marioparty4/include/REL/ztardll.h

21 lines
478 B
C

#ifndef ZTARDLL_H
#define ZTARDLL_H
#include "game/minigame_seq.h"
#include "dolphin/types.h"
s32 fn_1_7754(SeqWork *arg0, char *mess);
void fn_1_7C00(void);
void fn_1_7D6C(Process *arg0);
s32 fn_1_97D0(s32 arg0, s32 arg1);
void fn_1_11020(void);
void fn_1_111E0(void);
void fn_1_11264(s32 arg0, s32 arg1, s32 arg2);
void fn_1_11338(u32 arg0, s32 arg1);
s32 fn_1_11390(s32 arg0);
void fn_1_114EC(u32 arg0, s32 arg1);
void fn_1_11708(u32 arg0);
void fn_1_1190C(void);
#endif