marioparty4/include/REL/w03Dll.h
2024-05-15 19:00:03 -07:00

29 lines
562 B
C

#include "game/gamework_data.h"
#include "dolphin.h"
#include "REL/executor.h"
#include "game/process.h"
#include "game/window.h"
#include "game/object.h"
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
enum {
MAPOBJ_MAX = 12
};
typedef struct w03UnkStruct2{
u8 unk0 : 1;
} w03UnkStruct2;
typedef struct w03State {
s8 unk0;
u8 unk1;
u8 unk2;
s8 unk3;
u16 unk4;
u16 unk6;
s16 unk8;
} w03State;
extern w03State* lbl_1_bss_0;
extern s16 lbl_1_bss_C[MAPOBJ_MAX];