15 lines
517 B
C
15 lines
517 B
C
#ifndef _GAME_HSFEX_H
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#define _GAME_HSFEX_H
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#include "dolphin.h"
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void CamMotionEx2(s16 arg0, s16 arg1, float arg2, s16 arg3);
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void CamMotionEx(s16 arg0, s16 arg1, Vec *arg2, Vec *arg3, Vec *arg4, float arg5, s16 arg6);
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float InterpolateBMLine(float *arg0, float *arg1, float arg2);
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void Hu3D2Dto3D(Vec *arg0, s16 arg1, Vec *arg2);
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void Hu3D3Dto2D(Vec *arg0, s16 arg1, Vec *arg2);
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void Hu3DMtxTransGet(Mtx arg0, Vec *arg1);
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void Hu3DMtxRotGet(Mtx arg0, Vec *arg1);
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void Hu3DMtxScaleGet(Mtx arg0, Vec *arg1);
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#endif
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