marioparty4/include/game
Dávid Balatoni 34cf507e3f
x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
2025-04-14 18:02:42 +02:00
..
board x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
animdata.h fix malloc sizes of HuMemDirectMalloc calls (#579) 2025-04-06 18:53:55 -05:00
armem.h Remove certain common headers 2024-01-06 15:28:47 -06:00
audio.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
card.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
chrman.h fill in item indexes to cpu item preference table 2024-07-15 13:45:58 -05:00
ClusterExec.h Matched ClusterExec 2024-01-16 01:02:58 -08:00
data.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
disp.h Start using display size defines 2024-09-09 23:39:00 -05:00
dvd.h Start Splitting Out Headers 2023-12-03 17:12:58 -06:00
EnvelopeExec.h Matched ClusterExec 2024-01-16 01:02:58 -08:00
esprite.h Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
fault.h Add fault.h and document fault.c 2024-01-27 20:25:38 +01:00
flag.h Improvements to block.c 2024-02-12 00:40:39 +01:00
frand.h Finish m401dll/main.c 2024-04-29 10:40:57 -05:00
gamework.h Matched mstory3Dll (US) (#538) 2025-01-19 09:40:22 -06:00
gamework_data.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
hsfanim.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
hsfdraw.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
hsfex.h Matched hsfex 2024-01-14 18:14:46 -08:00
hsfformat.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
hsfload.h Port most of hsfload to PC (#581) 2025-04-11 13:54:23 +02:00
hsfman.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
hsfmotion.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
init.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
jmp.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
mapspace.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
memory.h Port most of hsfload to PC (#581) 2025-04-11 13:54:23 +02:00
minigame_seq.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
msm.h Prototype fixes 2025-04-02 00:41:07 +02:00
msm_data.h Label much of MSM (#535) 2025-01-15 23:40:36 -06:00
object.h Implemented rel building and loading 2025-04-06 06:30:30 +02:00
objsub.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
pad.h More exports 2025-04-06 07:05:03 +02:00
perf.h Clean up armem.c 2023-12-25 16:26:49 -06:00
printfunc.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
process.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
saveload.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
ShapeExec.h Matched ShapeExec, esprite, and jmp 2024-01-17 00:54:22 -08:00
sprite.h x64 and hsfload improvements, build every REL (#582) 2025-04-14 18:02:42 +02:00
sreset.h Prototype fixes 2025-04-02 00:41:07 +02:00
THPDraw.h Matched thpmain, THPSimple, and THPDraw 2024-01-18 13:15:43 -08:00
thpmain.h Decompile sreset.c 2024-02-10 21:53:14 -06:00
THPSimple.h Matched thpmain, THPSimple, and THPDraw 2024-01-18 13:15:43 -08:00
window.h More exports 2025-04-06 07:05:03 +02:00
wipe.h More exports 2025-04-06 07:05:03 +02:00