167 lines
No EOL
4.4 KiB
C
167 lines
No EOL
4.4 KiB
C
#include "game/audio.h"
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#include "game/object.h"
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#include "game/gamework_data.h"
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#include "game/printfunc.h"
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#include "game/pad.h"
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#include "game/wipe.h"
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#include "rel_sqrt_consts.h"
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static void SubchrMain(void);
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static u8 dirPlayer[4];
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static char *playerNumTbl[4] = {
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"PLAYER1",
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"PLAYER2",
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"PLAYER3",
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"PLAYER4"
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};
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static char *charNameTbl[8] = {
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"MARIO",
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"LUIGI",
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"PEACH",
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"YOSHI",
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"WARIO",
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"DONKEY",
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"DAISY",
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"WALUIGI"
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};
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static char *extCharNameTbl[7] = {
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"",
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"KOOPA",
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"KINOPIO",
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"HEIHOH",
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"TERESA",
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"NOKO2",
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"MKOOPA"
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};
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void ModuleProlog(void)
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{
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Process *sp8 = omInitObjMan(0x32, 0x2000);
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Hu3DBGColorSet(0, 0, 0);
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HuPrcChildCreate(SubchrMain, 4096, 12288, 0, HuPrcCurrentGet());
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WipeCreate(1, 0, -1);
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}
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static u16 GetBtns(void)
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{
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u16 btns;
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btns = HuPadBtnDown[0];
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if (dirPlayer[0] != HuPadDStk[0]) {
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btns |= HuPadDStk[0];
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}
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return btns;
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}
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static void SubchrMain()
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{
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int character[4];
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int ext_character[4];
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int i, cursor_pos;
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for(i=0; i<4; i++) {
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character[i] = GWPlayerCfg[i].character;
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ext_character[i] = 0;
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dirPlayer[i] = 0;
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}
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cursor_pos = 0;
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while(1) {
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int y, x;
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u16 btns;
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fontcolor = FONT_COLOR_YELLOW;
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print8(150, 64, 2.0f, "Sub Character Select");
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x = 170;
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y = 120;
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for(i=0; i<4; i++, y += 16) {
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fontcolor = FONT_COLOR_GREEN;
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print8(x, y, 2.0f, playerNumTbl[i]);
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if(i == cursor_pos) {
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fontcolor = FONT_COLOR_CYAN;
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} else {
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fontcolor = FONT_COLOR_GREEN;
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}
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if(ext_character[i] != 0) {
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print8(x+200, y, 2.0f, extCharNameTbl[ext_character[i]]);
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} else {
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print8(x+200, y, 2.0f, charNameTbl[character[i]]);
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}
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}
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if(GetBtns() & PAD_BUTTON_START) {
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for(i=0; i<4; i++) {
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if(ext_character[i] != 0) {
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GWPlayerCfg[i].character = ext_character[i]+7;
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}
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}
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HuAudFadeOut(30);
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WipeCreate(2, 0, -1);
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HuPrcSleep(wipeData.duration+1.0f);
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MGSeqKillAll();
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omOvlGotoEx(OVL_M433, 1, 0, 0);
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do {
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HuPrcVSleep();
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} while(1);
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} else {
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if(GetBtns() & PAD_BUTTON_LEFT) {
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do {
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ext_character[cursor_pos]--;
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if(ext_character[cursor_pos] < 0) {
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ext_character[cursor_pos] = 6;
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}
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for(i=0; i<4; i++) {
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if(cursor_pos != i) {
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if(ext_character[cursor_pos] == ext_character[i] && ext_character[cursor_pos] != 0) {
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break;
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}
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}
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}
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} while(i < 4);
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}
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if(GetBtns() & PAD_BUTTON_RIGHT) {
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do {
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ext_character[cursor_pos]++;
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if(ext_character[cursor_pos] > 6) {
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ext_character[cursor_pos] = 0;
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}
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for(i=0; i<4; i++) {
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if(cursor_pos != i) {
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if(ext_character[cursor_pos] == ext_character[i] && ext_character[cursor_pos] != 0) {
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break;
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}
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}
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}
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} while(i < 4);
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}
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if(GetBtns() & PAD_BUTTON_DOWN) {
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cursor_pos++;
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}
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if(GetBtns() & PAD_BUTTON_UP) {
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cursor_pos--;
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}
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if(cursor_pos < 0) {
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cursor_pos = 3;
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}
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if(cursor_pos > 3) {
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cursor_pos = 0;
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}
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if(GetBtns() & PAD_BUTTON_B) {
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HuAudFadeOut(30);
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WipeCreate(2, 0, -1);
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HuPrcSleep(wipeData.duration+1.0f);
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MGSeqKillAll();
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omOvlReturnEx(1, 1);
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do {
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HuPrcVSleep();
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} while(1);
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} else {
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if(dirPlayer[0] != HuPadDStk[0]) {
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dirPlayer[0] = HuPadDStk[0];
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}
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}
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}
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HuPrcVSleep();
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}
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} |