marioparty4/include/REL/w04Dll.h
2024-04-13 17:18:59 -07:00

40 lines
779 B
C
Executable file

#ifndef REL_W04_H
#define REL_W04_H
#include "game/process.h"
#include "game/board/map_object.h"
#include "dolphin/types.h"
enum {
MAPOBJ_MAX = 16
};
extern s32 fn_1_1130(s16 arg0, float arg1, float arg2);
extern void fn_1_12FC(void);
extern void fn_1_15C8(void);
extern void fn_1_1618(void);
extern void fn_1_2058(void);
extern void fn_1_55B4(void);
extern void fn_1_6024(void);
extern void fn_1_9EBC(void);
extern void fn_1_A0F8(void);
extern void fn_1_A1F0(void);
extern void fn_1_BA7C(void);
extern void fn_1_BB00(s16 *arg0);
extern void fn_1_C2BC(void);
extern void fn_1_C7A0(void);
extern void fn_1_C7D4(void);
extern s16 lbl_1_bss_14[MAPOBJ_MAX];
extern BoardMapObject lbl_1_data_0[MAPOBJ_MAX];
extern s8 *lbl_1_bss_0;
extern Process *lbl_1_bss_38;
#endif