marioparty4/include/game/board/item.h
Dávid Balatoni 34cf507e3f
x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
2025-04-14 18:02:42 +02:00

13 lines
265 B
C
Executable file

#ifndef _BOARD_ITEM_H
#define _BOARD_ITEM_H
#include "dolphin/types.h"
void BoardItemStart(s32 arg0, s32 arg1);
BOOL BoardItemDoneCheck(void);
void BoardItemBagItemSet(s16 *arg0);
#ifndef __MWERKS__
void BoardItemPlayerRestore(s32 arg0, s32 arg1);
#endif
#endif