marioparty4/src/REL/w03Dll/condor.c
2024-05-15 19:00:03 -07:00

1148 lines
30 KiB
C

#include "REL/w03Dll.h"
#include "game/data.h"
#include "game/board/main.h"
#include "game/board/space.h"
#include "game/board/player.h"
#include "game/board/model.h"
#include "game/board/window.h"
#include "game/hsfman.h"
#include "game/hsfdraw.h"
#include "game/pad.h"
#include "game/wipe.h"
//structs
typedef struct w03UnkStruct5 {
/* 0x00 */ struct {
u8 unk00_bit0 : 1;
u8 unk00_bit1 : 2;
u8 unk00_bit3 : 1;
u8 unk00_bit4 : 4;
};
/* 0x01 */ char unk_01[3];
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
} w03UnkStruct5;
typedef struct w03UnkStruct4 {
/* 0x00 */ struct {
u8 unk00_bit0 : 1;
};
} w03UnkStruct4;
typedef struct w03StructUnk3 {
/* 0x00 */ s16 unk_00;
/* 0x02 */ s16 model;
/* 0x04 */ f32 unk_04;
/* 0x08 */ Vec unk_08;
/* 0x14 */ Vec unk_14;
} w03StructUnk3;
typedef struct w03StructUnk2 {
/* 0x00 */ struct {
u8 unkbit_00 : 1;
u8 unkbit_01 : 2;
u8 unkbit_03 : 1;
u8 unkbit_04 : 1;
};
s8 unk_01;
s8 unk_02;
u8 unk_03;
s16 model;
char unk_06[2];
w03StructUnk3* unk_08;
} w03StructUnk2;
//function signatures
void fn_1_313C(void);
void fn_1_3218(void);
void fn_1_3304(void);
s32 fn_1_3478(s32);
void fn_1_3814(s32);
void fn_1_3968(s32);
void fn_1_3E88(s32);
void fn_1_3F5C(s32);
void fn_1_4354(s32);
void fn_1_48EC(s32);
void fn_1_4A9C(void);
void fn_1_50D4(omObjData* arg0);
void fn_1_5838(s32);
void fn_1_5AC8(omObjData* arg0);
void fn_1_5C5C(omObjData* arg0, w03UnkStruct5* arg1);
void fn_1_602C(omObjData* arg0, w03UnkStruct5* arg1);
f32 fn_1_61A4(omObjData* arg0, w03UnkStruct5* arg1);
void fn_1_629C(s8 arg0);
s32 fn_1_62D0(void);
void fn_1_62FC(void);
//bss
float lbl_1_bss_80[20][2];
s8 lbl_1_bss_7D;
s8 lbl_1_bss_7C;
omObjData *lbl_1_bss_78;
omObjData *lbl_1_bss_74;
Process* lbl_1_bss_70;
//data
s16 lbl_1_data_310 = -1;
s16 lbl_1_data_312 = -1;
s16 lbl_1_data_314 = -1;
s16 lbl_1_data_316 = -1;
s32 lbl_1_data_318[] = {
DATA_MAKE_NUM(DATADIR_W03, 0x0016),
DATA_MAKE_NUM(DATADIR_W03, 0x0017),
DATA_MAKE_NUM(DATADIR_W03, 0x0018),
DATA_MAKE_NUM(DATADIR_W03, 0x0019),
DATA_MAKE_NUM(DATADIR_W03, 0x001A),
DATA_NUM_LISTEND
};
void fn_1_3058(void) {
lbl_1_data_310 = BoardModelCreate(0x770015, lbl_1_data_318, 0);
fn_1_3304();
}
s32 fn_1_309C(void) {
BoardDiceDigit2DShowSet(0);
lbl_1_bss_70 = HuPrcChildCreate(fn_1_313C, 0x2003U, 0x2000U, 0, boardMainProc);
HuPrcDestructorSet2(lbl_1_bss_70, fn_1_3218);
while (lbl_1_bss_70) {
HuPrcVSleep();
}
BoardDiceDigit2DShowSet(1);
return lbl_1_bss_7C;
}
void fn_1_313C(void) {
s32 temp_r31;
temp_r31 = GWSystem.player_curr;
lbl_1_bss_7C = 0;
lbl_1_bss_0->unk3 = 1;
if (fn_1_3478(temp_r31) != 0) {
BoardCameraNearFarSet(500.0f, 20000.0f);
BoardStatusShowSetAll(0);
fn_1_3968(temp_r31);
fn_1_3E88(temp_r31);
fn_1_3F5C(temp_r31);
lbl_1_bss_7C = 1;
}
BoardCameraNearFarSet(100.0f, 13000.0f);
fn_1_3814(temp_r31);
HuPrcEnd();
}
void fn_1_3218(void) {
if (lbl_1_data_316 != -1) {
HuWinKill(lbl_1_data_316);
lbl_1_data_316 = -1;
}
if (lbl_1_data_314 != -1) {
BoardModelKill(lbl_1_data_314);
lbl_1_data_314 = -1;
}
if (lbl_1_data_312 != -1) {
BoardPlayerMotionKill(GWSystem.player_curr, lbl_1_data_312);
lbl_1_data_312 = -1;
}
lbl_1_bss_0->unk3 = 0;
lbl_1_bss_70 = 0;
}
void fn_1_3304(void) {
Vec sp8;
f32 temp_f31;
s32 var_r31;
if (lbl_1_bss_0->unk1 != 0) {
var_r31 = BoardSpaceFlagSearch(0, 0x4000);
} else {
var_r31 = BoardSpaceFlagSearch(0, 0x8000);
}
var_r31 = BoardSpaceLinkFlagSearch(0, var_r31, 0x02000000);
BoardSpacePosGet(0, var_r31, &sp8);
temp_f31 = 0.0f;
sp8.x = sp8.x + (-300.0 * sin((M_PI * temp_f31) / 180.0));
sp8.z = sp8.z + (-300.0 * cos((M_PI * temp_f31) / 180.0));
sp8.y = 45.0f + sp8.y;
BoardModelPosSetV(lbl_1_data_310, &sp8);
BoardModelMotionStart(lbl_1_data_310, 2, 0x40000001);
}
s32 fn_1_3478(s32 arg0) {
Vec sp38;
Vec sp2C;
Vec sp20;
f32 sp1C;
f32 sp18;
Vec sp14;
Vec sp8;
s32 temp_r28;
s32 temp_r3;
s32 var_r29;
s32 var_r30;
s32 temp;
s32 temp_r26;
f32 float_temp;
s32 i, j;
sp14.x = 0.0f;
sp14.y = 150.0f;
sp14.z = 0.0f;
sp8.x = -15.0f;
sp8.y = 0.0f;
sp8.z = 0.0f;
BoardCameraMotionStartEx(lbl_1_data_310, &sp8, &sp14, 1900.0f, -1.0f, 21);
temp_r28 = GWPlayer[arg0].space_curr;
BoardPlayerPosGet(arg0, &sp2C);
temp = BoardSpaceLinkFlagSearch(0, temp_r28, 0x02000000);
BoardSpacePosGet(0, temp, &sp38);
PSVECSubtract(&sp38, &sp2C, &sp20);
float_temp = atan2(sp20.x, sp20.z) / M_PI * 180.0f;
BoardPlayerMotBlendSet(arg0, (float_temp), 0xF);
while (BoardPlayerMotBlendCheck(arg0) == 0) {
HuPrcVSleep();
}
BoardPlayerIdleSet(arg0);
HuAudFXPlay(0x447);
BoardModelMotionShiftSet(lbl_1_data_310, 4, 0.0f, 5.0f, 0);
HuPrcSleep(6);
while (BoardModelMotionEndCheck(lbl_1_data_310) == 0) {
HuPrcVSleep();
}
BoardModelMotionShiftSet(lbl_1_data_310, 1, 0.0f, 5.0f, 0x40000001);
temp_r26 = BoardPlayerGetCharMess(arg0);
BoardWinCreate(2, 0x160010, 8);
BoardWinInsertMesSet(temp_r26, 3);
BoardWinWait();
if (BoardPlayerCoinsGet(arg0) < 5) {
BoardWinCreate(2, 0x160013, 8);
BoardWinWait();
BoardWinKill();
return 0;
}
var_r29 = 0;
while (var_r29 == 0) {
BoardWinCreateChoice(2, 0x160011, 8, 0);
BoardWinAttrSet(0x10);
if (GWPlayer[arg0].com != 0) {
fn_1_4354(arg0);
}
BoardWinWait();
BoardWinKill();
switch (BoardWinChoiceGet()) {
case 0:
var_r29 = 1;
break;
case 2:
BoardViewMapExec(arg0);
break;
default:
case 1:
BoardWinCreate(2, 0x160014, 8);
BoardWinWait();
BoardWinKill();
return 0;
}
}
BoardAudSeqPause(0, 1, 1000);
for (j = 0; j < 5; j++) {
BoardPlayerCoinsAdd(arg0, -1);
HuAudFXPlay(14);
HuPrcSleep(6);
}
HuAudFXPlay(15);
BoardWinKill();
return 1;
}
void fn_1_3814(s32 arg0) {
Vec sp14;
Vec sp8;
f32 temp;
BoardModelMotionShiftSet(lbl_1_data_310, 2, 0.0f, 10.0f, 0x40000001);
temp = (180.0f + BoardPlayerRotYGet(arg0));
BoardPlayerMotBlendSet(arg0, temp, 0xF);
while (BoardPlayerMotBlendCheck(arg0) == 0) {
HuPrcVSleep();
}
BoardCameraViewSet(1);
BoardCameraTargetPlayerSet(arg0);
if (lbl_1_bss_7C != 0) {
BoardSpacePosGet(0, GWPlayer[arg0].space_curr, &sp14);
BoardPlayerPosGet(arg0, &sp8);
BoardPlayerPosLerpStart(arg0, &sp8, &sp14, 0x14);
while (GWPlayer[arg0].moving) {
HuPrcVSleep();
}
}
BoardPlayerIdleSet(arg0);
BoardCameraMotionWait();
}
void fn_1_3968(s32 arg0) {
s32 var_r29 = 0;
s32 var_r28 = 0;
s32 sp48[] = {0x005F0065, 0x001A0065, 0x006D0065, 0x008A0065, 0x00850065, 0x00110065, 0x000D0065, 0x00810065};
Vec sp3C;
Vec sp30;
Vec sp24;
Vec sp18;
s32 sp10[2] = {0x00770013, 0x00770014};
f32 spC;
s16 sp8;
f32 temp_f30;
f32 temp_f28;
f32 temp_f31;
f32 temp_f27;
s16 character;
lbl_1_data_314 = BoardModelCreate(sp10[lbl_1_bss_0->unk1], NULL, 0);
character = GWPlayer[arg0].character;
lbl_1_data_312 = BoardPlayerMotionCreate(arg0, sp48[character]);
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_310), "itemhook_oya", &sp3C);
BoardPlayerPosGet(arg0, &sp30);
temp_f30 = BoardVecDistXZCalc(&sp3C, &sp30);
PSVECSubtract(&sp3C, &sp30, &sp24);
PSVECNormalize(&sp24, &sp24);
PSVECScale(&sp24, &sp24, temp_f30 / 45.0f);
BoardPlayerMotionShiftSet(arg0, 4, 0.0f, 5.0f, 0);
HuPrcSleep(5);
spC = BoardPlayerRotYGet(arg0);
temp_f27 = 180.0f + spC;
var_r29 = 0;
sp8 = 0;
temp_f28 = 40.0f;
while (1) {
temp_f31 = __OSs16tof32(&sp8);
sp24.y = temp_f28 + (-0.08166667f * (0.75f * (temp_f31 * temp_f31)));
PSVECAdd(&sp30, &sp24, &sp30);
temp_f30 = BoardVecDistXZCalc(&sp3C, &sp30);
if (temp_f30 < 5.0f) {
sp24.x = sp24.z = 0.0f;
sp30.x = sp3C.x;
sp30.z = sp3C.z;
}
if (var_r29 == 0) {
if (sp3C.y < sp30.y) {
var_r29 = 1;
}
} else {
BoardDAngleCalcRange(&spC, temp_f27, 5.142857f);
BoardPlayerRotYSet(arg0, spC);
}
if (sp30.y <= sp3C.y && var_r29 != 0) {
sp30.y = sp3C.y;
break;
}
BoardPlayerPosSetV(arg0, &sp30);
HuPrcVSleep();
sp8 += 1;
}
BoardMusStart(1, 0x18, 0x7F, 0);
BoardPlayerPosSet(arg0, 0.0f, 0.0f, 0.0f);
BoardModelHookSet(lbl_1_data_310, "itemhook_oya", BoardPlayerModelGet(arg0));
BoardPlayerMotionStart(arg0, lbl_1_data_312, 0x40000001);
HuAudFXPlay(0x44F);
BoardModelMotionShiftSet(lbl_1_data_310, 5, 0.0f, 5.0f, 0);
sp18.x = -15.0f;
sp18.y = 180.0f;
sp18.z = 0.0f;
BoardCameraMotionStartEx(lbl_1_data_310, &sp18, NULL, 4000.0f, -1.0f, 336);
for (var_r28 = 0, sp8 = 0; ; sp8++) {
if (var_r28 == 0) {
if (sp8 == 0x78U) {
WipeColorSet(0, 0, 0);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
var_r28 = 1;
}
} else if (WipeStatGet() == 0) {
break;
}
HuPrcVSleep();
}
}
void fn_1_3E88(s32 arg0) {
lbl_1_bss_7D = 0;
fn_1_48EC(arg0);
fn_1_5838(arg0);
lbl_1_bss_7D = 1;
BoardStatusShowSetForce(arg0);
BoardStatusShowSet(arg0, 1);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
while (WipeStatGet() != 0) {
HuPrcVSleep();
}
while (fn_1_62D0() != 3) {
HuPrcVSleep();
}
while (WipeStatGet() != 0) {
HuPrcVSleep();
}
fn_1_4A9C();
BoardAudSeqPause(0, 0, 0x3E8);
}
void fn_1_3F5C(s32 arg0) {
Mtx sp38;
Vec sp2C;
Vec sp20;
Vec sp14;
Vec sp8;
f32 temp_f31;
s16 temp_r28;
s32 var_r31;
s16 var_r30;
if (lbl_1_bss_0->unk1 != 0) {
lbl_1_bss_0->unk1 = 0;
var_r30 = BoardSpaceFlagSearch(0, 0x8000);
} else {
lbl_1_bss_0->unk1 = 1;
var_r30 = BoardSpaceFlagSearch(0, 0x4000);
}
temp_r28 = BoardSpaceLinkFlagSearch(0, var_r30, 0x02000000);
BoardCameraMoveSet(0);
BoardModelHookReset(lbl_1_data_310);
if (lbl_1_bss_0->unk1 != 0) {
var_r31 = BoardSpaceFlagSearch(0, 0x4000);
} else {
var_r31 = BoardSpaceFlagSearch(0, 0x8000);
}
var_r31 = BoardSpaceLinkFlagSearch(0, var_r31, 0x02000000);
BoardSpacePosGet(0, var_r31, &sp8);
temp_f31 = 0.0f;
sp8.x = (sp8.x + (-300.0 * sin((M_PI * temp_f31) / 180.0f)));
sp8.z = (sp8.z + (-300.0 * cos((M_PI * temp_f31) / 180.0f)));
sp8.y = 45.0f + sp8.y;
BoardModelPosSetV(lbl_1_data_310, &sp8);
BoardModelMotionStart(lbl_1_data_310, 2, 0x40000001);
BoardModelMotionStart(lbl_1_data_310, 1, 0x40000001);
BoardModelRotYSet(lbl_1_data_310, 0.0f);
PSMTXIdentity(sp38);
BoardModelMtxSet(lbl_1_data_310, &sp38);
sp20.x = 0.0f;
sp20.y = 150.0f;
sp20.z = 0.0f;
sp14.x = -15.0f;
sp14.y = 0.0f;
sp14.z = 0.0f;
BoardCameraMotionStartEx(lbl_1_data_310, &sp14, &sp20, 1900.0f, -1.0f, 1);
BoardSpacePosGet(0, temp_r28, &sp2C);
BoardPlayerPosSetV(arg0, &sp2C);
GWPlayer[arg0].space_curr = var_r30;
BoardPlayerRotYSet(arg0, 180.0f);
BoardPlayerIdleSet(arg0);
HuPrcSleep(2);
BoardCameraMoveSet(1);
BoardModelMotionStart(lbl_1_bss_C[2], 0, 0x40000001);
BoardModelMotionStartEndSet(lbl_1_bss_C[2], 1, 0x64);
BoardStatusItemSet(0);
HuPrcSleep(2);
BoardStatusItemSet(1);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 21);
while (WipeStatGet() != 0) {
HuPrcVSleep();
}
BoardWinCreate(2, 0x16000F, 8);
BoardWinWait();
BoardWinKill();
}
void fn_1_4354(s32 arg0) {
s32 sp8;
s32 starPos;
s32 var_r30;
var_r30 = 0;
starPos = GWSystem.star_pos;
if (lbl_1_bss_0->unk1 != 0) {
if ((starPos == 1) || (starPos == 2) || (starPos == 3) || (starPos == 4)) {
var_r30 = 1;
}
} else if ((starPos == 0) || (starPos == 5) || (starPos == 6) || (starPos == 7)) {
var_r30 = 1;
}
if (BoardPlayerCoinsGet(arg0) < 0x14) {
var_r30 = 1;
}
if (var_r30 != 0) {
BoardComKeySetLeft();
return;
}
BoardComKeySetRight();
}
char *lbl_1_data_34C[] = {
"jyanA",
"jyanB"
};
void fn_1_4424(w03StructUnk2* arg0) {
Mtx sp108;
Mtx spD8;
Mtx spA8;
Mtx sp78;
Vec sp6C;
Vec sp60;
Vec sp54;
Vec sp48;
Vec sp3C;
Vec sp30;
Vec sp24;
Vec sp18;
s32 sp14;
f32 temp;
s16 spC;
s16 sp8;
f32 temp_f30;
s16 temp_r23;
s16 var_r25;
f32 sp10;
f32 sp10_2;
s16 i;
char* temp_r22;
w03StructUnk3* temp_r27;
ModelData* temp_r28;
memset(&lbl_1_bss_80, 0, 0xA0);
sp48.x = sp54.x = 0.0f;
sp48.y = sp54.y = 0.0f;
sp48.z = sp54.z = 0.0f;
sp14 = 0;
BoardSpaceFlagPosGet(0, 0x8000U, &sp6C);
BoardSpaceFlagPosGet(0, 0x8000U, &sp60);
if (lbl_1_bss_0->unk1 != 0) {
PSVECSubtract(&sp6C, &sp60, &sp3C);
} else {
PSVECSubtract(&sp60, &sp6C, &sp3C);
}
sp10_2 = 180.0f * (atan2(-sp3C.x, -sp3C.z) / M_PI);
BoardModelMotionStart(lbl_1_data_314, 0, 0U);
BoardModelMotionSpeedSet(lbl_1_data_314, 8.0f);
HuPrcSleep(1);
temp_r23 = BoardModelIDGet(lbl_1_data_314);
temp_r28 = &Hu3DData[temp_r23];
temp_r22 = lbl_1_data_34C[lbl_1_bss_0->unk1];
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_314), temp_r22, &sp48);
sp24.x = 0.0f;
sp24.y = 1.0f;
sp24.z = 0.0f;
for (i = var_r25 = 0; i < 20;) {
Hu3DMotionExec(temp_r23, temp_r28->unk_08, temp_r28->unk_64, 0);
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_314), temp_r22, &sp54);
temp_r28->unk_64 = (f32) (temp_r28->unk_64 + temp_r28->unk_68);
if (temp_r28->unk_64 > 400.0f) {
break;
}
if (var_r25 % 4 == 0 && ((s16) var_r25 != 0)) {
temp_r27 = &arg0->unk_08[i];
temp_r27->unk_00 = 1;
temp_f30 = (0.5f - BoardRandFloat()) * 90;
OSf32tos16(&temp_f30, &sp8);
sp8 = (sp8 / 10) * 10;
OSs16tof32(&sp8, &temp_f30);
lbl_1_bss_80[i+1][0] = temp_f30;
lbl_1_bss_80[i+1][1] = temp_r28->unk_64;
sp30 = sp48;
sp18 = sp54;
BoardMTXCalcLookAt(spA8, &sp18, &sp24, &sp30);
PSMTXTranspose(spA8, spA8);
MTXRotDeg(spD8, 'z', temp_f30);
PSMTXTrans(sp108, 0.0f, -350.0f, 0.0f);
PSMTXConcat(spD8, sp108, sp108);
PSMTXConcat(spA8, sp108, sp108);
PSMTXTrans(sp78, sp54.x, sp54.y, sp54.z);
PSMTXConcat(sp78, sp108, sp78);
Hu3DMtxTransGet(sp78, &temp_r27->unk_08);
BoardModelPosSetV(temp_r27->model, &temp_r27->unk_08);
BoardModelVisibilitySet(temp_r27->model, 1);
i++;
}
sp48 = sp54;
var_r25++;
}
arg0->unk_03 = i;
}
void fn_1_48EC(s32 arg0) {
Vec spC;
omObjData* obj;
s32 i;
w03StructUnk2* temp_r31;
w03StructUnk3* temp_r30;
obj = omAddObjEx(boardObjMan, 0x101, 0U, 0U, -1, fn_1_50D4);
lbl_1_bss_74 = obj;
temp_r31 = OM_GET_WORK_PTR(obj, w03StructUnk2);
temp_r31->unkbit_00 = 0;
temp_r31->unk_01 = 0;
temp_r31->unkbit_03 = 0;
temp_r31->unkbit_04 = 0;
temp_r31->unk_02 = -1;
temp_r31->unkbit_01 = arg0;
temp_r31->unk_08 = HuMemDirectMallocNum(HEAP_SYSTEM, 0xA00, 0x10000000U);
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[2]), "coin", &spC);
temp_r31->model = BoardModelCreate(0x770007, NULL, 0);
BoardModelVisibilitySet(temp_r31->model, 0);
BoardModelPosSetV(temp_r31->model, &spC);
BoardModelLayerSet(temp_r31->model, 2U);
memset(temp_r31->unk_08, 0, 0xA00U);
for (i = 0; i < 80; i++) {
temp_r30 = &temp_r31->unk_08[i];
temp_r30->model = BoardModelCreate(0x70009, 0, 1);
BoardModelVisibilitySet(temp_r30->model, 0);
BoardModelMotionStart(temp_r30->model, 0, 0x40000001U);
}
fn_1_4424(temp_r31);
}
void fn_1_4A9C(void) {
OM_GET_WORK_PTR(lbl_1_bss_74, w03UnkStruct4)->unk00_bit0 = 1;
}
void fn_1_4ABC(w03StructUnk2* arg0) {
Vec sp8;
f32 temp_f31;
w03StructUnk3* temp_r31;
s32 i;
BoardModelPosGet(lbl_1_data_310, &sp8);
sp8.y += 250.0f;
for (i = 0; i < arg0->unk_03; i++) {
temp_r31 = &arg0->unk_08[i];
if (temp_r31->unk_00 == 1) {
if (BoardVecMinDistCheck(&sp8, &temp_r31->unk_08, 200.0f) != 0) {
temp_r31->unk_00 = -1;
BoardModelVisibilitySet(temp_r31->model, 0);
CharModelLayerSetAll(2);
CharModelCoinEffectCreate(1, &temp_r31->unk_08);
BoardPlayerCoinsAdd(arg0->unkbit_01, 1);
HuAudFXPlay(7);
}
BoardModelPosSetV(temp_r31->model, &temp_r31->unk_08);
}
}
//reg alloc hack
(void)i;
(void)i;
BoardModelPosGet(lbl_1_data_310, &sp8);
for (i = arg0->unk_03; i < 80; i++) {
temp_r31 = &arg0->unk_08[i];
if (temp_r31->unk_00 == 1) {
temp_r31->unk_04 += 1.0f;
temp_f31 = 0.8f * (temp_r31->unk_04 * temp_r31->unk_04);
PSVECAdd(&temp_r31->unk_14, &temp_r31->unk_08, &temp_r31->unk_08);
temp_r31->unk_08.y += -0.0375f * temp_f31;
if (temp_r31->unk_08.y < -300.0f) {
temp_r31->unk_00 = -1;
BoardModelVisibilitySet(temp_r31->model, 0);
} else if (BoardVecMinDistCheck(&sp8, &temp_r31->unk_08, 200.0f) != 0) {
temp_r31->unk_00 = -1;
BoardModelVisibilitySet(temp_r31->model, 0);
BoardPlayerCoinsAdd(arg0->unkbit_01, 1);
CharModelLayerSetAll(2);
CharModelCoinEffectCreate(1, &temp_r31->unk_08);
HuAudFXPlay(7);
} else {
BoardModelPosSetV(temp_r31->model, &temp_r31->unk_08);
}
}
}
}
s32 fn_1_4D0C(w03StructUnk3** arg0, s16* arg1) {
w03StructUnk2* temp_r31;
if (!(lbl_1_bss_74)) {
return 0;
}
temp_r31 = OM_GET_WORK_PTR(lbl_1_bss_74, w03StructUnk2);
*arg0 = temp_r31->unk_08;
*arg1 = temp_r31->unk_03;
return 1;
}
void fn_1_4D60(w03StructUnk2* arg0) {
Vec sp8;
f32 temp_f31;
f32 temp_f30;
s32 i;
s32 j;
w03StructUnk3* temp_r31;
if (arg0->unk_02 == 1) {
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_bss_C[2]), "coin", &sp8);
for (i = 0; i < 5; i++) {
for (j = arg0->unk_03; j < 80; j++) {
temp_r31 = &arg0->unk_08[j];
if (temp_r31->unk_00 == 0) {
temp_r31->unk_00 = 1;
temp_f31 = 360.0f * BoardRandFloat();
temp_f30 = 5.0f * BoardRandFloat();
temp_r31->unk_14.x = temp_f30 * sin((M_PI * temp_f31) / 180.0);
temp_r31->unk_14.y = 50.0f + (20.0f * BoardRandFloat());
temp_r31->unk_14.z = temp_f30 * cos((M_PI * temp_f31) / 180.0);
temp_r31->unk_08.x = sp8.x;
temp_r31->unk_08.y = sp8.y;
temp_r31->unk_08.z = sp8.z;
BoardModelVisibilitySet(temp_r31->model, 1);
BoardModelMotionStart(temp_r31->model, 0, 0x40000001);
break;
}
}
}
}
}
void fn_1_4F24(w03StructUnk2* arg0) {
s32 var_r30 = 0;
s32 sp8[4] = {5, 10, 30, 40};
s32 temp_r29;
s32 temp_r28;
if (arg0->unk_02 == -1) {
if (GWTeamGet()) {
if (GWPlayer[arg0->unkbit_01].rank == 0) {
var_r30 = 5;
} else if (GWPlayer[arg0->unkbit_01].rank == 1) {
var_r30 = 20;
}
} else {
var_r30 = sp8[GWPlayer[arg0->unkbit_01].rank];
}
temp_r29 = BoardRandMod(100);
temp_r28 = BoardRandMod(100);
if (temp_r29 < var_r30) {
if (temp_r28 < 30) {
arg0->unk_02 = 2;
} else {
arg0->unk_02 = 1;
}
} else {
arg0->unk_02 = 0;
}
if (arg0->unk_02 != 0) {
BoardModelMotionShiftSet(lbl_1_bss_C[2], 0, 101.0f, 10.0f, 0);
}
}
}
void fn_1_50D4(omObjData* arg0) {
Vec sp50;
Vec sp44;
Vec sp38;
PlayerState* sp18;
PlayerState* sp14;
s16 sp10[2];
s16 spC[2];
f32 temp_f31;
f32 temp_f30;
f32 temp_f29;
s32 i, j, k;
s32 temp_r22;
s32 temp_r23;
w03StructUnk3* temp_r30;
w03StructUnk2* temp_r31;
w03StructUnk3* temp;
temp_r31 = OM_GET_WORK_PTR(lbl_1_bss_74, w03StructUnk2);
if ((temp_r31->unkbit_00 != 0) || (BoardIsKill() != 0)) {
for (i = 0; i < 80; i++) {
temp = &temp_r31->unk_08[i];
BoardModelKill(temp->model);
}
for (i = 0; i < 4; i++) {
BoardModelVisibilitySet(BoardPlayerModelGet(i), 1);
}
BoardModelKill(temp_r31->model);
HuMemDirectFree(temp_r31->unk_08);
lbl_1_bss_74 = 0;
omDelObjEx(HuPrcCurrentGet(), arg0);
return;
}
if (lbl_1_data_314 != -1) {
temp_f31 = BoardModelMotionTimeGet(lbl_1_data_314);
if (temp_r31->unk_01 == 0) {
if ((lbl_1_bss_0->unk1 != 0) &&
((temp_f31 >= 212.0f)) ||
(lbl_1_bss_0->unk1 == 0) &&
((temp_f31 >= 86.0f))) {
temp_r31->unk_01 = 1;
}
} else {
fn_1_4F24(temp_r31);
}
if (temp_r31->unk_01 != 0) {
if (BoardModelMotionEndCheck(lbl_1_bss_C[2]) != 0) {
BoardModelMotionStart(lbl_1_bss_C[2], 0, 0x40000001);
BoardModelMotionStartEndSet(lbl_1_bss_C[2], 1, 100);
}
if (BoardModelMotionEndCheck(temp_r31->model) != 0) {
BoardModelVisibilitySet(temp_r31->model, 0);
}
}
if (BoardModelMotionTimeGet(lbl_1_bss_C[2]) >= 170.0f) {
if (temp_r31->unkbit_04 == 0) {
if (temp_r31->unkbit_03 == 0) {
HuAudFXPlay(0x43C);
} else {
HuAudFXPlay(0x43D);
}
temp_r31->unkbit_04 = 1;
}
if (temp_r31->unk_02 == 1) {
omVibrate(GWSystem.player_curr, 0xC, 4, 2);
fn_1_4D60(temp_r31);
} else if ((temp_r31->unk_02 == 2) && (temp_r31->unkbit_03 == 0)) {
omVibrate(GWSystem.player_curr, 0xC, 0xC, 0);
BoardModelVisibilitySet(temp_r31->model, 1);
BoardModelMotionStart(temp_r31->model, 0, 0);
temp_r31->unkbit_03 = 1;
}
}
fn_1_4ABC(temp_r31);
for (i = 0; i < 4; i++) {
if (i != GWSystem.player_curr) {
BoardPlayerPosGet(i, &sp50);
BoardModelPosGet(lbl_1_data_310, &sp44);
PSVECSubtract(&sp50, &sp44, &sp38);
if (PSVECMag(&sp38) >= 2000.0f) {
BoardModelVisibilitySet(BoardPlayerModelGet(i), 0);
} else {
BoardModelVisibilitySet(BoardPlayerModelGet(i), 1);
}
}
}
}
}
void fn_1_5838(s32 arg0) {
Vec sp18;
Vec spC;
omObjData* obj;
w03UnkStruct5* temp_r31;
obj = omAddObjEx(boardObjMan, 0x7E01, 0, 0, -1, &fn_1_5AC8);
lbl_1_bss_78 = obj;
temp_r31 = OM_GET_WORK_PTR(obj, w03UnkStruct5);
temp_r31->unk00_bit0 = 0;
temp_r31->unk00_bit1 = arg0;
temp_r31->unk00_bit4 = 1;
temp_r31->unk00_bit3 = 0;
switch (GWPlayer[temp_r31->unk00_bit1].diff) {
case 0:
temp_r31->unk_08 = (-15.0f + (-30.0f * BoardRandFloat()));
break;
case 1:
temp_r31->unk_08 = (-5.0f + (-10.0f * BoardRandFloat()));
break;
case 2:
temp_r31->unk_08 = (-2.0f + (-5.0f * BoardRandFloat()));
break;
case 3:
temp_r31->unk_08 = 0.0f;
break;
}
BoardCameraMoveSet(0);
sp18.x = 0.0f;
sp18.y = -350.0f;
sp18.z = 0.0f;
spC.x = -20.0f;
spC.y = 0.0f;
spC.z = 0.0f;
BoardCameraMotionStartEx(lbl_1_data_310, &spC, &sp18, 3000.0f, -1.0f, 1);
BoardModelMotionStart(lbl_1_data_310, 3, 0x40000001U);
BoardModelMotionStart(lbl_1_data_314, 0, 0U);
BoardModelMotionSpeedSet(lbl_1_data_314, 0.7f);
fn_1_5C5C(obj, temp_r31);
BoardCameraMotionWait();
BoardCameraTargetModelSet(-1);
}
void fn_1_5AC8(omObjData* arg0) {
s32 temp_r0;
w03UnkStruct5* temp_r31;
temp_r31 = OM_GET_WORK_PTR(arg0, w03UnkStruct5);
if ((temp_r31->unk00_bit0 != 0) || (BoardIsKill() != 0)) {
lbl_1_bss_78 = NULL;
omDelObjEx(HuPrcCurrentGet(), arg0);
if (lbl_1_data_316 != -1) {
HuWinKill(lbl_1_data_316);
lbl_1_data_316 = -1;
}
return;
}
if ((10.0f == BoardModelMotionTimeGet(lbl_1_data_310)) || (50.0f == BoardModelMotionTimeGet(lbl_1_data_310))) {
HuAudFXPlay(0x43B);
}
switch (temp_r31->unk00_bit4) {
case 1:
if (lbl_1_bss_7D != 0) {
fn_1_629C(2);
fn_1_62FC();
BoardCameraTargetModelSet(lbl_1_data_310);
BoardCameraMoveSet(1);
}
break;
case 2:
fn_1_5C5C(arg0, (w03UnkStruct5* ) temp_r31);
break;
case 3:
BoardCameraTargetModelSet(-1);
BoardCameraMoveSet(0);
temp_r31->unk00_bit0 = 1;
break;
}
}
char *lbl_1_data_35C[] = {
"jyanA",
"jyanB"
};
void fn_1_5C5C(omObjData* arg0, w03UnkStruct5* arg1) {
Mtx sp110;
Mtx spE0;
Mtx spB0;
Mtx sp80;
Mtx sp50;
Vec sp44;
Vec sp38;
Vec sp2C;
Vec sp20;
Vec sp14;
Vec sp8;
s16 temp_r3;
char* temp_r27;
ModelData* temp_r30;
if (((WipeStatGet() == 0) && (arg1->unk00_bit3) || (BoardModelMotionEndCheck(lbl_1_data_314) != 0))) {
fn_1_629C(3);
return;
}
if ((BoardModelMotionTimeGet(lbl_1_data_314) >= 410.0f) && (arg1->unk00_bit3) == 0) {
WipeColorSet(0, 0, 0);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, -1);
arg1->unk00_bit3 = 1;
BoardAudSeqFadeOut(1, 0x3E8);
}
sp38.x = arg0->rot.x;
sp38.y = arg0->rot.y;
sp38.z = arg0->rot.z;
temp_r3 = BoardModelIDGet(lbl_1_data_314);
temp_r30 = &Hu3DData[temp_r3];
temp_r27 = lbl_1_data_35C[lbl_1_bss_0->unk1];
Hu3DMotionExec(temp_r3, temp_r30->unk_08, temp_r30->unk_64, 0);
Hu3DModelObjPosGet(BoardModelIDGet(lbl_1_data_314), temp_r27, &sp44);
if (0.0f != temp_r30->unk_64) {
PSVECSubtract(&sp38, &sp44, &sp2C);
} else {
sp2C.x = sp2C.y = sp2C.z = 0.0f;
}
arg0->rot.x = sp44.x;
arg0->rot.y = sp44.y;
arg0->rot.z = sp44.z;
fn_1_602C(arg0, arg1);
sp8 = sp38;
sp14 = sp44;
sp20.x = sp20.z = 0.0f;
sp20.y = 1.0f;
BoardMTXCalcLookAt(sp110, &sp14, &sp20, &sp8);
PSMTXTranspose(sp110, sp110);
MTXRotDeg(spE0, 'z', -arg1->unk_04);
PSMTXTrans(sp50, 0.0f, -600.0f, 0.0f);
PSMTXConcat(spE0, sp50, sp50);
PSMTXConcat(sp110, sp50, sp50);
PSMTXTrans(sp80, sp44.x, sp44.y, sp44.z);
PSMTXConcat(sp80, sp50, sp80);
Hu3DMtxTransGet(sp80, &sp44);
MTXRotDeg(spB0, 'y', (180.0 * (atan2(-sp2C.x, -sp2C.z) / M_PI)));
PSMTXConcat(spB0, spE0, sp110);
BoardModelMtxSet(lbl_1_data_310, &sp110);
BoardModelPosSetV(lbl_1_data_310, &sp44);
BoardCameraRotSet(-20.0f, (180.0 * (atan2(sp2C.x, sp2C.z) / M_PI)));
}
void fn_1_602C(omObjData* arg0, w03UnkStruct5* arg1) {
f32 temp_f31 = 0.0f;
f32 var_f30;
f32 var_f29;
if (GWPlayer[arg1->unk00_bit1].com == 0) {
var_f30 = HuPadStkX[GWPlayer[arg1->unk00_bit1].port];
} else {
var_f30 = fn_1_61A4(arg0, arg1);
}
temp_f31 = 0.625f * var_f30;
if (temp_f31 < 0.0f) {
var_f29 = -temp_f31;
} else {
var_f29 = temp_f31;
}
if (var_f29 < 2.0f) {
arg1->unk_04 *= 0.97f;
return;
}
BoardDAngleCalcRange(&arg1->unk_04, temp_f31, 1.0f);
}
f32 fn_1_61A4(omObjData* arg0, w03UnkStruct5* arg1) {
w03StructUnk3* sp8;
f32 temp_f31;
s16 i;
w03StructUnk2* temp_r29;
s16 var_r28;
f32* temp_r31;
if (lbl_1_bss_74) {
temp_r29 = OM_GET_WORK_PTR(lbl_1_bss_74, w03StructUnk2);
sp8 = temp_r29->unk_08;
var_r28 = temp_r29->unk_03;
}
temp_f31 = BoardModelMotionTimeGet(lbl_1_data_314);
temp_f31 = temp_f31 + arg1->unk_08;
for (i = 0; i < var_r28; i++) {
temp_r31 = lbl_1_bss_80[i];
if ((temp_r31[1] < temp_f31) && (temp_r31[3] > temp_f31)) {
return -1.5f * temp_r31[2];
}
}
return 0.0f;
}
void fn_1_629C(s8 arg0) {
w03UnkStruct5* temp_r31 = OM_GET_WORK_PTR(lbl_1_bss_78, w03UnkStruct5);
temp_r31->unk00_bit4 = arg0;
}
s32 fn_1_62D0(void) {
w03UnkStruct5* temp_r31 = OM_GET_WORK_PTR(lbl_1_bss_78, w03UnkStruct5);
return temp_r31->unk00_bit4;
}
void fn_1_62FC(void) {
f32 widthHeight[2];
s32 messageID = 0x000D0005;
f32 x;
f32 y;
HuWinMesMaxSizeGet(1, widthHeight, messageID);
x = -10000.0f;
y = 392.0f;
lbl_1_data_316 = HuWinCreate(x, y, widthHeight[0], widthHeight[1], 0);
HuWinBGTPLvlSet(lbl_1_data_316, 0.0f);
HuWinMesSpeedSet(lbl_1_data_316, 0);
HuWinMesSet(lbl_1_data_316, messageID);
}