marioparty4/include/msm/msmsys.h
2025-01-12 23:24:44 -08:00

114 lines
1.9 KiB
C
Executable file

#ifndef MSMSYS_H
#define MSMSYS_H
#include "dolphin.h"
typedef struct _unkSubStruct {
s8 unk0;
union {
f32 unk4f[9];
s32 unk4s[9];
};
} unkSubStruct;
typedef struct _unkSubStruct2 {
char unk[0x3C];
s32 unk3C;
s32 unk40;
s32 unk44;
s32 unk48;
s32 unk4C;
s32 unk50;
s32 unk54;
s32 unk58;
s32 unk5C;
char unk60[0x30];
s32 unk90;
s32 unk94;
s32 unk98;
char unk9C[0xA0];
u8 unk13C;
f32 unk140;
f32 unk144;
f32 unk148;
f32 unk14C;
f32 unk150;
char unk154[0x70];
u8 unk1C4;
f32 unk1C8;
f32 unk1CC;
f32 unk1D0;
f32 unk1D4;
f32 unk1D8;
f32 unk1DC;
} unkSubStruct2; // sizeof unk1E0
typedef struct _unkSubStruct3 {
char unk[0x4];
s32 unk4;
char unk8[0x8];
s32 unk10; // offset
u32 unk14; // length
s32 unk18; // offset
u32 unk1C; // length
char unk20[0x10];
s32 unk30;
s32 unk34;
s32 unk38;
char unk3C[4];
s32 unk40;
char unk44[0x1C];
} unkSubStruct3; // sizeof 0x60
typedef struct _unkStruct3 {
s32 unk0;
s32 unk4;
s32 unk8;
} unkStruct3;
typedef struct _sndInitData {
s8 unk0;
s8 unk1;
s8 unk2;
char unk3[3];
s16 unk6;
char unk8[6];
s8 unkE;
s8 unkF;
u32 unk10;
s32 unk14;
char unk18[0x11];
s8 unk29[10]; // size unknown
} sndInitData;
typedef struct _sysData {
s32 unk0;
s8 unk4;
s8 unk5;
s8 unk6;
s8 unk7;
s32 unk8;
unkSubStruct3 *unkC;
sndInitData *unk10;
unkSubStruct *unk14;
s8 unk18;
s8 unk19;
s8 unk1A;
s8 unk1B;
unkSubStruct2 unk1C; // userA
unkSubStruct2 unk1FC; // userB
char unk3DC[0x8];
s32 unk3E4;
s32 unk3E8;
s32 unk3EC;
s32 unk3F0;
s8 unk3F4;
unkStruct3 *unk3F8;
char unk3FC[0xF0];
s32 unk4EC;
BOOL unk4F0;
AIDCallback unk4F4;
s32 unk4F8;
} sysData;
#endif