marioparty4/include/game/process.h
Dávid Balatoni 34cf507e3f
x64 and hsfload improvements, build every REL (#582)
* Port some of hsfload.c

* More byteswaps in hsfload.c

* Finish hsfload besides cenv

* hsfload fixes

* Some x64 improvements

* More x64 improvements

* 64 bit improvements

* Link in lots of files

* Fix armem bug

* Fix dll killing, load modeseldll

* Fixes, clearing TODOs

* Tons of warning/error fixes

* Linux build fixes

* Add -fPIC flag to fix build on x64 linux

* GXSETARRAY sizes and misc fixes

* More fixes

* Build all RELs

* Implement C_Quat functions

* Fix PAL build
2025-04-14 18:02:42 +02:00

58 lines
1.5 KiB
C

#ifndef _GAME_PROCESS_H
#define _GAME_PROCESS_H
#include "dolphin/types.h"
#include "game/jmp.h"
#ifdef TARGET_PC
#include <stdio.h>
#endif
#define PROCESS_STAT_PAUSE 0x1
#define PROCESS_STAT_UPAUSE 0x2
#define PROCESS_STAT_PAUSE_EN 0x4
#define PROCESS_STAT_UPAUSE_EN 0x8
typedef struct process {
struct process *next;
struct process *prev;
struct process *child;
struct process *parent;
struct process *next_child;
struct process *first_child;
void *heap;
u16 exec;
u16 stat;
u16 prio;
s32 sleep_time;
uintptr_t base_sp;
JMPBUF jump;
void (*dtor)(void);
void *user_data;
} Process;
void HuPrcInit(void);
void HuPrcEnd(void);
Process *HuPrcCreate(void (*func)(void), u16 prio, u32 stack_size, s32 extra_size);
void HuPrcChildLink(Process *parent, Process *child);
void HuPrcChildUnlink(Process *process);
Process *HuPrcChildCreate(void (*func)(void), u16 prio, u32 stack_size, s32 extra_size, Process *parent);
void HuPrcChildWatch(void);
Process *HuPrcCurrentGet(void);
s32 HuPrcKill(Process *process);
void HuPrcChildKill(Process *process);
void HuPrcSleep(s32 time);
void HuPrcVSleep();
void HuPrcWakeup(Process *process);
void HuPrcDestructorSet2(Process *process, void (*func)(void));
void HuPrcDestructorSet(void (*func)(void));
void HuPrcCall(s32 tick);
void *HuPrcMemAlloc(s32 size);
void HuPrcMemFree(void *ptr);
void HuPrcSetStat(Process *process, u16 value);
void HuPrcResetStat(Process *process, u16 value);
void HuPrcAllPause(s32 flag);
void HuPrcAllUPause(s32 flag);
#endif