common.h fully removed. common_structs.h incorporated into new game/gamework_data.h header along with parts of variables.h (Other parts were moved to more appropriate headers). functions.h split into unsplit.h and board_unsplit.h
15 lines
303 B
C
15 lines
303 B
C
#ifndef _BOARD_BASIC_SPACE_H
|
|
#define _BOARD_BASIC_SPACE_H
|
|
|
|
#include "dolphin.h"
|
|
#include "game/process.h"
|
|
|
|
extern Process *boardObjMan;
|
|
|
|
void BoardEventLandBlue(s32, s16);
|
|
void BoardEventLandRed(s32, s16);
|
|
s8 BoardCoinChgCreate(Vec*, s8);
|
|
s32 BoardCoinChgExist(s32);
|
|
void BoardCoinChgHide(s32);
|
|
|
|
#endif
|