marioparty4/include/REL/ztardll.h
2024-08-08 18:34:53 +02:00

30 lines
665 B
C

#ifndef ZTARDLL_H
#define ZTARDLL_H
#include "game/object.h"
#include "dolphin/types.h"
typedef struct ZtarDllUnkStruct {
char unk00[0x30];
s16 unk_30;
s16 unk_32;
char unk34[6];
s16 unk_3A[16];
s16 unk_5A[16];
} ZtarDllUnkStruct; /* size = 0x7A */
s32 fn_1_7754(ZtarDllUnkStruct *arg0, u8 *arg1);
void fn_1_7C00(void);
void fn_1_7D6C(Process *arg0);
s32 fn_1_97D0(s32 arg0, s32 arg1);
void fn_1_11020(void);
void fn_1_111E0(void);
void fn_1_11264(s32 arg0, s32 arg1, s32 arg2);
void fn_1_11338(u32 arg0, s32 arg1);
s32 fn_1_11390(s32 arg0);
void fn_1_114EC(u32 arg0, s32 arg1);
void fn_1_11708(u32 arg0);
void fn_1_1190C(void);
#endif