marioparty4/src/REL/m444dll/main.c
CreateSource afa9c0a4b5 rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
2024-08-09 23:53:58 -04:00

1512 lines
52 KiB
C

#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/audio.h"
#include "game/chrman.h"
#include "game/esprite.h"
#include "game/window.h"
#include "game/wipe.h"
#include "game/board/ui.h"
#include "game/gamework.h"
#include "game/gamework_data.h"
#include "REL/m444dll.h"
#include "ext_math.h"
#include "math.h"
#include "rel_sqrt_consts.h"
typedef struct camera_view_params {
Vec rot;
Vec pos;
float zoom;
} CameraViewParams;
CameraViewParams lbl_1_data_0[] = {
{ { -55, 0, 0 }, { 0, 60, -57 }, 806 },
{ { -71, 0, 0 }, { 0, 100, -131 }, 900 },
{ { -87, 0, 0 }, { 0, 46, -117 }, 566 },
{ { -87, 0, 0 }, { 0, 46, -117 }, 566 },
{ { -90, 0, 0 }, { -22, 39, -153 }, 432 },
{ { -40, 0, 0 }, { 0, 130, -186 }, 6530 },
{ { -23, 0, 0 }, { -9, 1, -70 }, 1318 },
{ { -25, 0, 0 }, { 0, 242, 90 }, 343 },
{ { -30, 0, 0 }, { 0, 223, -60 }, 505 },
{ { -23, 0, 0 }, { 0, 65, -97 }, 1318 },
};
DataListSprite lbl_1_data_118[] = {
{ DATA_MAKE_NUM(DATADIR_M444, 0x22), 0, 10, 288, -200, { 255, 255, 255, 255 } },
{ 0, 0, 0, 0, 0, { 0, 0, 0, 0 } },
};
float lbl_1_data_140[] = { 90, 250, 420 };
Vec lbl_1_data_14C[] = {
{ -75, -300, 0 },
{ 25, -300, 0 },
{ -75, -300, 0 },
{ 25, -300, 0 },
{ -25, -400, 0 },
};
s16 lbl_1_data_188[] = { 1, 1, 2, 2, 2 };
s32 lbl_1_data_194[] = {
DATA_MAKE_NUM(DATADIR_M444, 0x24),
DATA_MAKE_NUM(DATADIR_M444, 0x25),
DATA_MAKE_NUM(DATADIR_M444, 0x26),
DATA_MAKE_NUM(DATADIR_M444, 0x27),
DATA_MAKE_NUM(DATADIR_M444, 0x28),
DATA_MAKE_NUM(DATADIR_M444, 0x29),
DATA_MAKE_NUM(DATADIR_M444, 0x2A),
DATA_MAKE_NUM(DATADIR_M444, 0x2B),
};
omObjData *lbl_1_bss_30C;
Process *lbl_1_bss_308;
s32 lbl_1_bss_300[2];
s32 lbl_1_bss_2FC;
Vec lbl_1_bss_2F0;
Vec lbl_1_bss_2E4;
float lbl_1_bss_2E0;
s16 lbl_1_bss_2DC;
s16 lbl_1_bss_2DA;
s16 lbl_1_bss_2D8;
s16 lbl_1_bss_2D6;
s16 lbl_1_bss_2D4;
s16 lbl_1_bss_2D2;
s16 lbl_1_bss_2D0;
s16 lbl_1_bss_2C0[8];
Vec lbl_1_bss_2A8[2];
Vec lbl_1_bss_290[2];
float lbl_1_bss_288[2];
s16 lbl_1_bss_148[20][8];
s16 lbl_1_bss_8[20][8];
s16 lbl_1_bss_4;
s32 lbl_1_bss_0;
void fn_1_470(void);
void fn_1_6E3C(void);
void fn_1_6EDC(omObjData *object);
void fn_1_7290(omObjData *object);
void ObjectSetup(void)
{
s32 light;
OSReport("******* M444 ObjectSetup *********\n");
lbl_1_bss_308 = omInitObjMan(50, 8192);
omGameSysInit(lbl_1_bss_308);
lbl_1_bss_2A8[0].x = -70;
lbl_1_bss_2A8[0].y = 0;
lbl_1_bss_2A8[0].z = 0;
lbl_1_bss_290[0].x = 0;
lbl_1_bss_290[0].y = 130;
lbl_1_bss_290[0].z = -186;
lbl_1_bss_288[0] = 1360;
lbl_1_bss_2F0 = lbl_1_bss_2A8[0];
lbl_1_bss_2E4 = lbl_1_bss_290[0];
lbl_1_bss_2E0 = lbl_1_bss_288[0];
lbl_1_bss_2FC = 0;
lbl_1_bss_2D6 = -2;
lbl_1_bss_2D4 = -2;
lbl_1_bss_2D2 = -2;
Hu3DCameraCreate(1);
Hu3DCameraPerspectiveSet(1, 30, 20, 15000, 1.2f);
Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
light = Hu3DGLightCreate(-1000, 1000, 0, 1, -1, 0, 255, 255, 255);
Hu3DGLightInfinitytSet(light);
Hu3DGLightStaticSet(light, 1);
light = Hu3DGLightCreate(0, 50, 1000, 0, -0.05f, -1, 96, 96, 96);
Hu3DGLightInfinitytSet(light);
HuPrcChildCreate(fn_1_470, 100, 12288, 0, lbl_1_bss_308);
HuPrcChildCreate(fn_1_6E3C, 200, 4096, 0, lbl_1_bss_308);
lbl_1_bss_30C = omAddObjEx(lbl_1_bss_308, 32730, 0, 0, -1, fn_1_6EDC);
omAddObjEx(lbl_1_bss_308, 0, 32, 32, -1, fn_1_7290);
Hu3DBGColorSet(0, 0, 0);
HuWinInit(1);
BoardStatusCreate();
}
void fn_1_3B7C(void);
void fn_1_4DEC(void);
void fn_1_655C(void);
void fn_1_6D80(s16 window);
void fn_1_8180(s16 view);
void fn_1_8210(s16 view);
float fn_1_82FC(void);
void fn_1_470(void)
{
float temp_f31;
float temp_f30;
s16 temp_r31;
s16 temp_r30;
s16 temp_r29;
u32 temp_r28;
s16 temp_r27;
s16 temp_r26;
s16 temp_r25;
u32 temp_r24;
ModelData *temp_r23;
Vec sp1C;
Vec sp10;
float sp8[2];
for (temp_r31 = 0; temp_r31 < 4; temp_r31++) {
if (GWPlayerCfg[temp_r31].group == 0) {
break;
}
}
lbl_1_bss_2DC = temp_r31;
lbl_1_bss_2D8 = GWPlayerCfg[temp_r31].pad_idx;
lbl_1_bss_2DA = GWPlayerCfg[temp_r31].character;
fn_1_655C();
fn_1_8210(5);
fn_1_8180(6);
Hu3DModelPosSet(lbl_1_bss_2D0, 0, 0, 250);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
HuAudSeqPlay(76);
while (WipeStatGet()) {
HuPrcVSleep();
}
while (fn_1_82FC() > 10.0f) {
HuPrcVSleep();
}
Hu3DModelAttrReset(lbl_1_bss_199C2[18], 1);
Hu3DMotionSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20]);
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, 90, 0);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
if (temp_r31 <= 30) {
espPosSet(lbl_1_bss_1990A[0], 288, (200.0 * sind(3.0 * temp_r31)) - 100.0);
}
Hu3DModelPosSet(lbl_1_bss_199C2[18], (-300.0 * cosd(1.5 * temp_r31)) + (-160.0), 0, 155);
HuPrcVSleep();
}
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 20) {
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, (30.0 * (1.0 - (temp_r31 / 20.0f))) + 60.0, 0);
}
if (temp_r31 > 10) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (-(temp_r29 / 20.0f)) * 120.0f, 0);
}
if (temp_r31 == 10) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 16, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, 0x40000001);
}
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 8, 0x40000001);
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x00));
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
HuWinMesPalSet(temp_r30, 7, 0, 0, 0);
fn_1_6D80(temp_r30);
HuWinMesSet(temp_r30, MAKE_MESSID(0x1C, 0x00));
HuWinMesWait(temp_r30);
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 <= 20; temp_r31++) {
HuPrcVSleep();
}
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, 30.0f - ((temp_r31 / 10.0f) * 120.0f), 0);
}
if (temp_r31 <= 20) {
espPosSet(lbl_1_bss_1990A[0], 288, (200.0 * cosd(temp_r31 * 4.5)) - 100.0);
}
Hu3DModelPosSet(lbl_1_bss_199C2[18], ((1.0 - cosd(temp_r31 * 3.0)) * -200.0) + -160.0, 0, 155);
HuPrcVSleep();
}
Hu3DModelAttrSet(lbl_1_bss_199C2[18], 1);
Hu3DModelAttrReset(lbl_1_bss_199C2[22], 1);
Hu3DMotionSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24]);
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, 90, 0);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[22], (-300.0 * cosd(1.5 * temp_r31)) + (-160.0), 0, 155);
if (temp_r31 > 20) {
temp_r29 = temp_r31 - 40;
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (30.0 * (1.0 - (temp_r29 / 20.0f))) + 60.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
}
if (temp_r31 > 40) {
temp_r29 = temp_r31 - 40;
for (temp_r27 = 0; temp_r27 < 3; temp_r27++) {
lbl_1_bss_34C[temp_r27].y = (180.0 * sind(4.5 * temp_r29)) - 100.0;
}
}
HuPrcVSleep();
}
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x01));
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
HuWinMesPalSet(temp_r30, 7, 0, 0, 0);
fn_1_6D80(temp_r30);
HuWinMesSet(temp_r30, MAKE_MESSID(0x1C, 0x01));
HuWinMesWait(temp_r30);
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DModelAttrReset(lbl_1_bss_199C2[11], 0x40000002);
HuAudFXPlay(1854);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (150.0f * temp_f31) + 30.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, -120.0f - (60.0f * temp_f31), 0);
HuPrcVSleep();
}
HuAudFXPlay(1855);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
while (Hu3DMotionEndCheck(lbl_1_bss_199C2[11]) == 0) {
HuPrcVSleep();
}
HuAudFXPlay(1856);
fn_1_861C(0);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
HuAudFXPlay(1863);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) < lbl_1_data_140[0]) {
HuPrcVSleep();
}
HuAudFXPlay(1857);
Hu3DMotionTimeSet(lbl_1_bss_199C2[9], lbl_1_data_140[0]);
Hu3DModelAttrSet(lbl_1_bss_199C2[9], 0x40000002);
HuPrcSleep(20);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 8, 0x40000001);
sp1C.x = 124;
sp1C.y = 0;
sp1C.z = -180;
for (temp_r31 = 0; temp_r31 <= 40; temp_r31++) {
temp_f31 = temp_r31 / 40.0f;
Hu3DModelPosSet(lbl_1_bss_2D0, temp_f31 * sp1C.x, temp_f31 * sp1C.y, (temp_f31 * sp1C.z) + 250.0f);
if (temp_r31 <= 20) {
temp_f30 = atan2d(sp1C.x, sp1C.z) - 180.0;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f30 * (temp_r31 / 20.0)) + 180.0, 0);
}
if (temp_r31 > 30) {
temp_r29 = temp_r31 - 30;
temp_f30 = atan2d(sp1C.x, sp1C.z) - 180.0;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f30 * (1.0 - (temp_r29 / 10.0))) + 180.0, 0);
}
HuPrcVSleep();
}
lbl_1_bss_2D6 = -1;
fn_1_9418(0);
temp_r26 = fn_1_8DD0(0);
lbl_1_bss_2D6 = lbl_1_bss_320[temp_r26];
HuAudFXPlay(1859);
fn_1_9CAC(0, temp_r26);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
lbl_1_bss_328[0].x = lbl_1_bss_328[0].y = lbl_1_bss_328[0].z = (0.1 * sind(temp_r31 * 18.0)) + 0.3;
HuPrcVSleep();
}
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
}
Hu3DModelPosSet(lbl_1_bss_199C2[22], (-300.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 0, 155);
HuPrcVSleep();
}
Hu3DModelAttrSet(lbl_1_bss_199C2[22], 1);
Hu3DModelAttrReset(lbl_1_bss_199C2[26], 1);
Hu3DMotionSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28]);
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, 90, 0);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[26], (-300.0 * cosd(1.5 * temp_r31)) + (-160.0), 0, 155);
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
}
HuPrcVSleep();
}
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x02));
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
HuWinMesPalSet(temp_r30, 7, 0, 0, 0);
fn_1_6D80(temp_r30);
HuWinInsertMesSet(temp_r30, GWPlayerCfg[lbl_1_bss_2D6].character, 0);
HuWinMesSet(temp_r30, MAKE_MESSID(0x1C, 0x02));
HuWinMesWait(temp_r30);
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (temp_f31 * 90.0f) + 90.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
fn_1_861C(1);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
HuAudFXPlay(1862);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = 1.0 - (temp_r31 / 20.0f);
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f31 * 90.0f) + 180.0f, 0);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) < lbl_1_data_140[1]) {
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 128.0f) {
HuAudFXPlay(1850);
}
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 200.0f) {
HuAudFXPlay(1863);
}
HuPrcVSleep();
}
HuAudFXPlay(1857);
Hu3DMotionTimeSet(lbl_1_bss_199C2[9], lbl_1_data_140[1]);
Hu3DModelAttrSet(lbl_1_bss_199C2[9], 0x40000002);
HuPrcSleep(20);
lbl_1_bss_2D4 = -1;
fn_1_9418(1);
temp_r26 = fn_1_8DD0(1);
lbl_1_bss_2D4 = lbl_1_bss_320[temp_r26];
HuAudFXPlay(1860);
fn_1_9CAC(1, temp_r26);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
lbl_1_bss_328[1].x = lbl_1_bss_328[1].y = lbl_1_bss_328[1].z = (0.1 * sind(temp_r31 * 18.0)) + 0.3;
HuPrcVSleep();
}
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
}
Hu3DModelPosSet(lbl_1_bss_199C2[26], (-400.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 0, 155);
HuPrcVSleep();
}
Hu3DModelAttrSet(lbl_1_bss_199C2[26], 1);
Hu3DModelAttrReset(lbl_1_bss_199C2[30], 1);
Hu3DMotionSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32]);
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, 90, 0);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[30], (-400.0 * cosd(1.5 * temp_r31)) + (-160.0), 100, 155);
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
}
HuPrcVSleep();
}
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x03));
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
HuWinMesPalSet(temp_r30, 7, 0, 0, 0);
fn_1_6D80(temp_r30);
HuWinInsertMesSet(temp_r30, GWPlayerCfg[lbl_1_bss_2D6].character, 0);
HuWinInsertMesSet(temp_r30, GWPlayerCfg[lbl_1_bss_2D4].character, 2);
HuWinMesSet(temp_r30, MAKE_MESSID(0x1C, 0x03));
HuWinMesWait(temp_r30);
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = temp_r31 / 20.0f;
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (temp_f31 * 90.0f) + 90.0f, 0);
HuPrcVSleep();
}
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
fn_1_861C(2);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
HuAudFXPlay(1862);
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 < 20; temp_r31++) {
temp_f31 = 1.0 - (temp_r31 / 20.0f);
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (temp_f31 * 90.0f) + 180.0f, 0);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) < lbl_1_data_140[2]) {
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 300.0f) {
HuAudFXPlay(1850);
}
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[9]) == 372.0f) {
HuAudFXPlay(1863);
}
HuPrcVSleep();
}
HuAudFXPlay(1857);
Hu3DMotionTimeSet(lbl_1_bss_199C2[9], lbl_1_data_140[2]);
Hu3DModelAttrSet(lbl_1_bss_199C2[9], 0x40000002);
HuPrcSleep(20);
lbl_1_bss_2D2 = -1;
fn_1_9418(2);
temp_r26 = fn_1_8DD0(2);
lbl_1_bss_2D2 = temp_r26;
HuAudFXPlay(1861);
fn_1_9CAC(2, temp_r26);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
lbl_1_bss_328[2].x = lbl_1_bss_328[2].y = lbl_1_bss_328[2].z = (0.1 * sind(temp_r31 * 18.0)) + 0.3;
HuPrcVSleep();
}
HuPrcSleep(40);
Hu3DModelAttrSet(lbl_1_bss_199C2[64], 1);
fn_1_8180(9);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32], 0, 10, 0x40000001);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
if (temp_r31 <= 10) {
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (90.0 * (temp_r31 / 10.0)) + 180.0, 0);
}
if (temp_r31 == 10) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
}
if (temp_r31 > 10 && temp_r31 <= 25) {
temp_r29 = temp_r31 - 10;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, (90.0 * (temp_r29 / 15.0)) + 180.0, 0);
}
if (temp_r31 == 25) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
}
Hu3DModelPosSet(lbl_1_bss_199C2[30], (-400.0 * (1.0 - cosd(3.0 * temp_r31))) + (-160.0), 100, 155);
HuPrcVSleep();
}
HuAudFXPlay(1862);
Hu3DModelAttrReset(lbl_1_bss_199C2[9], 0x40000002);
while (Hu3DMotionEndCheck(lbl_1_bss_199C2[9]) == 0) {
HuPrcVSleep();
}
Hu3DModelAttrReset(lbl_1_bss_199C2[11], 0x40000002);
HuAudFXPlay(1855);
Hu3DModelAttrSet(lbl_1_bss_199C2[11], 0x40000004);
while (Hu3DMotionTimeGet(lbl_1_bss_199C2[11]) > 0.0f) {
if (Hu3DMotionTimeGet(lbl_1_bss_199C2[11]) == 25.0f) {
HuAudFXPlay(1854);
}
HuPrcVSleep();
}
HuAudFXPlay(1856);
Hu3DModelAttrReset(lbl_1_bss_199C2[34], 1);
Hu3DMotionSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[36]);
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, 90, 0);
for (temp_r31 = 0; temp_r31 <= 60; temp_r31++) {
Hu3DModelPosSet(lbl_1_bss_199C2[34], -154.0 + (-500.0 * (1.0 - (temp_r31 / 60.0f))), 0, -403);
if (temp_r31 > 20) {
temp_r29 = temp_r31 - 40;
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (30.0 * (1.0 - (temp_r29 / 20.0f))) + 60.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, 0x40000001);
}
if (temp_r31 == 40) {
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
}
if (temp_r31 >= 40) {
temp_r29 = temp_r31 - 40;
Hu3DModelRotSet(lbl_1_bss_2D0, 0, -90.0 - (45.0 * (temp_r29 / 20.0)), 0);
}
HuPrcVSleep();
}
fn_1_8180(7);
temp_r23 = &Hu3DData[lbl_1_bss_2D0];
sp1C.x = 0;
sp1C.y = 0;
sp1C.z = -200;
sp10 = temp_r23->pos;
VECSubtract(&sp1C, &sp10, &sp1C);
for (temp_r31 = 0; temp_r31 <= 30; temp_r31++) {
temp_f31 = temp_r31 / 30.0;
Hu3DModelPosSet(lbl_1_bss_2D0, (temp_f31 * sp1C.x) + sp10.x, (temp_f31 * sp1C.y) + sp10.y, (temp_f31 * sp1C.z) + sp10.z);
HuPrcVSleep();
}
CharModelMotionShiftSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
BoardStatusShowSet(lbl_1_bss_2D6, 1);
BoardStatusShowSet(lbl_1_bss_2D4, 1);
sp1C.x = -112;
sp1C.y = 200;
sp1C.z = 0;
BoardStatusPosSet(lbl_1_bss_2D6, &sp1C);
sp1C.x = 688;
sp1C.y = 200;
sp1C.z = 0;
BoardStatusPosSet(lbl_1_bss_2D4, &sp1C);
for (temp_r31 = 0; temp_r31 <= 20; temp_r31++) {
if (temp_r31 > 10) {
temp_r29 = temp_r31 - 10;
sp1C.x = 138.0 - (250.0 * cosd(temp_r29 * 9.0));
sp1C.y = 200;
sp1C.z = 0;
BoardStatusTargetPosSet(lbl_1_bss_2D6, &sp1C);
sp1C.x = 438.0 + (250.0 * cosd(temp_r29 * 9.0));
sp1C.y = 200;
sp1C.z = 0;
BoardStatusTargetPosSet(lbl_1_bss_2D4, &sp1C);
}
HuPrcVSleep();
}
temp_r25 = 1;
switch (lbl_1_bss_2D2) {
case 0:
if (GWPlayer[lbl_1_bss_2D6].coins <= 0 && GWPlayer[lbl_1_bss_2D4].coins <= 0) {
temp_r28 = MAKE_MESSID(0x1C, 0x16);
temp_r25 = 0;
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x06);
}
temp_r24 = MAKE_MESSID(0x1C, 0x09);
break;
case 1:
if (GWPlayer[lbl_1_bss_2D6].coins <= 0 && GWPlayer[lbl_1_bss_2D4].coins <= 0 && GWPlayer[lbl_1_bss_2D6].stars <= 0
&& GWPlayer[lbl_1_bss_2D4].stars <= 0) {
temp_r25 = 0;
temp_r28 = MAKE_MESSID(0x1C, 0x17);
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x06);
}
temp_r24 = MAKE_MESSID(0x1C, 0x0D);
break;
case 2:
if (GWPlayer[lbl_1_bss_2D6].stars > 0) {
temp_r28 = MAKE_MESSID(0x1C, 0x04);
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x08);
temp_r25 = 0;
}
temp_r24 = MAKE_MESSID(0x1C, 0x0A);
break;
case 3:
if (GWPlayer[lbl_1_bss_2D6].stars <= 0 && GWPlayer[lbl_1_bss_2D4].stars <= 0) {
temp_r25 = 0;
temp_r28 = MAKE_MESSID(0x1C, 0x15);
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x06);
}
temp_r24 = MAKE_MESSID(0x1C, 0x0E);
break;
case 4:
if (GWPlayer[lbl_1_bss_2D6].stars > 0) {
temp_r28 = MAKE_MESSID(0x1C, 0x04);
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x08);
temp_r25 = 0;
}
temp_r24 = MAKE_MESSID(0x1C, 0x0C);
break;
case 5:
case 6:
if (GWPlayer[lbl_1_bss_2D6].coins > 0) {
temp_r28 = MAKE_MESSID(0x1C, 0x04);
}
else {
temp_r28 = MAKE_MESSID(0x1C, 0x07);
temp_r25 = 0;
}
temp_r24 = MAKE_MESSID(0x1C, 0x0B);
break;
default:
break;
}
HuWinInsertMesSizeGet((u32)GWPlayerCfg[lbl_1_bss_2D6].character, 0);
HuWinInsertMesSizeGet(temp_r24, 1);
HuWinInsertMesSizeGet((u32)GWPlayerCfg[lbl_1_bss_2D4].character, 2);
HuWinMesMaxSizeGet(1, sp8, temp_r28);
temp_r30 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r30);
HuWinMesPalSet(temp_r30, 7, 0, 0, 0);
HuWinInsertMesSet(temp_r30, GWPlayerCfg[lbl_1_bss_2D6].character, 0);
HuWinInsertMesSet(temp_r30, temp_r24, 1);
HuWinInsertMesSet(temp_r30, GWPlayerCfg[lbl_1_bss_2D4].character, 2);
fn_1_6D80(temp_r30);
HuWinMesSet(temp_r30, temp_r28);
HuWinMesWait(temp_r30);
HuWinExAnimOut(temp_r30);
HuWinExCleanup(temp_r30);
HuWinComKeyReset();
if (temp_r25) {
fn_1_4DEC();
HuPrcSleep(60);
}
else {
HuPrcSleep(30);
}
sp1C.x = -112;
sp1C.y = 200;
sp1C.z = 0;
BoardStatusTargetPosSet(lbl_1_bss_2D6, &sp1C);
sp1C.x = 688;
sp1C.y = 200;
sp1C.z = 0;
BoardStatusTargetPosSet(lbl_1_bss_2D4, &sp1C);
while (!BoardStatusStopCheck(lbl_1_bss_2D6)) {
HuPrcVSleep();
}
for (temp_r31 = 0; temp_r31 <= 20; temp_r31++) {
for (temp_r27 = 0; temp_r27 < 3; temp_r27++) {
lbl_1_bss_34C[temp_r27].y = (180.0 * cosd(4.5 * temp_r29)) - 100.0;
}
HuPrcVSleep();
}
fn_1_3B7C();
lbl_1_bss_2FC = 1;
while (1) {
lbl_1_bss_288[0] += 10.0f;
HuPrcVSleep();
}
}
void fn_1_3B7C(void)
{
float temp_f31;
s16 temp_r31;
s16 temp_r30;
s16 temp_r29;
s16 temp_r28;
float sp8[2];
fn_1_8180(8);
for (temp_r30 = 0; temp_r30 < 100; temp_r30++) {
temp_r31 = temp_r30;
if (temp_r31 == 0) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[36], 0, 10, 0x40000001);
}
if (temp_r31 <= 20) {
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (30.0 * (temp_r31 / 20.0)) + 60.0, 0);
}
if (temp_r31 > 10 && temp_r31 <= 60) {
temp_r29 = temp_r31 - 10;
Hu3DModelPosSet(lbl_1_bss_199C2[34], -154.0f + (354.0 * (temp_r29 / 50.0)), 0, -403);
}
if (temp_r31 > 50 && temp_r31 <= 70) {
temp_r29 = temp_r31 - 50;
Hu3DModelRotSet(lbl_1_bss_199C2[34], 0, (110.0 * (1.0 - (temp_r29 / 20.0))) + -20.0, 0);
}
if (temp_r31 == 70) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[35], 0, 10, 0x40000001);
}
temp_r31 = temp_r30;
if (temp_r31 == 0) {
Hu3DMotionSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20]);
temp_f31 = atan2d(400.0, 200.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, temp_f31, 0);
Hu3DModelAttrReset(lbl_1_bss_199C2[18], 1);
}
if (temp_r31 <= 50) {
Hu3DModelPosSet(lbl_1_bss_199C2[18], 400.0 * (1.0 - (temp_r31 / 50.0)), 0, -553.0 + (200.0 * (1.0 - (temp_r31 / 50.0))));
}
if (temp_r31 > 40 && temp_r31 <= 60) {
temp_r29 = temp_r31 - 40;
temp_f31 = atan2d(400.0, 200.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[18], 0, temp_f31 * (1.0 - (temp_r29 / 20.0)), 0);
}
if (temp_r31 == 60) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[19], 0, 10, 0x40000001);
}
if (temp_r30 >= 20) {
temp_r31 = temp_r30 - 20;
if (temp_r31 == 0) {
Hu3DMotionSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28]);
temp_f31 = atan2d(-300.0, 200.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, temp_f31, 0);
Hu3DModelAttrReset(lbl_1_bss_199C2[26], 1);
}
if (temp_r31 <= 40) {
Hu3DModelPosSet(lbl_1_bss_199C2[26], -100.0 + (-300.0 * (1.0 - (temp_r31 / 40.0))), 0, -478.0 + (200.0 * (1.0 - (temp_r31 / 40.0))));
}
if (temp_r31 > 30 && temp_r31 <= 50) {
temp_r29 = temp_r31 - 30;
temp_f31 = atan2d(-300.0, 200.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[26], 0, (temp_f31 - 10.0f) * (1.0 - (temp_r29 / 20.0)) + 10.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[27], 0, 10, 0x40000001);
}
}
if (temp_r30 >= 30) {
temp_r31 = temp_r30 - 30;
if (temp_r31 == 0) {
Hu3DMotionSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[32]);
temp_f31 = atan2d(200.0, 500.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, temp_f31, 0);
Hu3DModelAttrReset(lbl_1_bss_199C2[30], 1);
}
if (temp_r31 <= 40) {
Hu3DModelPosSet(lbl_1_bss_199C2[30], 100.0 + (200.0 * (1.0 - (temp_r31 / 40.0))), 100, -478.0 + (500.0 * (1.0 - (temp_r31 / 40.0))));
}
if (temp_r31 > 30 && temp_r31 <= 50) {
temp_r29 = temp_r31 - 30;
temp_f31 = atan2d(200.0, 500.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[30], 0, (temp_f31 - -10.0f) * (1.0 - (temp_r29 / 20.0)) + -10.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[31], 0, 10, 0x40000001);
}
}
if (temp_r30 >= 40) {
temp_r31 = temp_r30 - 40;
if (temp_r31 == 0) {
Hu3DMotionSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24]);
temp_f31 = atan2d(-300.0, 100.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, temp_f31, 0);
Hu3DModelAttrReset(lbl_1_bss_199C2[22], 1);
}
if (temp_r31 <= 40) {
Hu3DModelPosSet(lbl_1_bss_199C2[22], -200.0 + (-300.0 * (1.0 - (temp_r31 / 40.0))), 0, -403.0 + (100.0 * (1.0 - (temp_r31 / 40.0))));
}
if (temp_r31 > 30 && temp_r31 <= 50) {
temp_r29 = temp_r31 - 30;
temp_f31 = atan2d(-300.0, 100.0) + 180.0;
Hu3DModelRotSet(lbl_1_bss_199C2[22], 0, (temp_f31 - 20.0f) * (1.0 - (temp_r29 / 20.0)) + 20.0, 0);
}
if (temp_r31 == 50) {
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[23], 0, 10, 0x40000001);
}
}
if (temp_r30 >= 30) {
temp_r31 = temp_r30 - 30;
if (temp_r31 == 0) {
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[1], 0, 10, 0x40000001);
}
if (temp_r31 <= 20) {
Hu3DModelRotSet(lbl_1_bss_2D0, 0, -135.0 - (45.0 * (temp_r31 / 20.0)), 0);
}
if (temp_r31 == 20) {
Hu3DMotionShiftSet(lbl_1_bss_2D0, lbl_1_bss_2C0[0], 0, 10, 0x40000001);
}
}
HuPrcVSleep();
}
HuWinMesMaxSizeGet(1, sp8, MAKE_MESSID(0x1C, 0x05));
temp_r28 = HuWinExCreateStyled(-10000, 340, sp8[0], sp8[1], -1, 1);
HuWinExAnimIn(temp_r28);
HuWinMesPalSet(temp_r28, 7, 0, 0, 0);
fn_1_6D80(temp_r28);
HuAudFXPlay(55);
HuAudFXPlay(64);
HuAudFXPlay(67);
HuAudFXPlay(70);
HuAudFXPlay(75);
HuWinMesSet(temp_r28, MAKE_MESSID(0x1C, 0x05));
HuWinMesWait(temp_r28);
HuWinExAnimOut(temp_r28);
HuWinExCleanup(temp_r28);
HuWinComKeyReset();
Hu3DMotionShiftSet(lbl_1_bss_199C2[18], lbl_1_bss_1990E[21], 0, 10, 0x40000001);
HuPrcSleep(5);
Hu3DMotionShiftSet(lbl_1_bss_199C2[22], lbl_1_bss_1990E[25], 0, 10, 0x40000001);
Hu3DMotionShiftSet(lbl_1_bss_199C2[26], lbl_1_bss_1990E[29], 0, 10, 0x40000001);
HuPrcSleep(10);
Hu3DMotionShiftSet(lbl_1_bss_199C2[30], lbl_1_bss_1990E[33], 0, 10, 0x40000001);
HuPrcSleep(10);
Hu3DMotionShiftSet(lbl_1_bss_199C2[34], lbl_1_bss_1990E[37], 0, 10, 0x40000001);
}
void fn_1_55B0(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s32 arg4);
void fn_1_4DEC(void)
{
s16 coins;
s16 stars;
switch (lbl_1_bss_2D2) {
case 0:
lbl_1_bss_4 = 2;
if (GWPlayer[lbl_1_bss_2D6].coins >= GWPlayer[lbl_1_bss_2D4].coins) {
fn_1_55B0(2, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].coins, 1);
fn_1_55B0(3, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].coins, 0);
}
else {
fn_1_55B0(2, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].coins, 0);
fn_1_55B0(3, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].coins, 1);
}
break;
case 1:
lbl_1_bss_4 = 2;
if (GWPlayer[lbl_1_bss_2D6].coins >= GWPlayer[lbl_1_bss_2D4].coins) {
fn_1_55B0(2, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].coins, 1);
fn_1_55B0(3, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].coins, 0);
}
else {
fn_1_55B0(2, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].coins, 0);
fn_1_55B0(3, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].coins, 1);
}
while (lbl_1_bss_4 != 0) {
HuPrcVSleep();
}
lbl_1_bss_4 = 2;
if (GWPlayer[lbl_1_bss_2D6].stars >= GWPlayer[lbl_1_bss_2D4].stars) {
fn_1_55B0(0, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].stars, 1);
fn_1_55B0(1, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].stars, 0);
}
else {
fn_1_55B0(0, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].stars, 0);
fn_1_55B0(1, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].stars, 1);
}
break;
case 2:
lbl_1_bss_4 = 1;
fn_1_55B0(0, lbl_1_bss_2D6, lbl_1_bss_2D4, 1, 1);
break;
case 3:
lbl_1_bss_4 = 2;
if (GWPlayer[lbl_1_bss_2D6].stars >= GWPlayer[lbl_1_bss_2D4].stars) {
fn_1_55B0(0, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].stars, 1);
fn_1_55B0(1, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].stars, 0);
}
else {
fn_1_55B0(0, lbl_1_bss_2D6, lbl_1_bss_2D4, GWPlayer[lbl_1_bss_2D6].stars, 0);
fn_1_55B0(1, lbl_1_bss_2D4, lbl_1_bss_2D6, GWPlayer[lbl_1_bss_2D4].stars, 1);
}
break;
case 4:
lbl_1_bss_4 = 1;
if (GWPlayer[lbl_1_bss_2D6].stars < 2) {
stars = GWPlayer[lbl_1_bss_2D6].stars;
}
else {
stars = 2;
}
fn_1_55B0(1, lbl_1_bss_2D6, lbl_1_bss_2D4, stars, 1);
break;
case 5:
case 6:
lbl_1_bss_4 = 1;
if (GWPlayer[lbl_1_bss_2D6].coins < 20) {
coins = GWPlayer[lbl_1_bss_2D6].coins;
}
else {
coins = 20;
}
fn_1_55B0(2, lbl_1_bss_2D6, lbl_1_bss_2D4, coins, 1);
break;
default:
break;
}
while (lbl_1_bss_4 > 0) {
HuPrcVSleep();
}
}
typedef struct work_5774 {
s16 unk0;
s16 unk2;
s16 unk4;
s16 unk6[20];
s16 unk2E[20];
float unk58;
s32 unk5C;
} Work5774;
void fn_1_5774(void);
void fn_1_5E68(void);
void fn_1_55B0(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s32 arg4)
{
Work5774 *work;
Process *newProcess;
float temp_f31;
if (arg3 == 0) {
lbl_1_bss_4--;
return;
}
switch (arg0) {
case 0:
newProcess = HuPrcChildCreate(fn_1_5774, 100, 8192, 0, lbl_1_bss_308);
temp_f31 = -100;
break;
case 1:
newProcess = HuPrcChildCreate(fn_1_5774, 100, 8192, 0, lbl_1_bss_308);
temp_f31 = -50;
break;
case 2:
newProcess = HuPrcChildCreate(fn_1_5E68, 100, 8192, 0, lbl_1_bss_308);
temp_f31 = -100;
break;
case 3:
newProcess = HuPrcChildCreate(fn_1_5E68, 100, 8192, 0, lbl_1_bss_308);
temp_f31 = -50;
break;
}
work = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(Work5774), MEMORY_DEFAULT_NUM);
newProcess->user_data = work;
work->unk0 = arg1;
work->unk2 = arg2;
work->unk4 = arg3;
work->unk58 = temp_f31;
work->unk5C = arg4;
}
void fn_1_5774(void)
{
float temp_f31;
float temp_f30;
Work5774 *temp_r31;
s16 temp_r30;
s16 temp_r29;
Process *temp_r28;
s16 temp_r27;
s16 temp_r26;
s16 temp_r25;
s16 temp_r24;
s16 temp_r23;
s32 temp_r22;
s32 temp_r21;
Vec sp20;
Vec sp14;
Vec sp8;
temp_r28 = HuPrcCurrentGet();
temp_r31 = temp_r28->user_data;
temp_r23 = 0;
BoardStatusPosGet(temp_r31->unk0, &sp20);
BoardStatusPosGet(temp_r31->unk2, &sp14);
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
temp_r31->unk6[temp_r30] = -1;
}
temp_r25 = temp_r31->unk4;
temp_r27 = temp_r25;
temp_f31 = 300 / temp_r27;
if (temp_f31 < 15.0f) {
temp_r24 = 1;
}
else {
temp_r24 = 3;
}
temp_f31 -= temp_r24 + 1;
if (temp_f31 < 15.0f) {
temp_f31 = 15.0f;
}
if (temp_f31 > 40.0f) {
temp_f31 = 40.0f;
}
if (temp_r31->unk5C) {
temp_r22 = HuAudFXPlay(1864);
temp_r21 = HuAudFXPlay(24);
}
while (1) {
if (temp_r25 > 0) {
if (((temp_r23++) & temp_r24) == 0) {
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
if (lbl_1_bss_148[temp_r30][1] == 0) {
break;
}
}
if (temp_r30 != 20) {
for (temp_r29 = 0; temp_r29 < 20; temp_r29++) {
if (temp_r31->unk6[temp_r29] == -1) {
lbl_1_bss_148[temp_r30][1] = 1;
temp_r31->unk6[temp_r29] = temp_r30;
temp_r31->unk2E[temp_r29] = 0;
GWStarsSet(temp_r31->unk0, GWPlayer[temp_r31->unk0].stars - 1);
temp_r25--;
break;
}
}
}
}
}
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
if (temp_r31->unk6[temp_r30] == -1) {
continue;
}
temp_r26 = lbl_1_bss_148[temp_r31->unk6[temp_r30]][0];
Hu3DModelAttrReset(temp_r26, 1);
temp_r31->unk2E[temp_r30]++;
if (temp_r31->unk2E[temp_r30] > temp_f31) {
Hu3DModelAttrSet(temp_r26, 1);
lbl_1_bss_148[temp_r31->unk6[temp_r30]][1] = 0;
temp_r31->unk6[temp_r30] = -1;
GWStarsSet(temp_r31->unk2, GWPlayer[temp_r31->unk2].stars + 1);
temp_r27--;
}
else {
temp_f30 = 0.1f;
if (temp_r31->unk2E[temp_r30] < temp_f31 / 2.0f) {
temp_f30 = 0.1 * sind((90.0 / (temp_f31 / 2.0f)) * temp_r31->unk2E[temp_r30]);
}
if (temp_r31->unk2E[temp_r30] > temp_f31 / 2.0f) {
temp_f30 = 0.1 * cosd((90.0 / (temp_f31 / 2.0f)) * (temp_r31->unk2E[temp_r30] - (temp_f31 / 2.0f)));
}
Hu3DModelScaleSet(temp_r26, temp_f30, temp_f30, temp_f30);
sp8.x = (sp14.x - sp20.x) * (temp_r31->unk2E[temp_r30] / temp_f31) + sp20.x;
sp8.y = sp20.y + (temp_r31->unk58 * sind((180.0 / temp_f31) * temp_r31->unk2E[temp_r30]));
sp8.z = 200;
Hu3D2Dto3D(&sp8, 1, &sp8);
Hu3DModelPosSetV(temp_r26, &sp8);
}
}
if (temp_r27 <= 0) {
break;
}
HuPrcVSleep();
}
HuAudFXPlay(8);
if (temp_r31->unk5C) {
HuAudFXStop(temp_r22);
HuAudFXStop(temp_r21);
}
lbl_1_bss_4--;
HuMemDirectFree(temp_r28->user_data);
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
void fn_1_5E68(void)
{
float temp_f31;
float temp_f30;
Work5774 *temp_r31;
s16 temp_r30;
s16 temp_r29;
Process *temp_r28;
s16 temp_r27;
s16 temp_r26;
s16 temp_r25;
s16 temp_r24;
s16 temp_r23;
s32 temp_r22;
s32 temp_r21;
Vec sp20;
Vec sp14;
Vec sp8;
temp_r28 = HuPrcCurrentGet();
temp_r31 = temp_r28->user_data;
temp_r23 = 0;
BoardStatusPosGet(temp_r31->unk0, &sp20);
BoardStatusPosGet(temp_r31->unk2, &sp14);
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
temp_r31->unk6[temp_r30] = -1;
}
temp_r25 = temp_r31->unk4;
temp_r27 = temp_r25;
temp_f31 = 300 / temp_r27;
if (temp_f31 < 15.0f) {
temp_r24 = 1;
}
else {
temp_r24 = 3;
}
temp_f31 -= temp_r24 + 1;
if (temp_f31 < 15.0f) {
temp_f31 = 15.0f;
}
if (temp_f31 > 40.0f) {
temp_f31 = 40.0f;
}
if (temp_r31->unk5C) {
temp_r22 = HuAudFXPlay(1864);
temp_r21 = HuAudFXPlay(23);
}
while (1) {
if (temp_r25 > 0) {
if (((temp_r23++) & temp_r24) == 0) {
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
if (lbl_1_bss_8[temp_r30][1] == 0) {
break;
}
}
if (temp_r30 != 20) {
for (temp_r29 = 0; temp_r29 < 20; temp_r29++) {
if (temp_r31->unk6[temp_r29] == -1) {
lbl_1_bss_8[temp_r30][1] = 1;
temp_r31->unk6[temp_r29] = temp_r30;
temp_r31->unk2E[temp_r29] = 0;
GWCoinsSet(temp_r31->unk0, GWPlayer[temp_r31->unk0].coins - 1);
temp_r25--;
break;
}
}
}
}
}
for (temp_r30 = 0; temp_r30 < 20; temp_r30++) {
if (temp_r31->unk6[temp_r30] == -1) {
continue;
}
temp_r26 = lbl_1_bss_8[temp_r31->unk6[temp_r30]][0];
Hu3DModelAttrReset(temp_r26, 1);
temp_r31->unk2E[temp_r30]++;
if (temp_r31->unk2E[temp_r30] > temp_f31) {
Hu3DModelAttrSet(temp_r26, 1);
lbl_1_bss_8[temp_r31->unk6[temp_r30]][1] = 0;
temp_r31->unk6[temp_r30] = -1;
GWCoinsSet(temp_r31->unk2, GWPlayer[temp_r31->unk2].coins + 1);
temp_r27--;
}
else {
temp_f30 = 0.1f;
if (temp_r31->unk2E[temp_r30] < temp_f31 / 2.0f) {
temp_f30 = 0.1 * sind((90.0 / (temp_f31 / 2.0f)) * temp_r31->unk2E[temp_r30]);
}
if (temp_r31->unk2E[temp_r30] > temp_f31 / 2.0f) {
temp_f30 = 0.1 * cosd((90.0 / (temp_f31 / 2.0f)) * (temp_r31->unk2E[temp_r30] - (temp_f31 / 2.0f)));
}
Hu3DModelScaleSet(temp_r26, temp_f30, temp_f30, temp_f30);
sp8.x = (sp14.x - sp20.x) * (temp_r31->unk2E[temp_r30] / temp_f31) + sp20.x;
sp8.y = sp20.y + (temp_r31->unk58 * sind((180.0 / temp_f31) * temp_r31->unk2E[temp_r30]));
sp8.z = 200;
Hu3D2Dto3D(&sp8, 1, &sp8);
Hu3DModelPosSetV(temp_r26, &sp8);
}
}
if (temp_r27 <= 0) {
break;
}
HuPrcVSleep();
}
HuAudFXPlay(7);
if (temp_r31->unk5C) {
HuAudFXStop(temp_r22);
HuAudFXStop(temp_r21);
}
lbl_1_bss_4--;
HuMemDirectFree(temp_r28->user_data);
HuPrcEnd();
while (1) {
HuPrcVSleep();
}
}
void fn_1_655C(void)
{
s16 i;
s16 model;
Vec pos;
Vec target;
Vec up;
Hu3DShadowCreate(20, 100, 5000);
Hu3DShadowTPLvlSet(0.3f);
Hu3DShadowSizeSet(192);
target.x = target.y = target.z = 0;
pos.x = -800;
pos.z = 1600;
pos.y = 3200;
up.x = 0;
up.y = 1;
up.z = 0;
Hu3DShadowPosSet(&pos, &up, &target);
Hu3DReflectMapSet(HuDataSelHeapReadNum(DATA_MAKE_NUM(DATADIR_M444, 0x23), MEMORY_DEFAULT_NUM, HEAP_DATA));
for (i = 0; i < 4; i++) {
lbl_1_data_470[i + 47].datanum = lbl_1_data_470[i + 51].datanum = lbl_1_data_194[GWPlayerCfg[i].character];
}
fn_1_D588(lbl_1_data_470);
fn_1_D818(lbl_1_data_118);
Hu3DModelHookSet(lbl_1_bss_199C2[9], "itemhook1", lbl_1_bss_199C2[3]);
Hu3DModelHookSet(lbl_1_bss_199C2[9], "itemhook2", lbl_1_bss_199C2[5]);
Hu3DModelHookSet(lbl_1_bss_199C2[9], "itemhook3", lbl_1_bss_199C2[7]);
Hu3DModelHookSet(lbl_1_bss_199C2[3], "d1_itemhook1", lbl_1_bss_199C2[47]);
Hu3DModelHookSet(lbl_1_bss_199C2[3], "d1_itemhook2", lbl_1_bss_199C2[48]);
Hu3DModelHookSet(lbl_1_bss_199C2[3], "d1_itemhook3", lbl_1_bss_199C2[49]);
Hu3DModelHookSet(lbl_1_bss_199C2[3], "d1_itemhook4", lbl_1_bss_199C2[50]);
Hu3DModelHookSet(lbl_1_bss_199C2[11], "L_itemhook", lbl_1_bss_199C2[13]);
Hu3DModelHookSet(lbl_1_bss_199C2[11], "R_itemhook", lbl_1_bss_199C2[14]);
Hu3DModelAttrSet(lbl_1_bss_199C2[13], 0x40000001);
Hu3DModelAttrSet(lbl_1_bss_199C2[14], 0x40000001);
for (i = 0; i < 4; i++) {
Hu3DModelAttrSet(lbl_1_bss_199C2[i + 51], 1);
}
fn_1_D1E0(lbl_1_bss_199C2[4]);
model = CharModelCreate(lbl_1_bss_2DA, 2);
lbl_1_bss_2D0 = model;
lbl_1_bss_2C0[0] = CharModelMotionCreate(lbl_1_bss_2DA, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00));
lbl_1_bss_2C0[1] = CharModelMotionCreate(lbl_1_bss_2DA, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x02));
lbl_1_bss_2C0[2] = CharModelMotionCreate(lbl_1_bss_2DA, lbl_1_bss_2DA + DATA_MAKE_NUM(DATADIR_M444, 0x45));
lbl_1_bss_2C0[3] = CharModelMotionCreate(lbl_1_bss_2DA, lbl_1_bss_2DA + DATA_MAKE_NUM(DATADIR_M444, 0x4D));
CharModelMotionSet(lbl_1_bss_2DA, lbl_1_bss_2C0[0]);
Hu3DModelPosSet(model, 0, 0, 200);
Hu3DModelAttrSet(model, 0x40000001);
Hu3DModelShadowSet(model);
HuPrcChildCreate(fn_1_C214, 50, 12288, 0, lbl_1_bss_308);
HuPrcChildCreate(fn_1_A060, 50, 12288, 0, lbl_1_bss_308);
Hu3DModelAttrSet(lbl_1_bss_199C2[18], 1);
Hu3DModelShadowSet(lbl_1_bss_199C2[18]);
Hu3DModelAttrSet(lbl_1_bss_199C2[26], 1);
Hu3DModelShadowSet(lbl_1_bss_199C2[26]);
Hu3DModelAttrSet(lbl_1_bss_199C2[30], 1);
Hu3DModelShadowSet(lbl_1_bss_199C2[30]);
Hu3DModelAttrSet(lbl_1_bss_199C2[22], 1);
Hu3DModelShadowSet(lbl_1_bss_199C2[22]);
Hu3DModelAttrSet(lbl_1_bss_199C2[34], 1);
Hu3DModelShadowSet(lbl_1_bss_199C2[34]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[15]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[9]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[11]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[3]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[5]);
Hu3DModelShadowMapSet(lbl_1_bss_199C2[7]);
CharModelLayerSetAll(1);
CharModelEffectNpcInit(lbl_1_bss_199C2[18], lbl_1_bss_1990E[20], 0, 9);
CharModelEffectNpcInit(lbl_1_bss_199C2[26], lbl_1_bss_1990E[28], 0, 10);
CharModelEffectNpcInit(lbl_1_bss_199C2[22], lbl_1_bss_1990E[24], 0, 14);
CharModelEffectNpcInit(lbl_1_bss_199C2[34], lbl_1_bss_1990E[36], 0, 12);
fn_1_8424();
for (i = 0; i < 20; i++) {
if (i == 0) {
model = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M444, 0x13));
}
else {
model = Hu3DModelLink(lbl_1_bss_148[0][0]);
}
lbl_1_bss_148[i][0] = model;
lbl_1_bss_148[i][1] = 0;
Hu3DModelAttrSet(model, 1);
Hu3DModelScaleSet(model, 0.2, 0.2, 0.2);
Hu3DModelLayerSet(model, 7);
}
for (i = 0; i < 20; i++) {
if (i == 0) {
model = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M444, 0x12));
}
else {
model = Hu3DModelLink(lbl_1_bss_8[0][0]);
}
lbl_1_bss_8[i][0] = model;
lbl_1_bss_8[i][1] = 0;
Hu3DModelAttrSet(model, 1);
Hu3DModelScaleSet(model, 0.2, 0.2, 0.2);
Hu3DModelLayerSet(model, 7);
}
fn_1_D9C8();
}
void fn_1_6D80(s16 window)
{
s16 i;
WindowData *winPtr = &winData[window];
winPtr->active_pad = 1 << lbl_1_bss_2D8;
if (GWPlayerCfg[lbl_1_bss_2DC].iscom) {
for (i = 0; i < 10; i++) {
HuWinComKeyWait(256, 256, 256, 256, GWMessDelayGet());
}
}
}
void fn_1_6E3C(void)
{
while (1) {
if (lbl_1_bss_2FC || omSysExitReq) {
break;
}
HuPrcVSleep();
}
WipeColorSet(255, 255, 255);
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 60);
HuAudFadeOut(1000);
while (WipeStatGet()) {
HuPrcVSleep();
}
BoardStatusKill();
omOvlReturnEx(1, 1);
HuPrcEnd();
}
u16 lbl_1_data_240[] = { 1, 2 };
void fn_1_6EDC(omObjData *object)
{
s16 i;
for (i = 0; i < 1; i++) {
Vec pos, target, up;
float x, y, z;
x = lbl_1_bss_2A8[i].x;
y = lbl_1_bss_2A8[i].y;
z = lbl_1_bss_2A8[i].z;
pos.x = (((sind(y) * cosd(x)) * lbl_1_bss_288[i]) + lbl_1_bss_290[i].x);
pos.y = (-sind(x) * lbl_1_bss_288[i]) + lbl_1_bss_290[i].y;
pos.z = ((cosd(y) * cosd(x)) * lbl_1_bss_288[i]) + lbl_1_bss_290[i].z;
target.x = lbl_1_bss_290[i].x;
target.y = lbl_1_bss_290[i].y;
target.z = lbl_1_bss_290[i].z;
up.x = sind(y) * sind(x);
up.y = cosd(x);
up.z = cosd(y) * sind(x);
Hu3DCameraPosSet(lbl_1_data_240[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
}
}
void fn_1_7EBC(void);
void fn_1_7290(omObjData *object)
{
Vec pos;
Vec offset;
Vec dir;
Vec y_offset;
f32 z_rot;
s8 stick_pos;
if (lbl_1_bss_0 == 0) {
fn_1_7EBC();
return;
}
lbl_1_bss_2A8[0].y += 0.1f * HuPadStkX[0];
lbl_1_bss_2A8[0].x += 0.1f * HuPadStkY[0];
lbl_1_bss_288[0] += HuPadTrigL[0] / 2;
lbl_1_bss_288[0] -= HuPadTrigR[0] / 2;
if (HuPadBtnDown[0] & PAD_BUTTON_B) {
OSReport("%f,%f,%f\n", lbl_1_bss_2A8[0].x, lbl_1_bss_2A8[0].y, lbl_1_bss_2A8[0].z);
OSReport("%f,%f,%f\n", lbl_1_bss_290[0].x, lbl_1_bss_290[0].y, lbl_1_bss_290[0].z);
OSReport("%f\n", lbl_1_bss_288[0]);
}
if (lbl_1_bss_288[0] < 100.0f) {
lbl_1_bss_288[0] = 100.0f;
}
pos.x = lbl_1_bss_290[0].x + (lbl_1_bss_288[0] * (sind(lbl_1_bss_2A8[0].y) * cosd(lbl_1_bss_2A8[0].x)));
pos.y = (lbl_1_bss_290[0].y + (lbl_1_bss_288[0] * -sind(lbl_1_bss_2A8[0].x)));
pos.z = (lbl_1_bss_290[0].z + (lbl_1_bss_288[0] * (cosd(lbl_1_bss_2A8[0].y) * cosd(lbl_1_bss_2A8[0].x))));
offset.x = lbl_1_bss_290[0].x - pos.x;
offset.y = lbl_1_bss_290[0].y - pos.y;
offset.z = lbl_1_bss_290[0].z - pos.z;
dir.x = (sind(lbl_1_bss_2A8[0].y) * sind(lbl_1_bss_2A8[0].x));
dir.y = cosd(lbl_1_bss_2A8[0].x);
dir.z = (cosd(lbl_1_bss_2A8[0].y) * sind(lbl_1_bss_2A8[0].x));
z_rot = lbl_1_bss_2A8[0].z;
y_offset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cosd(z_rot))
+ dir.y * (offset.x * offset.y * (1.0f - cosd(z_rot)) - offset.z * sind(z_rot))
+ dir.z * (offset.x * offset.z * (1.0f - cosd(z_rot)) + offset.y * sind(z_rot));
y_offset.y = dir.y * (offset.y * offset.y + (1.0f - offset.y * offset.y) * cosd(z_rot))
+ dir.x * (offset.x * offset.y * (1.0f - cosd(z_rot)) + offset.z * sind(z_rot))
+ dir.z * (offset.y * offset.z * (1.0f - cosd(z_rot)) - offset.x * sind(z_rot));
y_offset.z = dir.z * (offset.z * offset.z + (1.0f - offset.z * offset.z) * cosd(z_rot))
+ (dir.x * (offset.x * offset.z * (1.0 - cosd(z_rot)) - offset.y * sind(z_rot))
+ dir.y * (offset.y * offset.z * (1.0 - cosd(z_rot)) + offset.x * sind(z_rot)));
VECCrossProduct(&dir, &offset, &offset);
VECNormalize(&offset, &offset);
stick_pos = (HuPadSubStkX[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_290[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_290[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_290[0].z += 0.05f * (offset.z * stick_pos);
}
VECNormalize(&y_offset, &offset);
stick_pos = -(HuPadSubStkY[0] & 0xF8);
if (stick_pos != 0) {
lbl_1_bss_290[0].x += 0.05f * (offset.x * stick_pos);
lbl_1_bss_290[0].y += 0.05f * (offset.y * stick_pos);
lbl_1_bss_290[0].z += 0.05f * (offset.z * stick_pos);
}
}
void fn_1_7EBC(void)
{
Vec dist;
float dist_zoom;
if (lbl_1_bss_2FC != 0) {
return;
}
VECSubtract(&lbl_1_bss_2F0, &lbl_1_bss_2A8[0], &dist);
if (VECMag(&dist) > 0.2) {
VECScale(&dist, &dist, 0.05f);
VECAdd(&lbl_1_bss_2A8[0], &dist, &lbl_1_bss_2A8[0]);
}
else {
lbl_1_bss_2A8[0] = lbl_1_bss_2F0;
}
VECSubtract(&lbl_1_bss_2E4, &lbl_1_bss_290[0], &dist);
if (VECMag(&dist) > 0.2) {
VECScale(&dist, &dist, 0.05f);
VECAdd(&lbl_1_bss_290[0], &dist, &lbl_1_bss_290[0]);
}
else {
lbl_1_bss_290[0] = lbl_1_bss_2E4;
}
dist_zoom = lbl_1_bss_2E0 - lbl_1_bss_288[0];
if (sqrtf(dist_zoom * dist_zoom) > 0.2) {
dist_zoom *= 0.05f;
lbl_1_bss_288[0] += dist_zoom;
}
else {
lbl_1_bss_288[0] = lbl_1_bss_2E0;
}
}
void fn_1_8180(s16 view)
{
lbl_1_bss_2F0 = lbl_1_data_0[view].rot;
lbl_1_bss_2E4 = lbl_1_data_0[view].pos;
lbl_1_bss_2E0 = lbl_1_data_0[view].zoom;
}
void fn_1_8210(s16 view)
{
lbl_1_bss_2A8[0] = lbl_1_data_0[view].rot;
lbl_1_bss_2F0 = lbl_1_bss_2A8[0];
lbl_1_bss_290[0] = lbl_1_data_0[view].pos;
lbl_1_bss_2E4 = lbl_1_bss_290[0];
lbl_1_bss_2E0 = lbl_1_bss_288[0] = lbl_1_data_0[view].zoom;
}
float fn_1_82FC(void)
{
float zoom = lbl_1_bss_2E0 - lbl_1_bss_288[0];
return sqrtf(zoom * zoom);
}