marioparty4/src/REL/option/window.c
2024-03-16 08:41:23 -07:00

148 lines
4.1 KiB
C
Executable file

#include "REL/option.h"
#include "game/esprite.h"
#include "game/memory.h"
#include "game/process.h"
#include "game/sprite.h"
#include "game/window.h"
static void fn_1_A770(UnkWindowDataStruct *arg0, s32 arg1, s16 arg2);
static void fn_1_A860(UnkWindowDataStruct *arg0);
static void fn_1_A8A4(void);
UnkWindowDataStruct *fn_1_A44C(s32 arg0) {
UnkWindowDataStruct *temp_r31;
temp_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(UnkWindowDataStruct), MEMORY_DEFAULT_NUM);
temp_r31->unk18 = 0;
temp_r31->unk10 = 0;
temp_r31->unk14 = 0;
temp_r31->unk20 = 0;
temp_r31->unk00 = HuPrcChildCreate(fn_1_A8A4, 0x2000, 0x2000, 0, lbl_1_bss_8);
temp_r31->unk00->user_data = temp_r31;
temp_r31->unk08 = arg0;
switch (temp_r31->unk08) {
case 0:
temp_r31->unk04 = HuWinExCreateStyled(-10000.0f, 360.0f, 480, 80, -1, 1);
HuWinBGTPLvlSet(temp_r31->unk04, 0.8f);
HuWinMesSpeedSet(temp_r31->unk04, 0);
HuWinMesPalSet(temp_r31->unk04, 7, 0, 0, 0);
break;
case 1:
temp_r31->unk04 = HuWinExCreateStyled(-10000.0f, 326.0f, 480, 40, -1, 0);
HuWinAttrSet(temp_r31->unk04, 0x800);
HuWinBGTPLvlSet(temp_r31->unk04, 0.0f);
HuWinMesSpeedSet(temp_r31->unk04, 0);
break;
case 2:
temp_r31->unk04 = HuWinExCreateStyled(-10000.0f, 88.0f, 224, 34, -1, 0);
HuWinAttrSet(temp_r31->unk04, 0x800);
HuWinBGTPLvlSet(temp_r31->unk04, 0.0f);
HuWinMesSpeedSet(temp_r31->unk04, 0);
break;
case 3:
temp_r31->unk04 = HuWinExCreateStyled(175.0f, 100.0f, 300, 34, -1, 0);
HuWinBGTPLvlSet(temp_r31->unk04, 0.0f);
HuWinMesSpeedSet(temp_r31->unk04, 0);
break;
}
HuWinDrawNoSet(temp_r31->unk04, 0x3F);
fn_1_A828(temp_r31);
HuSprExecLayerSet(0x3F, 2);
return temp_r31;
}
void fn_1_A6AC(UnkWindowDataStruct *arg0) {
HuWinExCleanup(arg0->unk04);
HuPrcKill(arg0->unk00);
HuMemDirectFree(arg0);
}
void fn_1_A6EC(UnkWindowDataStruct *arg0) {
if (arg0->unk0C == 0) {
arg0->unk20 = 1;
}
}
void fn_1_A704(UnkWindowDataStruct *arg0) {
if (arg0->unk0C != 0) {
arg0->unk20 = 2;
}
}
void fn_1_A71C(UnkWindowDataStruct *arg0, s32 arg1) {
if (arg0->unk20 == 0) {
HuWinMesSet(arg0->unk04, arg1);
} else {
arg0->unk18 = arg1;
}
}
static void fn_1_A770(UnkWindowDataStruct *arg0, s32 arg1, s16 arg2) {
HuWinInsertMesSet(arg0->unk04, arg1, arg2);
}
void fn_1_A7B0(UnkWindowDataStruct *arg0, float arg1, float arg2) {
HuWinPosSet(arg0->unk04, arg1, arg2);
}
void fn_1_A7F0(UnkWindowDataStruct *arg0) {
HuWinDispOn(arg0->unk04);
arg0->unk0C = 1;
}
void fn_1_A828(UnkWindowDataStruct *arg0) {
HuWinDispOff(arg0->unk04);
arg0->unk0C = 0;
}
static void fn_1_A860(UnkWindowDataStruct *arg0) {
if (arg0->unk20 == 0) {
arg0->unk20 = 3;
}
arg0->unk10 = 1;
}
void fn_1_A880(UnkWindowDataStruct *arg0, s32 arg1) {
if (arg0->unk20 == 0) {
arg0->unk20 = 4;
}
arg0->unk14 = 1;
arg0->unk1C = arg1;
}
static void fn_1_A8A4(void) {
UnkWindowDataStruct *temp_r31 = HuPrcCurrentGet()->user_data;
while (1) {
switch (temp_r31->unk20) {
case 1:
fn_1_A7F0(temp_r31);
HuWinExAnimIn(temp_r31->unk04);
break;
case 2:
HuWinExAnimOut(temp_r31->unk04);
fn_1_A828(temp_r31);
break;
case 3:
HuWinMesWait(temp_r31->unk04);
temp_r31->unk10 = 0;
break;
case 4:
temp_r31->unk1C = HuWinChoiceGet(temp_r31->unk04, temp_r31->unk1C);
temp_r31->unk14 = 0;
break;
}
if (temp_r31->unk18 != 0) {
HuWinMesSet(temp_r31->unk04, temp_r31->unk18);
temp_r31->unk18 = 0;
}
temp_r31->unk20 = 0;
if (temp_r31->unk10 != 0) {
temp_r31->unk20 = 3;
}
if (temp_r31->unk14 != 0) {
temp_r31->unk20 = 4;
}
HuPrcVSleep();
}
}