marioparty4/src/REL/instDll/main.c

1178 lines
32 KiB
C

#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/gamework_data.h"
#include "game/hsfman.h"
#include "game/hsfdraw.h"
#include "game/printfunc.h"
#include "game/frand.h"
#include "game/hsfmotion.h"
#include "game/wipe.h"
#include "game/flag.h"
#include "game/minigame_seq.h"
#include "game/data.h"
#include "game/audio.h"
#include "game/window.h"
#include "game/sprite.h"
#include "game/chrman.h"
#include "math.h"
#include "ext_math.h"
#include "rel_sqrt_consts.h"
#include "REL/instDll.h"
static s16 lbl_1_data_0 = 1;
static omObjData *lbl_1_bss_60;
static omObjData *lbl_1_bss_5C;
static Process *lbl_1_bss_58;
static Vec lbl_1_bss_40[2];
static Vec lbl_1_bss_28[2];
static float lbl_1_bss_20[2];
static s32 lbl_1_bss_1C;
static AnimData *lbl_1_bss_18;
static u16 lbl_1_bss_14;
static u16 lbl_1_bss_12;
static u16 lbl_1_bss_10;
static float lbl_1_bss_C;
static u8 lbl_1_bss_8;
static u16 lbl_1_bss_6;
static u16 lbl_1_bss_4;
static s32 lbl_1_bss_0;
static void fn_1_994(void);
static void fn_1_17E4(void);
static void fn_1_220C(void);
static void fn_1_2804(void);
static void fn_1_2FA0(void);
static void fn_1_4174(omObjData *object);
static void fn_1_4528(omObjData *object);
void ObjectSetup(void)
{
s32 i;
omOvlHisData *his;
s32 light;
OSReport("******* INST ObjectSetup *********\n");
lbl_1_bss_58 = omInitObjMan(50, 8192);
omGameSysInit(lbl_1_bss_58);
lbl_1_bss_8 = GWLanguageGet();
lbl_1_bss_14 = GWSystem.mg_next;
lbl_1_bss_10 = 0;
lbl_1_bss_4 = 0;
_ClearFlag(0x1000C);
for(i=0; HuSndGrpTbl[i].ovl != OVL_INVALID; i++) {
if(HuSndGrpTbl[i].ovl == mgInfoTbl[lbl_1_bss_14].ovl) {
break;
}
}
if(HuSndGrpTbl[i].ovl != OVL_INVALID) {
HuAudSndGrpSetSet(HuSndGrpTbl[i].grpset);
}
if(mgInfoTbl[lbl_1_bss_14].ovl == OVL_M411) {
if(GWMGTypeGet() == -1) {
GWMGTypeSet(frandmod(3));
}
} else {
GWMGTypeSet(-1);
}
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_RESULT, his->event, his->stat);
if(omovlevtno == 0 && mgInfoTbl[lbl_1_bss_14].ovl == OVL_M430) {
s32 team_cnt[2];
s32 team_players[2][2];
team_cnt[0] = team_cnt[1] = 0;
for(i=0; i<4; i++) {
team_players[GWPlayerCfg[i].group][team_cnt[GWPlayerCfg[i].group]++] = i;
}
if(frandBool()) {
GWPlayerCfg[team_players[0][0]].group = 0;
GWPlayerCfg[team_players[0][1]].group = 1;
} else {
GWPlayerCfg[team_players[0][0]].group = 1;
GWPlayerCfg[team_players[0][1]].group = 0;
}
if(frandBool()) {
GWPlayerCfg[team_players[1][0]].group = 2;
GWPlayerCfg[team_players[1][1]].group = 3;
} else {
GWPlayerCfg[team_players[1][0]].group = 3;
GWPlayerCfg[team_players[1][1]].group = 2;
}
}
if(mgInfoTbl[lbl_1_bss_14].type == 3
|| mgInfoTbl[lbl_1_bss_14].type == 5
|| mgInfoTbl[lbl_1_bss_14].type == 6
|| mgInfoTbl[lbl_1_bss_14].type == 8
|| !_CheckFlag(FLAG_ID_MAKE(0, 11))) {
HuDataDirClose(DATADIR_INST);
omSysPauseEnable(1);
omOvlCallEx(mgInfoTbl[lbl_1_bss_14].ovl, 1, 0, 0);
return;
}
lbl_1_bss_40[0].x = -67.0f;
lbl_1_bss_40[0].y = 40.0f;
lbl_1_bss_40[0].z = 0.0f;
lbl_1_bss_28[0].x = 260.0f;
lbl_1_bss_28[0].y = -103.0f;
lbl_1_bss_28[0].z = -18.0f;
lbl_1_bss_20[0] = 2885.0f;
lbl_1_bss_C = 20.0f;
lbl_1_bss_12 = GWSystem.board;
if(mgBoardHostEnableF) {
lbl_1_bss_12 = 1;
}
lbl_1_bss_40[1].x = lbl_1_bss_40[1].y = lbl_1_bss_40[1].z = 0.0f;
lbl_1_bss_28[1].x = lbl_1_bss_28[1].y = lbl_1_bss_28[1].z = 0.0f;
lbl_1_bss_20[1] = 1000.0f;
omSysPauseEnable(0);
Hu3DCameraCreate(3);
Hu3DCameraPerspectiveSet(1, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
Hu3DCameraPerspectiveSet(2, 30.0f, 20.0f, 15000.0f, 1.2f);
Hu3DCameraViewportSet(2, 0, 0, 640, 480, 0, 1);
light = Hu3DGLightCreate(0, 100, 1000, 0, -0.5, -1, 255, 255, 255);
Hu3DGLightInfinitytSet(light);
HuPrcChildCreate(fn_1_994, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_17E4, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_220C, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_2804, 100, 12288, 0, lbl_1_bss_58);
HuPrcChildCreate(fn_1_2FA0, 100, 12288, 0, lbl_1_bss_58);
lbl_1_bss_5C = omAddObjEx(lbl_1_bss_58, 32730, 0, 0, -1, fn_1_4174);
omAddObjEx(lbl_1_bss_58, 0, 32, 32, -1, fn_1_4528);
HuAudSeqPlay(59);
Hu3DBGColorSet(0, 0, 0);
HuWinInit(1);
}
static s8 lbl_1_data_26[] = {
3, 2, 1, 0,
1, 1, 1, 0,
1, 1, 0, 0,
0, 1, 2, 3,
3, 2, 1, 0,
0, -1, -1, -1,
0, -1, -1, -1,
3, 2, 1, 0
};
static s8 lbl_1_data_46[] = {
4,
4,
4,
4,
4,
1,
1,
4
};
static s32 lbl_1_data_50[] = {
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 1),
DATA_MAKE_NUM(DATADIR_INST, 2),
DATA_MAKE_NUM(DATADIR_INST, 3),
DATA_MAKE_NUM(DATADIR_INST, 4),
DATA_MAKE_NUM(DATADIR_INST, 0),
DATA_MAKE_NUM(DATADIR_INST, 5),
DATA_MAKE_NUM(DATADIR_INST, 0),
};
static s32 lbl_1_data_70[] = {
DATA_MAKE_NUM(DATADIR_INST, 9),
DATA_MAKE_NUM(DATADIR_INST, 10),
DATA_MAKE_NUM(DATADIR_INST, 11),
DATA_MAKE_NUM(DATADIR_INST, 12),
DATA_MAKE_NUM(DATADIR_INST, 13),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 14),
DATA_MAKE_NUM(DATADIR_INST, 9),
};
static void fn_1_50B0(ModelData *model, Mtx mtx);
static void fn_1_5B64(ModelData *model, Mtx mtx);
static void fn_1_994(void)
{
Vec pos;
Vec target;
Vec up;
Vec spC;
Process *process;
s16 i;
s16 model;
s16 num_coms;
s16 j;
s16 btns;
s32 status;
s32 done;
s16 group;
s32 pic;
omOvlHisData *his;
s16 sprite;
AnimData *anim;
float pos_z;
float time;
float fov_vel;
float rot_x;
process = HuPrcCurrentGet();
status = -1;
group = HuSprGrpCreate(1);
anim = HuSprAnimRead(HuDataReadNum(lbl_1_data_70[mgInfoTbl[lbl_1_bss_14].type], MEMORY_DEFAULT_NUM));
sprite = HuSprCreate(anim, 0, 0);
HuSprGrpMemberSet(group, 0, sprite);
HuSprGrpDrawNoSet(group, 127);
HuSprPosSet(group, 0, 288, 240);
if(GWMGTypeGet() == -1) {
pic = mgInfoTbl[lbl_1_bss_14].inst_pic[0];
} else {
pic = mgInfoTbl[lbl_1_bss_14].inst_pic[GWMGTypeGet()];
}
lbl_1_bss_18 = HuSprAnimRead(HuDataReadNumHeapShortForce(pic, MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DShadowCreate(20, 500, 8000);
Hu3DShadowTPLvlSet(0);
Hu3DShadowSizeSet(192);
target.x = target.y = target.z = 0;
pos.x = pos.z = 100.0f;
pos.y = 7000.0f;
up.x = up.y = 0.0f;
up.z = 1.0f;
Hu3DShadowPosSet(&pos, &up, &target);
model = Hu3DModelCreateFile(lbl_1_data_50[mgInfoTbl[lbl_1_bss_14].type]);
lbl_1_bss_1C = model;
Hu3DModelPosSet(model, 0, 2000, 0);
Hu3DModelAttrSet(model, 0x40000002);
Hu3DModelCameraSet(model, 1);
Hu3DModelShadowSet(model);
i = Hu3DHookFuncCreate(fn_1_5B64);
Hu3DModelPosSet(i, 0, -200, 0);
Hu3DModelCameraSet(i, 1);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
while(WipeStatGet()) {
HuPrcVSleep();
}
pos_z = -500.0f;
for(i=0; i<=50; i++) {
Hu3DModelPosSet(model, 0.0f, 2500.0*cosd(i*1.8f)-200.0, pos_z);
Hu3DModelRotSet(model, 0, 0, 45.0f*(1.0f-(i/50.0f)));
pos_z += 50.0/7.0;
Hu3DShadowTPLvlSet(0.5*(i/50.0f));
HuPrcVSleep();
}
HuAudFXPlay(1211);
Hu3DModelAttrReset(model, 0x40000002);
for(i=1; i<=20; i++) {
Hu3DModelPosSet(model, 0.0f, (200.0*(sind(i*2.25f)*(1.0/sind(45))))-200.0, pos_z);
rot_x = (20-i)*cosd(i*13.5f);
Hu3DModelRotSet(model, rot_x, 0.0f, 0.0f);
pos_z += 50.0/7.0;
HuPrcVSleep();
}
Hu3DModelPosSet(model, 0.0f, 0.0f, 0.0f);
Hu3DModelAttrSet(model, 0x40000002);
HuPrcSleep(10);
HuAudFXPlay(1212);
Hu3DModelAttrReset(model, 0x40000002);
i = Hu3DHookFuncCreate(fn_1_50B0);
Hu3DModelCameraSet(i, 1);
Hu3DModelPosSet(i, 0, 415, 0);
lbl_1_data_0 = 0;
while(Hu3DMotionTimeGet(model) < 80.0f) {
if(Hu3DMotionTimeGet(model) > 30.0f) {
lbl_1_data_0 = 2;
}
HuPrcVSleep();
}
Hu3DModelAttrSet(model, 0x40000002);
HuDataDirClose(DATADIR_INST);
status = HuDataDirReadAsync(mgInfoTbl[lbl_1_bss_14].data_dir);
while(lbl_1_data_0 != 1) {
HuPrcVSleep();
}
done = 0;
for(i=num_coms=0; i<4; i++) {
if(GWPlayerCfg[i].iscom) {
num_coms++;
}
}
i=0;
while(1) {
if(!done) {
for(btns=j=0; j<4; j++) {
if(!GWPlayerCfg[j].iscom) {
btns |= HuPadBtnDown[GWPlayerCfg[j].pad_idx];
}
}
if((btns == PAD_BUTTON_START) || omSysExitReq || (num_coms == 4 && i > 60)) {
HuAudFXPlay(2);
done = 1;
}
if(btns == PAD_TRIGGER_Z) {
HuAudFXPlay(1);
done = 1;
his = omOvlHisGet(0);
omOvlHisChg(0, OVL_INST, 1, his->stat);
_SetFlag(0x1000C);
}
if(mgInstExitEnableF && (btns & PAD_BUTTON_B)) {
HuAudFXPlay(3);
if(status != -1) {
while(!HuDataGetAsyncStat(status)) {
HuPrcVSleep();
}
}
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(500);
while(WipeStatGet()) {
HuPrcVSleep();
}
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
if(mgInfoTbl[lbl_1_bss_14].ovl == OVL_M430) {
for(num_coms=0; num_coms<4; num_coms++) {
GWPlayerCfg[num_coms].group = GWPlayerCfg[num_coms].group/2;
}
}
omOvlReturnEx(1, 1);
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
}
if(!lbl_1_bss_4 || !done) {
HuPrcVSleep();
i++;
continue;
} else {
break;
}
}
if(status != -1) {
while(!HuDataGetAsyncStat(status)) {
HuPrcVSleep();
}
}
spC = lbl_1_bss_40[0];
pos = lbl_1_bss_28[0];
pos_z = lbl_1_bss_20[0];
WipeColorSet(255, 255, 255);
lbl_1_data_0 = 3;
HuPrcSleep(20);
lbl_1_data_0 = 4;
HuPrcSleep(10);
Hu3DModelAttrReset(model, 0x40000002);
HuPrcSleep(10);
fov_vel = 0;
for(i=0; i<=60; i++) {
time = i/60.0f;
lbl_1_bss_40[0].x = spC.x+((-65.0f-spC.x)*time);
lbl_1_bss_40[0].y = spC.y+((8.0f-spC.y)*time);
lbl_1_bss_40[0].z = spC.z+(-spC.z)*time;
lbl_1_bss_28[0].x = pos.x+((17.0f-pos.x)*time);
lbl_1_bss_28[0].y = pos.y+((5.0f-pos.y)*time);
lbl_1_bss_28[0].z = pos.z+((-188.0f-pos.z)*time);
lbl_1_bss_20[0] = pos_z+((1173.0f-pos_z)*time);
if(i == 30) {
HuAudFXPlay(1210);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
HuAudSeqAllFadeOut(1000);
}
if(i == 40) {
Hu3DModelAttrSet(model, 0x40000002);
}
if(i > 20) {
lbl_1_bss_C += fov_vel;
fov_vel += 0.04;
}
HuPrcVSleep();
}
while(WipeStatGet()) {
lbl_1_bss_C += fov_vel;
fov_vel += 0.04;
HuPrcVSleep();
}
lbl_1_data_0 = 6;
HuPrcVSleep();
omSysPauseEnable(1);
if(omSysExitReq) {
HuDataDirClose(mgInfoTbl[lbl_1_bss_14].data_dir);
omOvlReturnEx(1, 1);
} else {
omOvlCallEx(mgInfoTbl[lbl_1_bss_14].ovl, 1, 0, 0);
}
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
static char *lbl_1_data_B0[] = {
"p_pos_a",
"p_pos_b",
"p_pos_c",
"p_pos_d"
};
static u8 lbl_1_data_C0[] = {
8,
0,
12,
4
};
static void fn_1_17E4(void)
{
float tplvl;
s16 i;
s16 j;
s16 time;
s16 player_cnt;
s16 order;
s16 type;
s16 group_type;
s16 group;
ModelData *model;
s16 player_mdl[4];
s16 char_tbl[4];
s16 platform_mdl[4];
s16 player_order[4];
s16 mot_tbl[4][3];
Vec player_pos[4];
type = mgInfoTbl[lbl_1_bss_14].type;
player_cnt = lbl_1_data_46[type];
for(i=0; i<player_cnt; i++) {
player_order[i] = -1;
}
if(mgInfoTbl[lbl_1_bss_14].ovl != OVL_M430) {
group_type = type;
} else {
group_type = 0;
}
for(i=0; i<player_cnt; i++) {
group = lbl_1_data_26[(group_type*4)+i];
for(j=0; j<4; j++) {
if(group == GWPlayerCfg[j].group) {
for(order=0; order<i; order++) {
if(j == player_order[order]) {
break;
}
}
if(order == i) {
player_order[i] = j;
break;
}
}
}
}
for(i=0; i<player_cnt; i++) {
if(player_order[i] == -1) {
for(j=0; j<player_cnt; j++) {
player_order[j] = j;
}
break;
}
}
for(i=0; i<player_cnt; i++) {
char_tbl[i] = GWPlayerCfg[player_order[i]].character;
player_mdl[i] = CharModelCreate(char_tbl[i], 2);
Hu3DModelPosSet(player_mdl[i], 5000.0f, 0.0f, 0.0f);
Hu3DModelRotSet(player_mdl[i], 0.0f, 180.0f, 0.0f);
Hu3DModelCameraSet(player_mdl[i], 1);
mot_tbl[i][0] = CharModelMotionCreate(char_tbl[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 0));
mot_tbl[i][1] = CharModelMotionCreate(char_tbl[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 5));
mot_tbl[i][2] = CharModelMotionCreate(char_tbl[i], DATA_MAKE_NUM(DATADIR_MARIOMOT, 6));
CharModelVoiceEnableSet(char_tbl[i], mot_tbl[i][1], 0);
CharModelMotionSet(char_tbl[i], mot_tbl[i][1]);
CharModelDataClose(-1);
platform_mdl[i] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_INST, 7));
Hu3DModelTPLvlSet(platform_mdl[i], 0.0f);
Hu3DModelScaleSet(platform_mdl[i], 0.0f, 0.0f, 0.0f);
}
while(lbl_1_data_0 != 2) {
HuPrcVSleep();
}
for(i=0; i<player_cnt; i++) {
Hu3DModelObjPosGet(lbl_1_bss_1C, lbl_1_data_B0[i], &player_pos[i]);
Hu3DModelPosSet(platform_mdl[i], player_pos[i].x, 10+player_pos[i].y, player_pos[i].z);
}
HuPrcSleep(10);
for(i=0; i<=50; i++) {
for(j=0; j<player_cnt; j++) {
time = i-lbl_1_data_C0[j];
if(time < 0) {
continue;
}
if(time == 15) {
CharModelMotionSet(char_tbl[j], mot_tbl[j][2]);
}
if(time == 30) {
CharModelMotionShiftSet(char_tbl[j], mot_tbl[j][0], 0, 10, 0x40000001);
}
if(time <= 20) {
Hu3DModelPosSet(player_mdl[j], player_pos[j].x, player_pos[j].y+(1000.0*cos(M_PI*(time*4.5f)/180.0)), player_pos[j].z);
time -= 10;
if(time >= 0) {
tplvl = 0.1*time;
Hu3DModelTPLvlSet(platform_mdl[j], 0.5*tplvl);
Hu3DModelScaleSet(platform_mdl[j], tplvl, tplvl, tplvl);
}
}
}
HuPrcVSleep();
}
model = &Hu3DData[player_mdl[0]];
while(lbl_1_data_0 != 4) {
HuPrcVSleep();
}
for(i=0; i<=45; i++) {
for(j=0; j<player_cnt; j++) {
time = i-lbl_1_data_C0[j];
if(time < 0) {
continue;
}
if(time == 0) {
Hu3DModelAttrReset(player_mdl[j], 0x40000001);
CharModelVoiceEnableSet(char_tbl[i], mot_tbl[i][1], 1);
CharModelMotionSet(char_tbl[j], mot_tbl[j][1]);
}
if(time <= 30) {
Hu3DModelPosSet(player_mdl[j], player_pos[j].x, player_pos[j].y+(300.0*sind(time*9.0f)), player_pos[j].z-(time*20));
if(time <= 10) {
tplvl = 1-(0.1*time);
Hu3DModelTPLvlSet(platform_mdl[j], 0.5*tplvl);
Hu3DModelScaleSet(platform_mdl[j], tplvl, tplvl, tplvl);
}
}
}
HuPrcVSleep();
}
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
static s32 lbl_1_data_C4[] = {
DATA_MAKE_NUM(DATADIR_INST, 19),
DATA_MAKE_NUM(DATADIR_INST, 20),
DATA_MAKE_NUM(DATADIR_INST, 21),
DATA_MAKE_NUM(DATADIR_INST, 22),
DATA_MAKE_NUM(DATADIR_INST, 23),
DATA_MAKE_NUM(DATADIR_INST, 24),
DATA_MAKE_NUM(DATADIR_INST, 25),
DATA_MAKE_NUM(DATADIR_INST, 26),
DATA_MAKE_NUM(DATADIR_INST, 27),
DATA_MAKE_NUM(DATADIR_INST, 28),
DATA_MAKE_NUM(DATADIR_INST, 29),
DATA_MAKE_NUM(DATADIR_INST, 30),
DATA_MAKE_NUM(DATADIR_INST, 31),
DATA_MAKE_NUM(DATADIR_INST, 32),
DATA_MAKE_NUM(DATADIR_INST, 33),
DATA_MAKE_NUM(DATADIR_INST, 34),
DATA_MAKE_NUM(DATADIR_INST, 35),
DATA_MAKE_NUM(DATADIR_INST, 36),
};
static u16 lbl_1_data_10C[] = {
55,
57,
68,
67,
64,
65,
75,
76,
70,
71,
62,
62
};
static void fn_1_220C(void)
{
float ofs_x;
s16 i;
s16 model;
s16 motion[2];
ModelData *model_ptr;
model = Hu3DModelCreateFile(lbl_1_data_C4[lbl_1_bss_12*3]);
motion[0] = Hu3DJointMotionFile(model, lbl_1_data_C4[(lbl_1_bss_12*3)+1]);
motion[1] = Hu3DJointMotionFile(model, lbl_1_data_C4[(lbl_1_bss_12*3)+2]);
Hu3DMotionSet(model, motion[1]);
if(lbl_1_bss_12 == 3) {
ofs_x = 50;
} else {
ofs_x = 0;
}
Hu3DModelPosSet(model, -353.0f+ofs_x, -150, 356);
Hu3DModelRotSet(model, 0, 90, 0);
Hu3DModelCameraSet(model, 2);
while(lbl_1_data_0 != 2) {
HuPrcVSleep();
}
HuPrcSleep(30);
Hu3DMotionTimeSet(model, 40);
HuAudFXPlay(lbl_1_data_10C[lbl_1_bss_12*2]);
for(i=0; i<=20; i++) {
Hu3DModelPosSet(model, -153.0f-(100.0f-(100.0f*(i/20.0f))), (100.0*sind(i*9.0f)) + -150.0 + ofs_x, 356.0f);
HuPrcVSleep();
}
for(i=0; i<=10; i++) {
Hu3DModelPosSet(model, -153.0f, (15.0*sind(i*18.0f)) + -150.f + ofs_x, 356.0f);
Hu3DModelRotSet(model, 0.0f, 90-((i/10.0f)*70), 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(model, motion[0], 0, 10, 0x40000001);
model_ptr = &Hu3DData[model];
while(1) {
fontcolor = FONT_COLOR_RED;
if(lbl_1_data_0 == 3) {
break;
}
HuPrcVSleep();
}
Hu3DMotionSet(model, motion[1]);
HuPrcSleep(20);
HuAudFXPlay(lbl_1_data_10C[(lbl_1_bss_12*2)+1]);
for(i=0; i<=30; i++) {
Hu3DModelPosSet(model, (i*5)-153, (50.0*sind(i*9.0f)) + -150.0 + ofs_x, (i*20)+356);
HuPrcVSleep();
}
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
static void fn_1_2804(void)
{
float pos_x;
s16 i;
s16 window;
s16 window_other;
s16 j;
s16 insert_idx;
s16 rtrig;
s16 groupCnt[4];
s16 charTbl[4][4];
window = HuWinExCreateStyled(640, 320, 412, 120, -1, 1);
while(lbl_1_data_0 != 0) {
HuPrcVSleep();
}
HuWinDispOn(window);
HuWinMesSet(window, mgInfoTbl[lbl_1_bss_14].inst_mess[0]);
HuWinMesPalSet(window, 7, 0, 0, 192);
HuWinMesSpeedSet(window, 0);
window_other = HuWinExCreateStyled(640, 320, 412, 120, -1, 1);
HuWinDispOn(window_other);
HuWinMesSpeedSet(window_other, 0);
HuWinPosSet(window_other, 142.0f, 640.0f);
lbl_1_bss_6 = 0;
for(i=0; i<4; i++) {
groupCnt[i] = 0;
}
for(i=0; i<4; i++) {
charTbl[GWPlayerCfg[i].group][groupCnt[GWPlayerCfg[i].group]] = GWPlayerCfg[i].character;
groupCnt[GWPlayerCfg[i].group]++;
}
for(i=insert_idx=0; i<4; i++) {
for(j=0; j<groupCnt[i]; j++) {
HuWinInsertMesSet(window, charTbl[i][j], (s16)insert_idx);
insert_idx++;
}
}
while(lbl_1_data_0 != 2) {
HuPrcVSleep();
}
HuPrcSleep(40);
for(i=0; i<=20; i++) {
pos_x = 500.0*cosd(i*4.5f)+142.0;
HuWinPosSet(window, pos_x, 320);
HuPrcVSleep();
}
lbl_1_data_0 = 1;
while(lbl_1_data_0 != 3) {
for(i=rtrig=0; i<4; i++) {
if(!GWPlayerCfg[i].iscom) {
rtrig |= HuPadTrigR[GWPlayerCfg[i].pad_idx] & 0xC0;
}
}
if(rtrig) {
HuAudFXPlay(1213);
lbl_1_bss_4 = 0;
HuWinMesSet(window_other, mgInfoTbl[lbl_1_bss_14].inst_mess[lbl_1_bss_6]);
HuWinMesPalSet(window_other, 7, 0, 0, 192);
lbl_1_bss_6++;
if(mgInfoTbl[lbl_1_bss_14].inst_mess[lbl_1_bss_6] == 0) {
lbl_1_bss_6++;
}
if(lbl_1_bss_6 >= 4) {
lbl_1_bss_6 = 0;
}
HuWinMesSet(window, mgInfoTbl[lbl_1_bss_14].inst_mess[lbl_1_bss_6]);
HuWinMesPalSet(window, 7, 0, 0, 192);
HuWinPosSet(window_other, 142.0f, 320.0f);
for(i=0; i<=10; i++) {
HuWinPosSet(window_other, 30.0*sind(i*9.0f)+142.0, 160.0*(1.0-cosd(i*9.0f))+320.0);
HuPrcVSleep();
}
HuPrcSleep(5);
}
lbl_1_bss_4 = 1;
HuPrcVSleep();
}
for(i=0; i<=20; i++) {
pos_x = 500.0*(1.0-cosd(i*4.5f))+142.0;
HuWinPosSet(window, pos_x, 320);
HuPrcVSleep();
}
HuWinAllKill();
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
static float lbl_1_data_124[] = {
420,
70,
488,
186,
476,
242,
400,
292
};
static void fn_1_2FA0(void)
{
float temp_f31;
float temp_f30;
float temp_f29;
float temp_f28;
float temp_f27;
s16 temp_r31;
s16 temp_r30;
char *temp_r29;
AnimData *temp_r28;
s16 temp_r27;
s16 temp_r26;
s16 temp_r25;
s16 temp_r24;
s16 temp_r23;
s16 temp_r22;
u16 temp_r21;
char *temp_r20;
s16 temp_r17;
s16 spA;
s16 sp8;
s16 spC[2];
s16 sp10[4];
SeqWork work;
temp_r21 = 0;
for(temp_r31=0; temp_r31<16; temp_r31++) {
work.sprite[temp_r31] = work.spr_grp[temp_r31] = -1;
}
temp_r20 = MessData_MesPtrGet(messDataPtr, mgInfoTbl[lbl_1_bss_14].name_mess);
temp_r29 = temp_r20;
temp_r31 = 0;
temp_r26 = 0;
while(1) {
if(*temp_r29 == 0 || *temp_r29 == 10) {
if(*temp_r29 == 0) {
temp_r31 = 1;
}
*temp_r29 = 0;
fn_1_5EA4(&work, temp_r20, (lbl_1_bss_8 == 0) ? 1 : 0);
HuSprGrpPosSet(work.spr_grp[temp_r26], 288.0f, 240.0f);
spC[temp_r26] = work.alt_word_len;
temp_r26++;
if(temp_r31) {
break;
}
temp_r20 = temp_r29+1;
}
temp_r29++;
}
if(temp_r26 == 1) {
temp_r22 = spC[0];
temp_r28 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 18));
temp_f29 = ((576.0f-temp_r22)-24.0f)-16.0f+227.0f;
temp_f28 = 78;
temp_f27 = 0.5f;
} else {
temp_r22 = (spC[0] > spC[1]) ? spC[0] : spC[1];
temp_r28 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 15));
temp_f29 = ((576.0f-temp_r22)-24.0f)-16.0f+172.0f;
temp_f28 = 84;
temp_f27 = 1.0f;
}
temp_r25 = HuSprGrpCreate(1);
temp_r17 = HuSprCreate(temp_r28, 0, 0);
HuSprGrpMemberSet(temp_r25, 0, temp_r17);
HuSprPriSet(temp_r25, 0, 100);
HuSprGrpPosSet(temp_r25, 10000, 70);
HuSprScaleSet(temp_r25, 0, 1.0f, temp_f27);
for(temp_r31=0; temp_r31<temp_r26; temp_r31++) {
HuSprGrpPosSet(work.spr_grp[temp_r31], 1000, 70);
}
temp_r28 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 16));
temp_r24 = HuSprGrpCreate(1);
spA = HuSprCreate(temp_r28, 0, 0);
HuSprGrpMemberSet(temp_r24, 0, spA);
HuSprGrpPosSet(temp_r24, 1000, 186);
HuSprPriSet(temp_r24, 0, 1000);
sp10[0] = HuWinCreate(1000, 186, 456, 42, 0);
HuWinMesSet(sp10[0], MAKE_MESSID(0x24, lbl_1_bss_10));
HuWinBGTPLvlSet(sp10[0], 0.0f);
temp_r28 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 17));
temp_r23 = HuSprGrpCreate(1);
sp8 = HuSprCreate(temp_r28, 0, 0);
HuSprGrpMemberSet(temp_r23, 0, sp8);
HuSprGrpPosSet(temp_r23, 1000, 242);
HuSprPriSet(temp_r23, 0, 1000);
sp10[1] = HuWinCreate(1000, 242, 456, 42, 0);
HuWinMesSet(sp10[1], lbl_1_bss_10+MAKE_MESSID(0x24, 0x01));
HuWinBGTPLvlSet(sp10[1], 0.0f);
temp_r28 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_INST, 18));
sp10[2] = HuWinCreate(1000, 292, 456, 42, 0);
HuWinMesSet(sp10[2], lbl_1_bss_10+MAKE_MESSID(0x24, 0x02));
HuWinBGTPLvlSet(sp10[2], 0.0f);
HuWinMesSpeedSet(sp10[2], 0);
temp_r31 = HuWinAnimSet(sp10[2], temp_r28, 0, 201, 18);
HuWinSprPriSet(sp10[2], temp_r31, 1000);
temp_r27 = HuWinCreate(1000, 292, 456, 42, 0);
HuWinBGTPLvlSet(temp_r27, 0.0f);
HuWinMesSpeedSet(temp_r27, 0);
HuWinMesSet(temp_r27, lbl_1_bss_10+MAKE_MESSID(0x24, 0x02));
temp_r31 = HuWinAnimSet(temp_r27, temp_r28, 0, 201, 18);
HuWinPriSet(temp_r27, 10);
HuWinSprPriSet(temp_r27, temp_r31, 11);
while(lbl_1_data_0 != 0) {
HuPrcVSleep();
}
for(temp_r31=0; temp_r31<36; temp_r31++) {
temp_f30 = temp_r31;
if(temp_f30 <= 20.0f) {
temp_f31 = 300.0*cosd(4.5f*temp_f30)+temp_f29;
HuSprGrpPosSet(temp_r25, temp_f31, temp_f28);
temp_f31 = 300.0*cosd(4.5f*temp_f30)+(576.0f-(temp_r22/2)-24.0f);
for(temp_r30=0; temp_r30<temp_r26; temp_r30++) {
HuSprGrpPosSet(work.spr_grp[temp_r30], temp_f31, (temp_r30*28)+70);
}
}
temp_f30 = temp_r31-3;
if(temp_f30 > 0.0f) {
if(temp_f30 <= 20.0f) {
temp_f31 = 300.0*cosd(4.5f*temp_f30)+lbl_1_data_124[2];
HuSprGrpPosSet(temp_r24, temp_f31, 186.0f);
temp_f31 = 300.0*cosd(4.5f*temp_f30)+(lbl_1_data_124[2]-88.0f);
HuWinPosSet(sp10[0], 16.0f+temp_f31, 168.0f);
}
}
temp_f30 = temp_r31-6;
if(temp_f30 > 0.0f) {
if(temp_f30 <= 20.0f) {
temp_f31 = 300.0*cosd(4.5f*temp_f30)+lbl_1_data_124[4];
HuSprGrpPosSet(temp_r23, temp_f31, 242.0f);
temp_f31 = 300.0*cosd(4.5f*temp_f30)+(lbl_1_data_124[4]-100.0f);
HuWinPosSet(sp10[1], 16.0f+temp_f31, 224.0f);
}
}
temp_f30 = temp_r31-9;
if(temp_f30 > 0.0f) {
if(temp_f30 <= 20.0f) {
temp_f31 = 300.0*cosd(4.5f*temp_f30)+(lbl_1_data_124[6]-217.0f);
HuWinPosSet(sp10[2], 16.0f+temp_f31, 274.0f);
}
}
HuPrcVSleep();
}
while(lbl_1_data_0 != 3) {
if(temp_r21 != lbl_1_bss_6) {
temp_f31 = 16.0f+(lbl_1_data_124[6]-217.0f);
HuWinMesSet(temp_r27, MAKE_MESSID(0x24, 0x02)+lbl_1_bss_10+temp_r21);
temp_r21 = lbl_1_bss_6;
if(lbl_1_bss_6 == 1) {
if(mgInfoTbl[lbl_1_bss_14].inst_mess[2]) {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x02)+lbl_1_bss_10+lbl_1_bss_6);
} else {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x06)+lbl_1_bss_10);
}
} else {
HuWinMesSet(sp10[2], MAKE_MESSID(0x24, 0x02)+lbl_1_bss_10+lbl_1_bss_6);
}
for(temp_r31=0; temp_r31<=10; temp_r31++) {
HuWinPosSet(temp_r27, 30.0*sind(temp_r31*9.0f)+temp_f31, 200.0*(1.0-cosd(temp_r31*9.0f))+274.0);
HuPrcVSleep();
}
}
HuPrcVSleep();
}
for(temp_r31=0; temp_r31<20; temp_r31++) {
temp_f30 = 1.0-cosd(temp_r31*4.5f);
temp_f31 = temp_f29+(500.0f*temp_f30);
HuSprGrpPosSet(temp_r25, temp_f31, temp_f28);
temp_f31 = ((576.0f-(work.alt_word_len/2))-24.0f)+(500.0f*temp_f30);
for(temp_r30=0; temp_r30<temp_r26; temp_r30++) {
HuSprGrpPosSet(work.spr_grp[temp_r30], temp_f31, (temp_r30*28)+70);
}
temp_f31 = lbl_1_data_124[2]+(300.0f*temp_f30);
HuSprGrpPosSet(temp_r24, temp_f31, 186.0f);
temp_f31 = (lbl_1_data_124[2]-88.0f)+(300.0f*temp_f30);
HuWinPosSet(sp10[0], 16.0f+temp_f31, 168);
temp_f31 = lbl_1_data_124[4]+(300.0f*temp_f30);
HuSprGrpPosSet(temp_r23, temp_f31, 242.0f);
temp_f31 = (lbl_1_data_124[4]-100.0f)+(300.0f*temp_f30);
HuWinPosSet(sp10[1], 16.0f+temp_f31, 224);
temp_f31 = (lbl_1_data_124[6]-184.0f)+(400.0f*temp_f30);
HuWinPosSet(sp10[2], 16.0f+temp_f31, 274);
HuPrcVSleep();
}
MGSeqSprKill(&work);
HuPrcEnd();
while(1) {
HuPrcVSleep();
}
}
static u16 lbl_1_data_144[2] = {
1,
2
};
static void fn_1_4174(omObjData *object)
{
s16 i;
for(i=0; i<2; i++) {
Vec pos, target, up;
float x, y, z;
x = lbl_1_bss_40[i].x;
y = lbl_1_bss_40[i].y;
z = lbl_1_bss_40[i].z;
pos.x = (((sind(y)*cosd(x))*lbl_1_bss_20[i])+lbl_1_bss_28[i].x);
pos.y = (-sind(x)*lbl_1_bss_20[i])+lbl_1_bss_28[i].y;
pos.z = ((cosd(y)*cosd(x))*lbl_1_bss_20[i])+lbl_1_bss_28[i].z;
target.x = lbl_1_bss_28[i].x;
target.y = lbl_1_bss_28[i].y;
target.z = lbl_1_bss_28[i].z;
up.x = sind(y)*sind(x);
up.y = cosd(x);
up.z = cosd(y)*sind(x);
Hu3DCameraPosSet(lbl_1_data_144[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
}
}
static void fn_1_4528(omObjData *object)
{
Vec pos;
Vec offset;
Vec dir;
Vec y_offset;
f32 z_rot;
s8 stick_pos;
if (lbl_1_bss_0 != 0) {
lbl_1_bss_40[0].y += 0.1f * HuPadStkX[0];
lbl_1_bss_40[0].x += 0.1f * HuPadStkY[0];
lbl_1_bss_20[0] += HuPadTrigL[0] / 2;
lbl_1_bss_20[0] -= HuPadTrigR[0] / 2;
if (lbl_1_bss_20[0] < 100.0f) {
lbl_1_bss_20[0] = 100.0f;
}
pos.x = lbl_1_bss_28[0].x + (lbl_1_bss_20[0] * (sind(lbl_1_bss_40[0].y) * cosd(lbl_1_bss_40[0].x)));
pos.y = (lbl_1_bss_28[0].y + (lbl_1_bss_20[0] * -sind(lbl_1_bss_40[0].x)));
pos.z = (lbl_1_bss_28[0].z + (lbl_1_bss_20[0] * (cosd(lbl_1_bss_40[0].y) * cosd(lbl_1_bss_40[0].x))));
offset.x = lbl_1_bss_28[0].x - pos.x;
offset.y = lbl_1_bss_28[0].y - pos.y;
offset.z = lbl_1_bss_28[0].z - pos.z;
dir.x = (sind(lbl_1_bss_40[0].y) * sind(lbl_1_bss_40[0].x));
dir.y = cosd(lbl_1_bss_40[0].x);
dir.z = (cosd(lbl_1_bss_40[0].y) * sind(lbl_1_bss_40[0].x));
z_rot = lbl_1_bss_40[0].z;
y_offset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cosd(z_rot))
+ dir.y * (offset.x * offset.y * (1.0f - cosd(z_rot)) - offset.z * sind(z_rot))
+ dir.z * (offset.x * offset.z * (1.0f - cosd(z_rot)) + offset.y * sind(z_rot));
y_offset.y = dir.y * (offset.y * offset.y + (1.0f - offset.y * offset.y) * cosd(z_rot))
+ dir.x * (offset.x * offset.y * (1.0f - cosd(z_rot)) + offset.z * sind(z_rot))
+ dir.z * (offset.y * offset.z * (1.0f - cosd(z_rot)) - offset.x * sind(z_rot));
y_offset.z = dir.z * (offset.z * offset.z + (1.0f - offset.z * offset.z) * cosd(z_rot))
+ (dir.x * (offset.x * offset.z * (1.0 - cosd(z_rot)) - offset.y * sind(z_rot))
+ dir.y * (offset.y * offset.z * (1.0 - cosd(z_rot)) + offset.x * sind(z_rot)));
PSVECCrossProduct(&dir, &offset, &offset);
PSVECNormalize(&offset, &offset);
stick_pos = (HuPadSubStkX[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_28[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_28[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_28[0].z += 0.05f * (offset.z * stick_pos);
}
PSVECNormalize(&y_offset, &offset);
stick_pos = -(HuPadSubStkY[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_28[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_28[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_28[0].z += 0.05f * (offset.z * stick_pos);
}
}
}
static float lbl_1_data_148 = 842;
static float lbl_1_data_14C = 34;
static void fn_1_50B0(ModelData *model, Mtx mtx)
{
Mtx final;
Mtx inv_camera;
Mtx lookatlight;
Mtx light;
Mtx lookat;
Vec pos;
Vec up;
Vec target;
s32 x;
s32 y;
u8 r;
u8 g;
u8 b;
s16 row;
s32 sp8 = 0;
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGB, GX_RGB8, 0);
GXSetVtxDesc(GX_VA_NRM, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_NRM, GX_NRM_XYZ, GX_F32, 0);
target.x = target.z = 0.0f;
target.x = lbl_1_data_14C*sind(lbl_1_bss_40[0].y);
target.z = lbl_1_data_14C*cosd(lbl_1_bss_40[0].y);
target.y = 415.0f;
pos.x = (sind(lbl_1_bss_40[0].y)*cosd(lbl_1_bss_40[0].x)*lbl_1_bss_20[0])+lbl_1_bss_28[0].x;
pos.y = (-sind(lbl_1_bss_40[0].x)*lbl_1_bss_20[0])+lbl_1_bss_28[0].y;
pos.z = (cos(M_PI*lbl_1_bss_40[0].y/180.0)*cosd(lbl_1_bss_40[0].x)*lbl_1_bss_20[0])+lbl_1_bss_28[0].z;
up.x = -sind(lbl_1_bss_40[0].y);
up.z = -cosd(lbl_1_bss_40[0].y);
up.y = 0;
MTXLookAt(lookat, &pos, &up, &target);
MTXLightPerspective(light, lbl_1_bss_C, 1.2f, 0.5f, -0.5f, 0.5f, 0.5f);
HuSprTexLoad(lbl_1_bss_18, 0, 0, GX_CLAMP, GX_CLAMP, GX_NEAR);
MTXInverse(Hu3DCameraMtx, inv_camera);
MTXConcat(inv_camera, mtx, final);
MTXConcat(light, lookat, lookatlight);
MTXConcat(lookatlight, final, final);
GXLoadTexMtxImm(final, GX_TEXMTX0, GX_MTX3x4);
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_POS, GX_TEXMTX0);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_TEXC, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_KONST, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
GXSetNumTexGens(1);
GXSetNumTevStages(1);
GXSetNumChans(1);
GXSetChanCtrl(GX_COLOR0, GX_TRUE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT0, GX_DF_CLAMP, GX_AF_NONE);
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_NOOP);
GXSetZMode(GX_TRUE, GX_LEQUAL, GX_FALSE);
GXLoadPosMtxImm(mtx, GX_PNMTX0);
MTXInvXpose(mtx, final);
GXLoadNrmMtxImm(final, GX_PNMTX0);
GXBegin(GX_TRIANGLES, GX_VTXFMT0, 2400);
row = 0;
for(y=-310; y<310; y += 31) {
for(x=-310; x<310; x += 31) {
if(row++ & 0x1) {
r = g = 0;
b = 255;
} else {
r = 255;
g = b = 0;
}
GXPosition3f32(x, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x+31, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x+31, 0.0f, y+31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x, 0.0f, y);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x+31, 0.0f, y+31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
GXPosition3f32(x, 0.0f, y+31);
GXPosition3f32(0.0f, 1.0f, 0.0f);
GXColor3u8(r, g, b);
}
row++;
}
GXEnd();
}
static void fn_1_5B64(ModelData *model, Mtx mtx)
{
s32 sp8 = 0;
GXTexObj tex;
Mtx final;
Mtx inv_camera;
Mtx shadow;
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
GXInitTexObj(&tex, Hu3DShadowData.unk_04, Hu3DShadowData.unk_02, Hu3DShadowData.unk_02, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(&tex, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
GXLoadTexObj(&tex, 0);
MTXInverse(Hu3DCameraMtx, inv_camera);
MTXConcat(inv_camera, mtx, final);
MTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, shadow);
MTXConcat(shadow, final, final);
GXLoadTexMtxImm(final, GX_TEXMTX9, GX_MTX3x4);
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX3x4, GX_TG_POS, GX_TEXMTX9);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_TEXC, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_KONST, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
GXSetNumTexGens(1);
GXSetNumTevStages(1);
GXSetNumChans(1);
GXSetChanCtrl(GX_COLOR0, GX_TRUE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT0, GX_DF_CLAMP, GX_AF_NONE);
GXSetBlendMode(GX_BM_BLEND, GX_BL_ZERO, GX_BL_INVDSTCLR, GX_LO_NOOP);
GXSetZMode(GX_TRUE, GX_LEQUAL, GX_FALSE);
GXLoadPosMtxImm(mtx, GX_PNMTX0);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3f32(-2000.0f, 0, -2000.0f);
GXPosition3f32(2000.0f, 0, -2000.0f);
GXPosition3f32(2000.0f, 0, 2000.0f);
GXPosition3f32(-2000.0f, 0, 2000.0f);
GXEnd();
}