9 lines
191 B
C
9 lines
191 B
C
#ifndef _GAME_FAULT_H
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#define _GAME_FAULT_H
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#include "game/gamework_data.h"
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void HuFaultInitXfbDirectDraw(GXRenderModeObj *mode);
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void HuFaultSetXfbAddress(s16 index, void* value);
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#endif
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