29 lines
No EOL
605 B
C
29 lines
No EOL
605 B
C
#include "game/gamework_data.h"
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#include "dolphin.h"
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#include "REL/executor.h"
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#include "game/process.h"
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#include "game/window.h"
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#include "game/object.h"
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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typedef struct w03StructUnk0 {
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/* 0x00 */ Vec unk_00;
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/* 0x0C */ Vec unk_0C;
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/* 0x18 */ Vec unk_18;
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/* 0x24 */ s32 datanum;
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} w03StructUnk0;
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typedef struct w03UnkStruct2{
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u8 unk0 : 1;
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} w03UnkStruct2;
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typedef struct w03State {
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s8 unk0;
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u8 unk1;
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u8 unk2;
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s8 unk3;
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u16 unk4;
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u16 unk6;
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s16 unk8;
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} w03State; |