15 lines
No EOL
338 B
C
15 lines
No EOL
338 B
C
#ifndef _GAME_HSFLOAD_H
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#define _GAME_HSFLOAD_H
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#include "game/hsfformat.h"
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HsfData *LoadHSF(void *data);
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void ClusterAdjustObject(HsfData *model, HsfData *src_model);
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char *SetName(u32 *str_ofs);
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char *MakeObjectName(char *name);
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s32 CmpObjectName(char *name1, char *name2);
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#ifdef TARGET_PC
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void KillHSF(HsfData *data);
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#endif
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#endif |