marioparty4/src/REL/w10Dll/main.c
2024-02-22 04:18:43 -08:00

247 lines
6.4 KiB
C

#include "include/REL/w10Dll.h"
#include "game/data.h"
#include "game/hsfman.h"
#include "game/board/star.h"
#include "game/board/tutorial.h"
#include "math.h"
//BSS
s16 lbl_1_bss_22[11];
s16 lbl_1_bss_20;
s16 lbl_1_bss_1E;
s16 lbl_1_bss_1C;
Process* lbl_1_bss_18;
s16 lbl_1_bss_10[4];
s16 lbl_1_bss_E;
s16 lbl_1_bss_C;
void* lbl_1_bss_8;
s32 lbl_1_bss_4_pad;
W10State* lbl_1_bss_0;
//DATA
unkw10Dll lbl_1_data_0[1] = {
3300.0f, 100.0f, -900.0f,
0.0f, 0.0f, 0.0f,
1.0f, 1.0f, 1.0f,
DATA_MAKE_NUM(DATADIR_W10, 3)
};
s16 lbl_1_data_28 = -1;
s16 lbl_1_data_2A = -1;
s16 lbl_1_data_2C = -1;
s16 lbl_1_data_2E = -1;
s16 lbl_1_data_30 = -1;
s16 lbl_1_data_32 = -1;
//unused?
s32 lbl_1_data_34[] = {
0x005F0000, 0x001A0000,
0x006D0000, 0x008A0000,
0x00850000, 0x00110000,
0x000D0000, 0x00810000,
};
s32 lbl_1_data_54[2] = {
DATA_MAKE_NUM(DATADIR_W10, 18),
DATA_NUM_LISTEND
};
s32 lbl_1_data_5C[2] = {
DATA_MAKE_NUM(DATADIR_BGUEST, 9),
DATA_NUM_LISTEND
};
s32 lbl_1_data_64[2] = {
DATA_MAKE_NUM(DATADIR_BGUEST, 24),
DATA_NUM_LISTEND
};
s32 lbl_1_data_6C[2] = {
DATA_MAKE_NUM(DATADIR_BGUEST, 14),
DATA_NUM_LISTEND
};
// function is probably global. only inlined in rels?
inline s32 get_current_board(void) {
return GWSystem.board;
}
void BoardCreate(void) {
f32 sp10;
f32 spC[2];
s32 sp8;
s32 i;
unkw10Dll* temp_r30;
s32 temp;
s32 temp2;
temp2 = get_current_board();
lbl_1_bss_0 = (W10State *)&GWSystem.board_data;
lbl_1_bss_0->unk0 = 0;
lbl_1_bss_0->unk4 = 0;
lbl_1_bss_0->unk6 = 0;
BoardTutorialHookSet(&fn_1_1AAC);
fn_1_AEC();
fn_1_1D68();
lbl_1_bss_C = 0;
BoardSpaceInit(DATA_MAKE_NUM(DATADIR_W10, 0));
temp = BoardSpaceFlagSearch(0, 1);
BoardTutorialBlockSetPos(temp, 1);
lbl_1_data_28 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 1), NULL, 0);
fn_8006DDE8(lbl_1_data_28, -1.0f);
BoardModelPosSet(lbl_1_data_28, 0.0f, 0.0f, 0.0f);
BoardModelMotionStart(lbl_1_data_28, 0, 0x40000001);
BoardModelMotionSpeedSet(lbl_1_data_28, 1.0f);
lbl_1_data_2A = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 2), NULL, 0);
fn_8006DDE8(lbl_1_data_2A, -1.0f);
BoardModelPosSet(lbl_1_data_2A, 0.0f, 0.0f, 0.0f);
BoardModelMotionStart(lbl_1_data_2A, 0, 0x40000001);
lbl_1_data_2C = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W10, 17), lbl_1_data_54, 0);
BoardModelPosSet(lbl_1_data_2C, 0.0f, 0.0f, 0.0f);
BoardModelMotionStart(lbl_1_data_2C, 1, 0x40000001);
lbl_1_data_2E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 5), lbl_1_data_5C, 0);
BoardModelMotionStart(lbl_1_data_2E, 1, 0x40000001);
lbl_1_data_32 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 18), lbl_1_data_64, 0);
BoardModelMotionStart(lbl_1_data_32, 1, 0x40000001);
lbl_1_data_30 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BGUEST, 13), lbl_1_data_6C, 0);
BoardModelMotionStart(lbl_1_data_30, 1, 0x40000001);
BoardLightHookSet(&fn_1_8C0, &fn_1_904);
for (i = 0; i < ARRAY_COUNT(lbl_1_data_0); i++) {
temp_r30 = &lbl_1_data_0[i];
if (temp_r30->unk24 != -1) {
lbl_1_bss_8 = NULL;
lbl_1_bss_10[i] = BoardModelCreate(temp_r30->unk24, lbl_1_bss_8, 0);
BoardModelPosSetV(lbl_1_bss_10[i], &temp_r30->unk0);
BoardModelRotSetV(lbl_1_bss_10[i], &temp_r30->unk0C);
BoardModelScaleSetV(lbl_1_bss_10[i], &temp_r30->unk18);
BoardModelVisibilitySet(lbl_1_bss_10[i], 1);
if (lbl_1_bss_8 != NULL) {
BoardModelMotionStart(lbl_1_bss_10[i], 0, 0x40000001);
}
}
}
BoardModelVisibilitySet(lbl_1_bss_10[0], 0);
lbl_1_bss_0->unk8 = BoardModelCreate(0x7000A, NULL, 0);
BoardModelVisibilitySet(lbl_1_bss_0->unk8, 0);
BoardSpaceWalkEventFuncSet((void*)&fn_1_90C);
BoardSpaceWalkMiniEventFuncSet((void*)&fn_1_91C);
BoardSpaceLandEventFuncSet((void*)&fn_1_908);
BoardStarHostSet(lbl_1_data_2C);
BoardBooHouseHostSet(lbl_1_data_32);
BoardShopHostSet(lbl_1_data_2E);
BoardLotteryHostSet(lbl_1_data_30);
HuWinMesMaxSizeGet(1, spC, 0x2E003A);
lbl_1_bss_E = HuWinCreate(-10000.0f, 390.0f, spC[0], spC[1], 1);
HuWinMesSet(lbl_1_bss_E, 0x2E003A);
HuWinMesSpeedSet(lbl_1_bss_E, 0);
HuWinPriSet(lbl_1_bss_E, 1);
HuWinMesPalSet(lbl_1_bss_E, 7, 0, 0, 0);
}
void BoardDestroy(void) {
s32 i;
for (i = 0; i < 1; i++) {
if (lbl_1_bss_10[i] != 0) {
BoardModelKill(lbl_1_bss_10[i]);
lbl_1_bss_10[i] = 0;
}
}
if (lbl_1_data_32 != -1) {
BoardModelKill(lbl_1_data_32);
lbl_1_data_32 = -1;
}
if (lbl_1_data_2E != -1) {
BoardModelKill(lbl_1_data_2E);
lbl_1_data_2E = -1;
}
if (lbl_1_data_30 != -1) {
BoardModelKill(lbl_1_data_30);
lbl_1_data_30 = -1;
}
if (lbl_1_data_2C != -1) {
BoardModelKill(lbl_1_data_2C);
lbl_1_data_2C = -1;
}
if (lbl_1_data_28 != -1) {
BoardModelKill(lbl_1_data_28);
lbl_1_data_28 = -1;
}
if (lbl_1_data_2A != -1) {
BoardModelKill(lbl_1_data_2A);
lbl_1_data_2A = -1;
}
BoardModelKill(lbl_1_bss_0->unk8);
fn_1_1DEC();
HuWinKill(lbl_1_bss_E);
BoardSpaceDestroy();
}
void fn_1_8C0(void) {
s16 temp = BoardModelIDGet(lbl_1_data_28);
Hu3DModelLightInfoSet(temp, 1);
}
void fn_1_904(void) {
}
void fn_1_908(void) {
}
s32 fn_1_90C(void) {
return 0;
}
void fn_1_914(void) {
}
void fn_1_918(void) {
}
void fn_1_91C(void) {
}
s32 fn_1_920(s16 arg0, f32 arg8, f32 arg9) {
s32 var_r31;
f32 var_f29;
f32 var_f31;
var_r31 = 0;
var_f31 = BoardModelRotYGet(arg0);
arg8 = fmod(arg8, 360.0);
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (arg8 < 0.0f) {
arg8 += 360.0f;
}
if (var_f31 != arg8) {
var_f29 = arg8 - var_f31;
if (var_f29 < 0.0f) {
var_f29 += 360.0f;
}
if (var_f29 < 180.0f) {
if (var_f29 > arg9) {
var_f31 = var_f31 + arg9;
} else {
var_f31 = arg8;
}
} else if ((360.0f - var_f29) > arg9) {
var_f31 = var_f31 - arg9;
} else {
var_f31 = arg8;
}
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (var_f31 >= 360.0f) {
var_f31 -= 360.0f;
}
BoardModelRotYSet(arg0, var_f31);
} else {
var_r31 = 1;
}
return var_r31;
}