marioparty4/include/REL/w06Dll.h
2024-04-04 23:07:25 -07:00

47 lines
992 B
C
Executable file

#ifndef REL_W06_H
#define REL_W06_H
#include "dolphin/types.h"
enum {
MAPOBJ_MAX = 6
};
typedef struct {
struct {
u8 unk00_field0 : 1;
u8 unk00_field1 : 1;
u8 unk00_field2 : 1;
};
s8 unk01;
s8 unk02;
} UnkW06BoardData;
extern void fn_1_D70(void);
extern void fn_1_F6C(void);
extern void fn_1_1054(void); // return s32?
extern void fn_1_4878(void);
extern void fn_1_4A10(void);
extern void fn_1_4A60(void); // return s32?
extern void fn_1_6EF0(void); // return s32?
extern void fn_1_7BB0(void);
extern void fn_1_7F3C(void);
extern void fn_1_7FA4(void);
extern void fn_1_8264(s32 arg0, s16 arg1);
extern void fn_1_8F20(void);
extern void fn_1_91D8(void);
extern void fn_1_9294(s32 arg0, s32 arg1);
extern s32 fn_1_92D8(s32 arg0, s32 arg1);
extern void fn_1_C108(s32 arg0);
extern void fn_1_C2B4(void);
extern void fn_1_CC90(void);
extern void fn_1_CD0C(void);
extern s16 lbl_1_bss_C[MAPOBJ_MAX];
extern UnkW06BoardData *lbl_1_bss_0;
#endif