marioparty4/include/REL/present.h
2024-08-04 18:45:36 +02:00

60 lines
2.1 KiB
C

#ifndef PRESENT_H
#define PRESENT_H
#include "game/object.h"
typedef struct PresentWindow {
/* 0x00 */ Process *process;
/* 0x04 */ s16 window;
/* 0x08 */ s32 id;
/* 0x0C */ BOOL visible;
/* 0x10 */ s32 messWaitSignal;
/* 0x14 */ s32 choiceSignal;
/* 0x18 */ u32 messToBeSet;
/* 0x1C */ s32 choice;
/* 0x20 */ s32 state;
} PresentWindow; /* size 0x24 */ // this already exists in option.h
#define PRESENT_GUIDE_MODE_NONE 0
#define PRESENT_GUIDE_MODE_ENTER 1
#define PRESENT_GUIDE_MODE_LEAVE 2
#define PRESENT_MODE_NONE 0
#define PRESENT_MODE_SELECT_ROOM 1
#define PRESENT_MODE_SELECT_PRESENT 2
#define PRESENT_MODE_GET 3
extern omObjData *present;
extern omObjData *presentCamera;
extern Process *presentObjMan;
void PresentFadeSprite(s16 sprite, BOOL inF, s32 duration);
void FadeSpriteWithMultiplier(s16 model, BOOL inF, float tpMultiplier, s32 duration);
BOOL PresentPadCheck(u16 btn);
BOOL PresentPadDStkRepCheck(u16 dir);
BOOL PresentPadDStkCheck(u16 dir);
omObjData *PresentCameraCreate();
void PresentCameraKill(omObjData *object);
void PresentCameraTargetSet(omObjData *object, float x, float y, float z, s32 duration);
void PresentCameraFocusSet(omObjData *object, float x, float y, float z, s32 duration);
s32 PresentCameraDoneCheck(omObjData *object);
omObjData *PresentCreate(void);
void PresentKill(omObjData *object);
void PresentExecModeSet(omObjData *object, s32 execMode);
s32 PresentExecModeGet(omObjData *object);
void PresentSelectedIDSet(omObjData *object, s32 id);
void PresentStateKill(omObjData *object);
omObjData *PresentStateCreate(void);
PresentWindow *PresentWinCreate(s32 id);
void PresentWinKill(PresentWindow *work);
void PresentWinAnimIn(PresentWindow *work);
void PresentWinAnimOut(PresentWindow *work);
void PresentWinMesSet(PresentWindow *work, u32 mess);
void PresentWinInsertMesSet(PresentWindow *work, u32 mess, s16 index);
void PresentWinMesWait(PresentWindow *work);
omObjData *PresentGuideCreate(void);
void PresentGuideKill(omObjData *object);
void PresentGuideExecModeSet(omObjData *object, s32 execMode);
s32 PresentGuideExecModeGet(omObjData *object);
#endif