13 lines
344 B
C
13 lines
344 B
C
#ifndef _GAME_CLUSTER_EXEC_H
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#define _GAME_CLUSTER_EXEC_H
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#include "game/hsfformat.h"
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#include "game/hsfman.h"
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float GetClusterCurve(HsfTrack *arg0, float arg1);
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float GetClusterWeightCurve(HsfTrack *arg0, float arg1);
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void SetClusterMain(HsfCluster *arg0);
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void ClusterProc(ModelData *arg0);
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void ClusterMotionExec(ModelData *arg0);
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#endif
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