22 lines
505 B
C
22 lines
505 B
C
#ifndef M453DLL_H
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#define M453DLL_H
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#include "game/object.h"
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s32 fn_1_639C(void);
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void fn_1_64E8(Process *arg0);
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void fn_1_6748(void);
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void fn_1_7C0C(float arg8);
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void fn_1_7C2C(s32 arg0);
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void fn_1_7C3C(void);
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float fn_1_7F54(float arg8, float arg9);
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float fn_1_80B0(Vec *arg0, float arg8);
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s32 fn_1_8240(void);
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s32 fn_1_82AC(Vec *arg0);
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s32 fn_1_844C(Vec *arg0);
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void fn_1_864C(s32 arg0);
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s32 fn_1_867C(Vec *arg0, Vec *arg1);
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void fn_1_8F48(Process *arg0, s16 arg1);
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void fn_1_924C(s32 arg0);
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#endif
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