marioparty4/include/REL/modeltestDll.h
dbalatoni13 887cb00c5b
Cleanup and get rid of many warnings when compiling with stricter warnings (#578)
* Mini improvements

* Fix some splits

* Remove last comma from enums

* Fix symbols

* Fix some headers and missing prototypes

* Replace most of f32 with float

* Replace most of Point3d with Vec

* Add missing esprite include with guard

* Add HuSetVecF to ext_math behind a guard

* More includes
2025-04-01 00:11:31 -05:00

46 lines
1,023 B
C

#ifndef REL_MODELTEST_H
#define REL_MODELTEST_H
#include "game/hsfdraw.h"
#include "game/object.h"
#include "game/objsub.h"
#include "ext_math.h"
// -------------------------------------------------------------------------- //
#define US_PER_60TH_SEC (1000000.0f / 60.0f)
#define US_TO_60TH_SEC(us) ((us) / US_PER_60TH_SEC)
#define FB_SIZE(width, height) width *height * 2
// -------------------------------------------------------------------------- //
typedef struct {
s16 unk0[7];
} HuUnkF9C2;
typedef struct {
Vec pos; // 0000
Vec rot; // 000C
Vec scale; // 0018
s32 unk24;
s32 unk28;
s32 unk2C;
HsfObject *obj; // 0030
} HuObjUnk;
extern Vec CRot;
extern Vec Center;
extern float CZoom;
void fn_1_29C();
void fn_1_28F8(Vec *arg0, Vec *arg1);
void fn_1_37DC(omObjData *);
void fn_1_439C(omObjData *);
void fn_1_46F0();
typedef void(omObjFunc2)(struct om_obj_data *);
omObjFunc2 fn_1_F9C;
#endif
// -------------------------------------------------------------------------- //