -05:00
saveload.h Match filesel.c 2024-04-21 15:26:36 -05:00
ShapeExec.h Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
sprite.h Match m442dll 2024-07-09 19:46:56 -05:00
THPDraw.h Matched thpmain, THPSimple, and THPDraw 2024-01-18 13:15:43 -08:00
thpmain.h Decompile sreset.c 2024-02-10 21:53:14 -06:00
THPSimple.h Matched thpmain, THPSimple, and THPDraw 2024-01-18 13:15:43 -08:00
window.h Finish mentdll/main.c 2024-09-15 09:56:19 -05:00
wipe.h Applied wipe defines 2024-11-04 15:27:04 +01:00