| .. |
|
board
|
name audio.c and board/audio.c
|
2025-02-05 21:58:38 -05:00 |
|
animdata.h
|
Remove Duplicate SpriteFunc
|
2024-03-10 22:39:25 -05:00 |
|
armem.h
|
Remove certain common headers
|
2024-01-06 15:28:47 -06:00 |
|
audio.h
|
name audio.c and board/audio.c
|
2025-02-05 21:58:38 -05:00 |
|
card.h
|
Decompile card.c
|
2023-12-28 08:19:25 -06:00 |
|
chrman.h
|
fill in item indexes to cpu item preference table
|
2024-07-15 13:45:58 -05:00 |
|
ClusterExec.h
|
Matched ClusterExec
|
2024-01-16 01:02:58 -08:00 |
|
data.h
|
macro-ize all message ids, minor cleanup
|
2024-07-15 15:55:37 -05:00 |
|
disp.h
|
Start using display size defines
|
2024-09-09 23:39:00 -05:00 |
|
dvd.h
|
Start Splitting Out Headers
|
2023-12-03 17:12:58 -06:00 |
|
EnvelopeExec.h
|
Matched ClusterExec
|
2024-01-16 01:02:58 -08:00 |
|
esprite.h
|
Matched ShapeExec, esprite, and jmp
|
2024-01-17 00:54:22 -08:00 |
|
fault.h
|
Add fault.h and document fault.c
|
2024-01-27 20:25:38 +01:00 |
|
flag.h
|
Improvements to block.c
|
2024-02-12 00:40:39 +01:00 |
|
frand.h
|
Finish m401dll/main.c
|
2024-04-29 10:40:57 -05:00 |
|
gamework.h
|
Matched mstory3Dll (US) (#538)
|
2025-01-19 09:40:22 -06:00 |
|
gamework_data.h
|
Matched mstory3Dll (US) (#538)
|
2025-01-19 09:40:22 -06:00 |
|
hsfanim.h
|
Fix HsfanimStruct01 union shenanigans (#548)
|
2025-01-26 17:26:13 -06:00 |
|
hsfdraw.h
|
Fix HsfanimStruct01 union shenanigans (#548)
|
2025-01-26 17:26:13 -06:00 |
|
hsfex.h
|
Matched hsfex
|
2024-01-14 18:14:46 -08:00 |
|
hsfformat.h
|
Fix HsfanimStruct01 union shenanigans (#548)
|
2025-01-26 17:26:13 -06:00 |
|
hsfload.h
|
Move int to s32
|
2024-05-10 20:41:02 -05:00 |
|
hsfman.h
|
Applying HU3D defines across the board (1/?)
|
2024-08-26 13:51:03 -07:00 |
|
hsfmotion.h
|
Match first TU of m455dll
|
2024-08-31 12:47:50 -05:00 |
|
init.h
|
Start Splitting Out Headers
|
2023-12-03 17:12:58 -06:00 |
|
jmp.h
|
Change int to s32
|
2024-05-10 20:33:37 -05:00 |
|
mapspace.h
|
Match m429dll
|
2024-06-16 23:52:23 -05:00 |
|
memory.h
|
Matched game/armem and game/perf
|
2023-12-25 11:28:57 -08:00 |
|
minigame_seq.h
|
Split Japanese DOL till minigame_seq.c
|
2024-11-26 02:15:44 +01:00 |
|
msm.h
|
Label much of MSM (#535)
|
2025-01-15 23:40:36 -06:00 |
|
msm_data.h
|
Label much of MSM (#535)
|
2025-01-15 23:40:36 -06:00 |
|
object.h
|
Got 99% on mpexDll/mpex.c
|
2024-10-29 21:16:32 +01:00 |
|
objsub.h
|
Got 99% on mpexDll/mpex.c
|
2024-10-29 21:16:32 +01:00 |
|
pad.h
|
Decompile sreset.c
|
2024-02-10 21:53:14 -06:00 |
|
perf.h
|
Clean up armem.c
|
2023-12-25 16:26:49 -06:00 |
|
printfunc.h
|
Start Splitting Out Headers
|
2023-12-03 17:12:58 -06:00 |
|
process.h
|
Change int to s32
|
2024-05-10 20:33:37 -05:00 |
|
saveload.h
|
Match filesel.c
|
2024-04-21 15:26:36 -05:00 |
|
ShapeExec.h
|
Matched ShapeExec, esprite, and jmp
|
2024-01-17 00:54:22 -08:00 |
|
sprite.h
|
Match m442dll
|
2024-07-09 19:46:56 -05:00 |
|
THPDraw.h
|
Matched thpmain, THPSimple, and THPDraw
|
2024-01-18 13:15:43 -08:00 |
|
thpmain.h
|
Decompile sreset.c
|
2024-02-10 21:53:14 -06:00 |
|
THPSimple.h
|
Matched thpmain, THPSimple, and THPDraw
|
2024-01-18 13:15:43 -08:00 |
|
window.h
|
Finish mentdll/main.c
|
2024-09-15 09:56:19 -05:00 |
|
wipe.h
|
Applied wipe defines
|
2024-11-04 15:27:04 +01:00 |