marioparty4/src/REL/w04Dll/bridge.c
2024-08-26 13:51:03 -07:00

314 lines
9 KiB
C
Executable file

#include "REL/w04Dll.h"
#include "game/audio.h"
#include "game/data.h"
#include "game/gamework_data.h"
#include "game/memory.h"
#include "game/objsub.h"
#include "game/process.h"
#include "game/window.h"
#include "game/board/main.h"
#include "game/board/model.h"
#include "game/board/player.h"
#include "game/board/space.h"
#include "game/board/window.h"
#include "dolphin.h"
#include "ext_math.h"
static void fn_1_17B4(s16 arg0, s16 arg1);
static void fn_1_191C(void);
static void fn_1_1B98(s16 arg0);
static void fn_1_1C2C(void);
static void fn_1_1E60(void);
static void fn_1_2008(void);
static void fn_1_2044(void);
static Process *lbl_1_bss_3C[3];
static Process *lbl_1_bss_38;
static s32 lbl_1_data_298[] = {
DATA_MAKE_NUM(DATADIR_W04, 32),
-1
};
void fn_1_12FC(void) {
Vec sp14;
Vec sp8;
s16 *temp_r3;
s32 var_r29;
s32 i;
sp8.x = sp8.y = sp8.z = 1.5f;
for (i = 0; i < 3; i++) {
lbl_1_bss_3C[i] = HuPrcChildCreate(fn_1_1E60, 0x2003, 0x1000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_3C[i], fn_1_2008);
temp_r3 = HuMemDirectMallocNum(HEAP_SYSTEM, 5 * sizeof(s16), MEMORY_DEFAULT_NUM);
lbl_1_bss_3C[i]->user_data = temp_r3;
temp_r3[0] = i;
temp_r3[1] = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W04, 31), lbl_1_data_298, 1);
BoardModelScaleSetV(temp_r3[1], &sp8);
temp_r3[2] = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W04, 33), NULL, 1);
BoardModelAttrSet(temp_r3[2], 0x40000001);
BoardModelHookSet(temp_r3[1], "itemhook_R", temp_r3[2]);
BoardModelMotionStart(temp_r3[1], 1, 0x40000001);
var_r29 = (0x8000 >> i);
var_r29 |= 0x1000;
temp_r3[3] = BoardSpaceFlagSearch(0, var_r29);
var_r29 = (0x8000 >> i);
var_r29 |= 0x800;
temp_r3[4] = BoardSpaceFlagSearch(0, var_r29);
BoardSpacePosGet(0, temp_r3[3], &sp14);
BoardModelPosSetV(temp_r3[1], &sp14);
}
sp8.x = sp8.y = sp8.z = 2.0f;
BoardModelScaleSetV(lbl_1_bss_14[11], &sp8);
fn_1_1C2C();
if (lbl_1_bss_0->unk00 & 1) {
BoardModelMotionStartEndSet(lbl_1_bss_14[5], 0, 180);
BoardModelMotionTimeSet(lbl_1_bss_14[5], 108.0f);
fn_1_17B4(0, 1);
BoardModelAttrSet(lbl_1_bss_14[5], 0x40000002);
return;
}
BoardModelAttrReset(lbl_1_bss_14[5], 0x40000002);
BoardModelMotionStartEndSet(lbl_1_bss_14[5], 0, 60);
BoardModelMotionTimeSet(lbl_1_bss_14[5], 0.0f);
fn_1_17B4(1, 1);
}
void fn_1_15C8(void) {
s32 i;
for (i = 0; i < 3; i++) {
HuPrcKill(lbl_1_bss_3C[i]);
}
}
static s32 lbl_1_data_2AC[8] = {
DATA_MAKE_NUM(DATADIR_MARIOMOT, 28),
DATA_MAKE_NUM(DATADIR_LUIGIMOT, 28),
DATA_MAKE_NUM(DATADIR_PEACHMOT, 28),
DATA_MAKE_NUM(DATADIR_YOSHIMOT, 28),
DATA_MAKE_NUM(DATADIR_WARIOMOT, 28),
DATA_MAKE_NUM(DATADIR_DONKEYMOT, 28),
DATA_MAKE_NUM(DATADIR_DAISYMOT, 28),
DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 28)
};
void fn_1_1618(void) {
s32 temp_r31;
s16 temp_r30;
temp_r31 = GWSystem.player_curr;
temp_r30 = BoardPlayerMotionCreate(temp_r31, lbl_1_data_2AC[GWPlayer[temp_r31].character]);
BoardRollDispSet(0);
BoardPlayerMotBlendSet(temp_r31, 180, 15);
BoardCameraViewSet(2);
while (!BoardPlayerMotBlendCheck(temp_r31)) {
HuPrcVSleep();
}
BoardCameraMotionWait();
lbl_1_bss_0->unk00 ^= 1;
fn_1_191C();
fn_1_1C2C();
HuAudPlayerVoicePlay(temp_r31, 0x128);
BoardPlayerMotionStart(temp_r31, temp_r30, 0);
while (!BoardPlayerMotionEndCheck(temp_r31)) {
HuPrcVSleep();
}
HuPrcSleep(30);
if (!(lbl_1_bss_0->unk00 & 1)) {
BoardWinCreate(2, MAKE_MESSID(32, 24), 11);
BoardWinWait();
BoardWinKill();
}
BoardPlayerMotionShiftSet(temp_r31, 1, 0.0f, 10.0f, HU3D_MOTATTR_LOOP);
BoardCameraViewSet(1);
BoardCameraMotionWait();
BoardRollDispSet(1);
BoardPlayerMotionKill(temp_r31, temp_r30);
HuPrcKill(NULL);
while (TRUE) {
HuPrcVSleep();
}
}
static void fn_1_17B4(s16 arg0, s16 arg1) {
float var_f30;
float var_f31;
s32 i;
if (arg0 != 0) {
var_f31 = 0.0f;
var_f30 = 255.0f / arg1;
} else {
var_f31 = 255.0f;
var_f30 = -255.0f / arg1;
}
for (i = 0; i < arg1; i++) {
BoardModelAlphaSet(lbl_1_bss_14[11], var_f31);
var_f31 += var_f30;
HuPrcVSleep();
}
if (arg0 != 0) {
BoardModelAlphaSet(lbl_1_bss_14[11], 0xFF);
} else {
BoardModelAlphaSet(lbl_1_bss_14[11], 0);
}
}
static void fn_1_191C(void) {
float var_f31;
float temp_f29;
float var_f30;
float temp_f28;
s32 var_r31;
s32 var_r30;
HuAudFXPlay(0x4B);
if (lbl_1_bss_0->unk00 & 1) {
BoardWinCreate(2, MAKE_MESSID(32, 23), 11);
BoardWinWait();
BoardWinKill();
omVibrate(GWSystem.player_curr, 12, 6, 6);
HuAudFXPlay(0x45E);
BoardModelMotionStartEndSet(lbl_1_bss_14[5], 0, 180);
BoardModelMotionTimeSet(lbl_1_bss_14[5], 59.0f);
var_f31 = 255.0f;
temp_f29 = -5.1f;
for (var_r31 = 0; var_r31 < 50; var_r31++) {
BoardModelAlphaSet(lbl_1_bss_14[11], var_f31);
var_f31 += temp_f29;
HuPrcVSleep();
}
BoardModelAlphaSet(lbl_1_bss_14[11], 0);
BoardModelAttrSet(lbl_1_bss_14[5], 0x40000002);
} else {
omVibrate(GWSystem.player_curr, 12, 6, 6);
HuAudFXPlay(0x45D);
BoardModelAttrReset(lbl_1_bss_14[5], 0x40000002);
BoardModelMotionStartEndSet(lbl_1_bss_14[5], 0, 180);
BoardModelMotionTimeSet(lbl_1_bss_14[5], 110.0f);
var_f30 = 0.0f;
temp_f28 = 3.642857f;
for (var_r30 = 0; var_r30 < 70; var_r30++) {
BoardModelAlphaSet(lbl_1_bss_14[11], var_f30);
var_f30 += temp_f28;
HuPrcVSleep();
}
BoardModelAlphaSet(lbl_1_bss_14[11], 0xFF);
BoardModelMotionStartEndSet(lbl_1_bss_14[5], 0, 60);
}
}
static void fn_1_1B98(s16 arg0) {
BoardSpace *temp_r3;
s32 i;
for (i = 0; i < BoardSpaceCountGet(0); i++) {
temp_r3 = BoardSpaceGet(0, i + 1);
if (temp_r3->flag & 0x20) {
if (arg0 != 0) {
temp_r3->flag |= 0x04000000;
} else {
temp_r3->flag &= ~0x04000000;
}
}
}
}
static void fn_1_1C2C(void) {
s16 *var_r28;
s32 i;
if (lbl_1_bss_0->unk00 == 0) {
BoardModelMotionStartEndSet(lbl_1_bss_14[3], 0, 80);
BoardModelMotionTimeSet(lbl_1_bss_14[3], 0.0f);
BoardModelVisibilitySet(lbl_1_bss_14[0], 1);
BoardModelVisibilitySet(lbl_1_bss_14[1], 1);
BoardModelVisibilitySet(lbl_1_bss_14[2], 1);
fn_1_1B98(0);
for (i = 0; i < 3; i++) {
var_r28 = lbl_1_bss_3C[i]->user_data;
BoardModelMotionStartEndSet(var_r28[2], 0, 20);
}
} else {
BoardModelMotionStartEndSet(lbl_1_bss_14[3], 100, 100);
BoardModelMotionTimeSet(lbl_1_bss_14[3], 100.0f);
BoardModelVisibilitySet(lbl_1_bss_14[0], 0);
BoardModelVisibilitySet(lbl_1_bss_14[1], 0);
BoardModelVisibilitySet(lbl_1_bss_14[2], 0);
fn_1_1B98(1);
for (i = 0; i < 3; i++) {
var_r28 = lbl_1_bss_3C[i]->user_data;
BoardModelMotionStartEndSet(var_r28[2], 25, 25);
}
}
}
static void fn_1_1E60(void) {
Vec sp20;
Vec sp14;
Vec sp8;
float temp_f31;
s16 *temp_r31;
s16 var_r29;
s16 var_r28;
s16 i;
temp_r31 = HuPrcCurrentGet()->user_data;
var_r29 = temp_r31[3];
var_r28 = temp_r31[4];
while (TRUE) {
BoardSpacePosGet(0, var_r29, &sp14);
BoardSpacePosGet(0, var_r28, &sp8);
VECSubtract(&sp8, &sp14, &sp20);
VECScale(&sp20, &sp20, 0.008333334f);
temp_f31 = atan2d(sp8.x - sp14.x, sp8.z - sp14.z);
BoardModelPosGet(temp_r31[1], &sp14);
while (fn_1_1130(temp_r31[1], temp_f31, 2.5f) == 0) {
if (lbl_1_bss_0->unk00 == 0) {
BoardModelAlphaSet(temp_r31[1], 0xFF);
} else {
BoardModelAlphaSet(temp_r31[1], 0);
}
HuPrcVSleep();
}
for (i = 0; i < 120; i++) {
if (lbl_1_bss_0->unk00 == 0) {
BoardModelAlphaSet(temp_r31[1], 0xFF);
} else {
BoardModelAlphaSet(temp_r31[1], 0);
}
VECAdd(&sp14, &sp20, &sp14);
BoardModelPosSetV(temp_r31[1], &sp14);
HuPrcVSleep();
}
i = var_r29;
var_r29 = var_r28;
var_r28 = i;
}
}
static void fn_1_2008(void) {
s16 *temp_r31;
temp_r31 = HuPrcCurrentGet()->user_data;
BoardModelKill(temp_r31[1]);
HuMemDirectFree(temp_r31);
}
static void fn_1_2044(void) {
lbl_1_bss_38 = NULL;
}
void fn_1_2058(void) {
s32 sp8;
sp8 = GWSystem.player_curr;
lbl_1_bss_38 = HuPrcChildCreate(fn_1_1618, 0x2003, 0x2000, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_38, fn_1_2044);
while (lbl_1_bss_38) {
HuPrcVSleep();
}
}