515 lines
15 KiB
C
515 lines
15 KiB
C
#include "game/audio.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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#include "game/hsfmotion.h"
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#include "game/object.h"
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#include "game/process.h"
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#include "REL/m407dll.h"
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#define MAX_WHOMPS_PLAYER 160
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#define MAX_WHOMPS_ALL_PLAYERS MAX_WHOMPS_PLAYER *ARRAY_COUNT(GWPlayer)
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#define MAX_WHOMPS (MAX_WHOMPS_PLAYER + 1) * ARRAY_COUNT(GWPlayer)
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typedef struct unkDominationData7 {
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/* 0x00 */ u32 unk_00;
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/* 0x04 */ s32 unk_04;
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/* 0x08 */ Vec unk_08;
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/* 0x14 */ Vec unk_14;
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/* 0x20 */ char unk_20[4];
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/* 0x24 */ s32 unk_24;
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/* 0x28 */ s32 unk_28;
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/* 0x2C */ s32 unk_2C;
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} unkDominationData7; // sizeof 0x30
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// function signatures
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void fn_1_3360(omObjData *);
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void fn_1_3364(omObjData *);
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void fn_1_34A4(omObjData *);
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void fn_1_37B0(omObjData *);
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void fn_1_36D0(omObjData *);
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void fn_1_2B7C(omObjData *);
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void fn_1_290C(omObjData *, s32);
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void fn_1_31F8(omObjData *);
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void fn_1_4544(s32, s32, f32, f32, f32);
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void fn_1_3BB8(s16, f32, f32);
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void fn_1_568(s16, s16, s16);
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// bss
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Process *lbl_1_bss_37C0;
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omObjData *lbl_1_bss_2DB0[MAX_WHOMPS];
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s16 lbl_1_bss_1E98[MAX_WHOMPS][3];
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s16 lbl_1_bss_68[MAX_WHOMPS][6];
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s16 lbl_1_bss_66;
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s16 lbl_1_bss_64;
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s16 lbl_1_bss_3A[21];
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s16 lbl_1_bss_38;
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// data
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s32 lbl_1_data_228[] = {
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DATA_MAKE_NUM(DATADIR_M407, 0x1C),
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DATA_MAKE_NUM(DATADIR_M407, 0x1D),
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DATA_MAKE_NUM(DATADIR_M407, 0x1E),
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DATA_MAKE_NUM(DATADIR_M407, 0x1B),
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};
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s32 lbl_1_data_238[] = {
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DATA_MAKE_NUM(DATADIR_M407, 0x2E),
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DATA_MAKE_NUM(DATADIR_M407, 0x2F),
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DATA_MAKE_NUM(DATADIR_M407, 0x2D),
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DATA_MAKE_NUM(DATADIR_M407, 0x2A),
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DATA_MAKE_NUM(DATADIR_M407, 0x2C),
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DATA_MAKE_NUM(DATADIR_M407, 0x27),
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DATA_MAKE_NUM(DATADIR_M407, 0x28),
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DATA_MAKE_NUM(DATADIR_M407, 0x29),
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};
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ObjFuncs lbl_1_data_258[] = {
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fn_1_3360,
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fn_1_3364,
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fn_1_34A4,
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fn_1_37B0,
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fn_1_36D0,
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};
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void fn_1_2354(Process *arg0)
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{
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u32 i;
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u32 j;
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lbl_1_bss_37C0 = arg0;
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for (j = 0, i = 0; i < MAX_WHOMPS_ALL_PLAYERS; i++) {
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lbl_1_bss_2DB0[i] = omAddObjEx(lbl_1_bss_37C0, 0x200, 3, 6, 2, fn_1_2B7C);
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lbl_1_bss_2DB0[i]->work[0] = i;
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lbl_1_bss_2DB0[i]->work[1] = 0;
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}
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j = j + i;
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for (i = 0; i < 4; i++) {
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lbl_1_bss_2DB0[j + i] = omAddObjEx(lbl_1_bss_37C0, 0x200, 3, 6, 2, fn_1_2B7C);
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lbl_1_bss_2DB0[j + i]->work[0] = j + i;
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lbl_1_bss_2DB0[j + i]->work[1] = 1;
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}
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for (i = 0; i < 4; i++) {
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lbl_1_bss_3A[i] = 0;
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}
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lbl_1_bss_64 = 0;
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}
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void fn_1_24F0(void)
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{
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u32 i;
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for (i = 0; i < MAX_WHOMPS; i++) {
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fn_1_31F8(lbl_1_bss_2DB0[i]);
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omDelObjEx(lbl_1_bss_37C0, lbl_1_bss_2DB0[i]);
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}
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}
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void fn_1_2564(void)
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{
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u32 i;
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HuAudFXPlay(0x542);
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for (i = 0; i < MAX_WHOMPS; i++) {
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fn_1_290C(lbl_1_bss_2DB0[i], 1);
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}
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}
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void fn_1_25C0(void)
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{
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u32 i;
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lbl_1_bss_38 = 0;
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for (i = 0; i < 4; i++) {
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if (lbl_1_bss_38 < lbl_1_bss_3A[i]) {
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lbl_1_bss_38 = lbl_1_bss_3A[i];
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}
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}
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lbl_1_bss_66 = 0;
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for (i = 0; i < 4; i++) {
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if (lbl_1_bss_3A[i] > 0) {
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fn_1_290C(lbl_1_bss_2DB0[i], 3);
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lbl_1_bss_66 += 1;
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}
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}
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}
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void fn_1_26CC(u8 arg0)
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{
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u32 i;
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omObjData *temp;
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i = lbl_1_bss_3A[arg0];
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if (i < MAX_WHOMPS_PLAYER) {
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lbl_1_bss_3A[arg0] = i + 1;
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temp = lbl_1_bss_2DB0[arg0 + i * ARRAY_COUNT(GWPlayer)];
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fn_1_290C(temp, 2);
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}
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}
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void fn_1_2770(u8 arg0, s16 arg2)
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{
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omObjData *temp_r30;
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unkDominationData7 *temp_r31;
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temp_r30 = lbl_1_bss_2DB0[arg0 + MAX_WHOMPS_ALL_PLAYERS];
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temp_r31 = temp_r30->data;
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temp_r31->unk_08.x = 600.0f - (400.0f * arg0);
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temp_r31->unk_08.y = -300.0f;
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temp_r31->unk_08.z = 200.0f * (lbl_1_bss_3A[arg0] + 2);
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fn_1_290C(temp_r30, 2);
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}
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s32 fn_1_2880(void)
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{
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return (lbl_1_bss_66 == 0) ? 1 : 0;
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}
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s16 fn_1_28B8(u8 arg0)
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{
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return lbl_1_bss_3A[arg0];
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}
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s16 fn_1_28D4(void)
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{
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return lbl_1_bss_64;
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}
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s16 fn_1_28E4(u8 arg0)
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{
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return lbl_1_bss_2DB0[arg0 + MAX_WHOMPS_ALL_PLAYERS]->model[0];
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}
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void fn_1_290C(omObjData *arg0, s32 arg1)
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{
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unkDominationData7 *temp_r31;
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temp_r31 = arg0->data;
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temp_r31->unk_24 = arg1;
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temp_r31->unk_2C = 0;
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}
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void fn_1_2930(omObjData *arg0)
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{
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unkDominationData7 *temp_r28;
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omObjData *temp_r29;
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u32 i;
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unkDominationData7 *temp_r31;
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temp_r31 = arg0->data;
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lbl_1_data_258[temp_r31->unk_24](arg0);
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if ((temp_r31->unk_08.z > (Center.z - 2000.0f)) && (temp_r31->unk_08.z < (2000.0f + Center.z)) && (temp_r31->unk_04 == 0)) {
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for (i = 0; i < 8; i++) {
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temp_r29 = lbl_1_bss_2DB0[(temp_r31->unk_00 % 80) + (i * 80)];
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temp_r29->model[0] = -1;
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temp_r28 = temp_r29->data;
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temp_r28->unk_04 = 0;
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}
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arg0->model[0] = lbl_1_bss_1E98[((temp_r31->unk_00 % 80))][0];
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if (temp_r31->unk_08.y < 0.0f) {
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Hu3DModelShadowDispOff(arg0->model[0]);
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}
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else {
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Hu3DModelShadowDispOn(arg0->model[0]);
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}
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temp_r31->unk_04 = 1;
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}
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if ((temp_r31->unk_08.y < 0.0f) || (temp_r31->unk_08.z < (Center.z - 2000.0f))) {
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Hu3DModelAttrSet(arg0->model[0], HU3D_ATTR_DISPOFF);
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}
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else {
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Hu3DModelAttrReset(arg0->model[0], HU3D_ATTR_DISPOFF);
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}
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omSetTra(arg0, temp_r31->unk_08.x, temp_r31->unk_08.y, temp_r31->unk_08.z);
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omSetRot(arg0, temp_r31->unk_14.x, temp_r31->unk_14.y, temp_r31->unk_14.z);
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if (temp_r31->unk_28 == 1) {
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Hu3DModelPosSet(arg0->model[2], temp_r31->unk_08.x, 1.0f + temp_r31->unk_08.y, temp_r31->unk_08.z);
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}
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}
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void fn_1_2B7C(omObjData *arg0)
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{
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u32 i;
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unkDominationData7 *temp_r30;
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arg0->func = fn_1_2930;
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arg0->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(unkDominationData7), MEMORY_DEFAULT_NUM);
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temp_r30 = arg0->data;
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for (i = 0; i < 3; i++) {
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arg0->model[i] = -1;
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}
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for (i = 0; i < 6; i++) {
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arg0->motion[i] = -1;
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}
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temp_r30->unk_00 = (u32)arg0->work[0];
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temp_r30->unk_28 = (u32)arg0->work[1];
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temp_r30->unk_04 = 0;
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temp_r30->unk_2C = 0;
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switch (temp_r30->unk_28) {
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case 0:
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temp_r30->unk_14.x = 0.0f;
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temp_r30->unk_14.y = 180.0f;
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temp_r30->unk_14.z = 0.0f;
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if (temp_r30->unk_00 < 80) {
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arg0->model[0] = Hu3DModelCreateFile(lbl_1_data_228[1]);
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Hu3DModelAttrSet(arg0->model[0], HU3D_ATTR_NOCULL);
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Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
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if (temp_r30->unk_00 == 0) {
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arg0->motion[5] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[5]);
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arg0->motion[3] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[7]);
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arg0->motion[4] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[6]);
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}
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else {
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arg0->motion[5] = lbl_1_bss_68[0][5];
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arg0->motion[3] = lbl_1_bss_68[0][3];
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arg0->motion[4] = lbl_1_bss_68[0][4];
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}
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Hu3DModelShadowSet(arg0->model[0]);
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for (i = 0; i < 3; i++) {
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lbl_1_bss_1E98[temp_r30->unk_00][i] = arg0->model[i];
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}
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for (i = 0; i < 6; i++) {
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lbl_1_bss_68[temp_r30->unk_00][i] = arg0->motion[i];
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}
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Hu3DMotionSet(arg0->model[0], arg0->motion[5]);
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Hu3DModelAttrSet(arg0->model[0], HU3D_MOTATTR_LOOP);
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temp_r30->unk_04 = 1;
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}
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else {
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temp_r30->unk_04 = 0;
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}
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break;
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case 1:
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temp_r30->unk_14.x = 0.0f;
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temp_r30->unk_14.y = 0.0f;
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temp_r30->unk_14.z = 0.0f;
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arg0->model[0] = Hu3DModelCreateFile(lbl_1_data_228[0]);
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arg0->model[1] = Hu3DModelCreateFile(lbl_1_data_228[2]);
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arg0->model[2] = Hu3DModelCreateFile(lbl_1_data_228[3]);
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Hu3DModelAttrSet(arg0->model[0], HU3D_ATTR_NOCULL);
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Hu3DModelAttrSet(arg0->model[1], HU3D_ATTR_NOCULL);
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Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
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Hu3DModelAmbSet(arg0->model[1], 1.0f, 1.0f, 1.0f);
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arg0->motion[2] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[2]);
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arg0->motion[3] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[4]);
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arg0->motion[5] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[3]);
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arg0->motion[0] = Hu3DJointMotionFile(arg0->model[1], lbl_1_data_238[0]);
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arg0->motion[1] = Hu3DJointMotionFile(arg0->model[1], lbl_1_data_238[1]);
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Hu3DModelHookSet(arg0->model[0], "itemhook_r", arg0->model[1]);
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Hu3DModelShadowSet(arg0->model[0]);
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Hu3DModelShadowSet(arg0->model[1]);
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Hu3DModelAttrSet(arg0->model[0], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(arg0->model[1], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(arg0->model[2], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrSet(arg0->model[2], HU3D_MOTATTR_PAUSE);
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Hu3DModelAttrSet(arg0->model[2], HU3D_MOTATTR_LOOP);
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temp_r30->unk_04 = 1;
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break;
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}
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temp_r30->unk_08.x = (600.0f - (400.0f * (temp_r30->unk_00 & 3)));
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temp_r30->unk_08.y = 0.0f;
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temp_r30->unk_08.z = (200.0f * (temp_r30->unk_00 >> 2));
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fn_1_290C(arg0, 0);
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}
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void fn_1_31F8(omObjData *arg0)
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{
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s32 i;
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unkDominationData7 *temp_r29;
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temp_r29 = arg0->data;
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switch (temp_r29->unk_28) { /* irregular */
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case 0:
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if (temp_r29->unk_00 == 0) {
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for (i = 0; i < 6; i++) {
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if (arg0->motion[i] != -1) {
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Hu3DMotionKill(arg0->motion[i]);
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}
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}
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}
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if (temp_r29->unk_04 != 0) {
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for (i = 0; i < 3; i++) {
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if (arg0->model[i] != -1) {
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Hu3DModelKill(arg0->model[i]);
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}
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}
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}
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break;
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case 1:
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for (i = 0; i < 6; i++) {
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if (arg0->motion[i] != -1) {
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Hu3DMotionKill(arg0->motion[i]);
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}
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}
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for (i = 0; i < 3; i++) {
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if (arg0->model[i] != -1) {
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Hu3DModelKill(arg0->model[i]);
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}
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}
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break;
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}
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if (arg0->data) {
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HuMemDirectFree(arg0->data);
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}
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}
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void fn_1_3360(omObjData *) { }
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void fn_1_3364(omObjData *arg0)
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{
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unkDominationData7 *temp_r31;
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temp_r31 = arg0->data;
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if (temp_r31->unk_2C == 0) {
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Hu3DMotionSet(arg0->model[0], arg0->motion[4]);
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Hu3DModelAttrReset(arg0->model[0], HU3D_MOTATTR_LOOP);
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switch (temp_r31->unk_28) {
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case 0:
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fn_1_4544(0, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
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break;
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case 1:
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fn_1_4544(1, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
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break;
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}
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}
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if (temp_r31->unk_2C == 0x2A) {
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Hu3DModelShadowDispOff(arg0->model[0]);
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}
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if (Hu3DMotionEndCheck(*arg0->model) == 0) {
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temp_r31->unk_2C++;
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return;
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}
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temp_r31->unk_08.y = -300.0f;
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Hu3DModelAttrSet(arg0->model[0], HU3D_ATTR_DISPOFF);
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fn_1_290C(arg0, 0);
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}
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void fn_1_34A4(omObjData *arg0)
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{
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unkDominationData7 *temp_r30;
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temp_r30 = arg0->data;
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if (temp_r30->unk_2C == 0) {
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if (temp_r30->unk_28 == 1) {
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Hu3DModelAttrReset(arg0->model[0], HU3D_ATTR_DISPOFF);
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Hu3DModelAttrReset(arg0->model[1], HU3D_ATTR_DISPOFF);
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}
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else {
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Hu3DModelAttrReset(arg0->model[0], HU3D_ATTR_DISPOFF);
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}
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Hu3DMotionSet(arg0->model[0], arg0->motion[3]);
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Hu3DModelAttrReset(arg0->model[0], HU3D_MOTATTR_LOOP);
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switch (temp_r30->unk_28) { /* irregular */
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case 0:
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fn_1_4544(0, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
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HuAudFXPlay(0x543);
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break;
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case 1:
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HuAudFXPlay(0x544);
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fn_1_4544(1, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
|
|
break;
|
|
}
|
|
temp_r30->unk_08.y = 0.0f;
|
|
}
|
|
|
|
if (temp_r30->unk_2C == 0xA) {
|
|
Hu3DModelShadowDispOn(arg0->model[0]);
|
|
}
|
|
|
|
if ((temp_r30->unk_2C == 0xA) && (temp_r30->unk_28 == 1)) {
|
|
Hu3DMotionSet(arg0->model[1], arg0->motion[1]);
|
|
Hu3DModelAttrReset(arg0->model[1], HU3D_MOTATTR_LOOP);
|
|
}
|
|
|
|
temp_r30->unk_2C++;
|
|
|
|
if (Hu3DMotionEndCheck(arg0->model[0]) != 0) {
|
|
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[5], 0.0f, 10.0f, HU3D_MOTATTR_LOOP);
|
|
switch (temp_r30->unk_28) {
|
|
case 0:
|
|
fn_1_290C(arg0, 0);
|
|
return;
|
|
case 1:
|
|
fn_1_290C(arg0, 4);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void fn_1_36D0(omObjData *arg0)
|
|
{
|
|
unkDominationData7 *sp8;
|
|
|
|
sp8 = arg0->data;
|
|
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[2], 0.0f, 10.0f, HU3D_MOTATTR_LOOP);
|
|
Hu3DMotionSet(arg0->model[1], arg0->motion[0]);
|
|
Hu3DModelAttrSet(arg0->model[1], HU3D_MOTATTR_LOOP);
|
|
Hu3DModelAttrReset(arg0->model[2], HU3D_ATTR_DISPOFF);
|
|
Hu3DModelAttrReset(arg0->model[2], HU3D_MOTATTR_PAUSE);
|
|
Hu3DModelAttrSet(arg0->model[2], HU3D_MOTATTR_LOOP);
|
|
fn_1_290C(arg0, 0);
|
|
}
|
|
|
|
void fn_1_37B0(omObjData *arg0)
|
|
{
|
|
unkDominationData7 *temp_r31;
|
|
|
|
temp_r31 = arg0->data;
|
|
if (temp_r31->unk_2C == 0) {
|
|
temp_r31->unk_14.x = 0.0f;
|
|
temp_r31->unk_08.y = 0.0f;
|
|
Hu3DModelAttrSet(arg0->model[0], HU3D_MOTATTR_PAUSE);
|
|
temp_r31->unk_2C++;
|
|
}
|
|
temp_r31->unk_14.x -= 4.0f;
|
|
temp_r31->unk_08.y += 0.9f;
|
|
if ((temp_r31->unk_14.x <= -25.0f) && (temp_r31->unk_2C == 1)) {
|
|
if ((temp_r31->unk_00 < 640) && ((temp_r31->unk_00 >> 2) < (lbl_1_bss_3A[temp_r31->unk_00 & 3] - 1))) {
|
|
fn_1_290C(lbl_1_bss_2DB0[temp_r31->unk_00 + 4], 3);
|
|
temp_r31->unk_2C++;
|
|
}
|
|
if (lbl_1_bss_64 < (temp_r31->unk_00 >> 2) + 1) {
|
|
lbl_1_bss_64 = (temp_r31->unk_00 >> 2) + 1;
|
|
}
|
|
}
|
|
if ((temp_r31->unk_2C == 1) && (temp_r31->unk_14.x > -90.0f) || (temp_r31->unk_2C == 2) && (temp_r31->unk_14.x > -68.0f)) {
|
|
return;
|
|
}
|
|
|
|
temp_r31->unk_14.x = (temp_r31->unk_2C == 1) ? -90.0f : -68.0f;
|
|
|
|
if (temp_r31->unk_2C == 1) {
|
|
fn_1_4544(3, 0, temp_r31->unk_08.x, 0.0f, 200.0f + temp_r31->unk_08.z);
|
|
HuAudFXPlay(0x544);
|
|
if (lbl_1_bss_38 > (temp_r31->unk_00 >> 2) + 1) {
|
|
fn_1_3BB8((temp_r31->unk_00 >> 2) + 1, temp_r31->unk_08.x, temp_r31->unk_08.z);
|
|
}
|
|
lbl_1_bss_66 -= 1;
|
|
}
|
|
else {
|
|
fn_1_4544(2, 0, temp_r31->unk_08.x, 0.0f, 200.0f + temp_r31->unk_08.z);
|
|
HuAudFXPlay(0x543);
|
|
}
|
|
fn_1_568(temp_r31->unk_00 & 3, 2, 4);
|
|
fn_1_290C(arg0, 0);
|
|
}
|