30 lines
665 B
C
30 lines
665 B
C
#ifndef ZTARDLL_H
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#define ZTARDLL_H
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#include "game/object.h"
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#include "dolphin/types.h"
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typedef struct ZtarDllUnkStruct {
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char unk00[0x30];
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s16 unk_30;
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s16 unk_32;
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char unk34[6];
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s16 unk_3A[16];
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s16 unk_5A[16];
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} ZtarDllUnkStruct; /* size = 0x7A */
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s32 fn_1_7754(ZtarDllUnkStruct *arg0, u8 *arg1);
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void fn_1_7C00(void);
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void fn_1_7D6C(Process *arg0);
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s32 fn_1_97D0(s32 arg0, s32 arg1);
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void fn_1_11020(void);
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void fn_1_111E0(void);
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void fn_1_11264(s32 arg0, s32 arg1, s32 arg2);
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void fn_1_11338(u32 arg0, s32 arg1);
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s32 fn_1_11390(s32 arg0);
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void fn_1_114EC(u32 arg0, s32 arg1);
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void fn_1_11708(u32 arg0);
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void fn_1_1190C(void);
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#endif
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