21 lines
738 B
C
21 lines
738 B
C
#include "dolphin.h"
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#include "game/object.h"
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s32 fn_1_1788(void);
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void fn_1_1798(s32 arg0, float arg8);
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s32 fn_1_1884(void);
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s32 fn_1_32EC(void);
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void fn_1_32F4(Process* arg0);
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void fn_1_3B20(s8 arg0, s16 arg1);
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void fn_1_3A88(void);
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void fn_1_91E0(s16 arg0, float arg8, float arg9, float argA, float argB);
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float fn_1_AE78(s16 arg0, float arg8, float arg9);
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void fn_1_E98C(Process*);
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void fn_1_EC54(void);
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s32 fn_1_10FE8(s32 arg0, s32 *arg1);
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void fn_1_110E8(s32, s32*);
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void fn_1_111C0(s32, s32*);
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void fn_1_11298(f32);
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s32 fn_1_113F0(s32);
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f32 fn_1_168FC(f32, f32, f32);
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