* Initial setup for PAL version * Add hashes to config.yml Set REL/empty.c to matching for every version Turn off quick-analysis for PAL * Set nisDll matching only for the US version * More config.yml fixes and reran auto-analysis * Split PAL to sprput * Add more symbols * Split a lot more code in PAL * Split more Also introduce version.h header * Split to board stuff * Port early board TUs to PAL * More board PAL ports * Split rest of board code * Board RELs porting to PAL * Match w06Dll/fire.c in PAL * Match w04 big boo for PAL --------- Co-authored-by: dbalatoni13 <stubiflex.junior@gmail.com>
13 lines
847 B
Text
13 lines
847 B
Text
fn_1_0 = .text:0x00000000; // type:function size:0x4
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fn_1_4 = .text:0x00000004; // type:function size:0x284
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fn_1_288 = .text:0x00000288; // type:function size:0x124
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_ctors = .ctors:0x00000000; // type:label scope:global
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_dtors = .dtors:0x00000000; // type:label scope:global
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lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
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lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 data:float
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lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 data:double
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lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 data:float
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lbl_1_data_4 = .data:0x00000004; // type:object size:0xE data:string
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lbl_1_data_12 = .data:0x00000012; // type:object size:0xB data:string
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lbl_1_data_1D = .data:0x0000001D; // type:object size:0xE data:string
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lbl_1_data_2B = .data:0x0000002B; // type:object size:0xE data:string
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